using System; namespace Server.Items { public class LegendaryMapmakersGlasses : ElvenGlasses { public override bool IsArtifact { get { return true; } } public override int LabelNumber { get { return 1159023; } } //Legendary Mapmaker's Glasses [Constructable] public LegendaryMapmakersGlasses() { SkillBonuses.SetValues(0, SkillName.Cartography, Utility.RandomMinMax(1, 5)); Quality = ItemQuality.Exceptional; } public LegendaryMapmakersGlasses(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }