using System; namespace Server.Items { public class CuffsOfTheArchmage : BoneArms { public override int LabelNumber { get { return 1157348; } } // cuffs of the archmage public override bool IsArtifact { get { return true; } } [Constructable] public CuffsOfTheArchmage() { SkillBonuses.SetValues(0, SkillName.MagicResist, 15.0); Attributes.BonusMana = 5; Attributes.RegenMana = 4; Attributes.SpellDamage = 20; ArmorAttributes.MageArmor = 1; } public CuffsOfTheArchmage(Serial serial) : base(serial) { } public override int BasePhysicalResistance { get { return 15; } } public override int BaseFireResistance { get { return 15; } } public override int BaseColdResistance { get { return 15; } } public override int BasePoisonResistance { get { return 15; } } public override int BaseEnergyResistance { get { return 15; } } public override int InitMinHits { get { return 255; } } public override int InitMaxHits { get { return 255; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class GargishCuffsOfTheArchmage : GargishStoneArms { public override int LabelNumber { get { return 1157348; } } // cuffs of the archmage public override bool IsArtifact { get { return true; } } [Constructable] public GargishCuffsOfTheArchmage() { SkillBonuses.SetValues(0, SkillName.MagicResist, 15.0); Attributes.BonusMana = 5; Attributes.RegenMana = 4; Attributes.SpellDamage = 20; ArmorAttributes.MageArmor = 1; } public GargishCuffsOfTheArchmage(Serial serial) : base(serial) { } public override int BasePhysicalResistance { get { return 15; } } public override int BaseFireResistance { get { return 15; } } public override int BaseColdResistance { get { return 15; } } public override int BasePoisonResistance { get { return 15; } } public override int BaseEnergyResistance { get { return 15; } } public override int InitMinHits { get { return 255; } } public override int InitMaxHits { get { return 255; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }