using System; namespace Server.Items { public class FluffySpongeAddon : BaseAddon, IDyable { [Constructable] public FluffySpongeAddon() { AddComponent(new AddonComponent(0x4C31), 0, 0, 0); } public virtual bool Dye(Mobile from, DyeTub sender) { if (Deleted) return false; Hue = sender.DyedHue; return true; } public FluffySpongeAddon(Serial serial) : base(serial) { } public override BaseAddonDeed Deed { get { return new FluffySpongeDeed(); } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class FluffySpongeDeed : BaseAddonDeed { public override int LabelNumber { get { return 1098377; } } // Fluffy Sponge [Constructable] public FluffySpongeDeed() { LootType = LootType.Blessed; } public FluffySpongeDeed(Serial serial) : base(serial) { } public override BaseAddon Addon { get { return new FluffySpongeAddon(); } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }