using System; namespace Server.Items { public class PeachTrunkAddon : BaseAddon { [Constructable] public PeachTrunkAddon() : base() { this.AddComponent(new LocalizedAddonComponent(0xD9C, 1076786), 0, 0, 0); } public PeachTrunkAddon(Serial serial) : base(serial) { } public override BaseAddonDeed Deed { get { return new PeachTrunkDeed(); } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } public class PeachTrunkDeed : BaseAddonDeed { [Constructable] public PeachTrunkDeed() : base() { this.LootType = LootType.Blessed; } public PeachTrunkDeed(Serial serial) : base(serial) { } public override BaseAddon Addon { get { return new PeachTrunkAddon(); } } public override int LabelNumber { get { return 1076786; } }// Peach Trunk public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }