using System; namespace Server.Items { public class OrnateElvenChestSouthAddon : BaseAddonContainer { [Constructable] public OrnateElvenChestSouthAddon() : base(0x3098) { this.AddComponent(new LocalizedContainerComponent(0x3099, 1072862), -1, 0, 0); } public OrnateElvenChestSouthAddon(Serial serial) : base(serial) { } public override BaseAddonContainerDeed Deed { get { return new OrnateElvenChestSouthDeed(); } } public override int LabelNumber { get { return 1072862; } }// ornate elven chest (south) public override bool RetainDeedHue { get { return true; } } public override int DefaultGumpID { get { return 0x10C; } } public override int DefaultDropSound { get { return 0x42; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } public class OrnateElvenChestSouthDeed : BaseAddonContainerDeed { [Constructable] public OrnateElvenChestSouthDeed() : base() { } public OrnateElvenChestSouthDeed(Serial serial) : base(serial) { } public override BaseAddonContainer Addon { get { return new OrnateElvenChestSouthAddon(); } } public override int LabelNumber { get { return 1072862; } }// ornate elven chest (south) public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }