using System; namespace Server.Items { public class GargishCouchSouthAddon : BaseAddon { public override BaseAddonDeed Deed { get { return new GargishCouchSouthDeed(); } } #region Mondain's Legacy public override bool RetainDeedHue { get { return true; } } #endregion [Constructable] public GargishCouchSouthAddon() { this.AddComponent(new AddonComponent(0x4027), 0, 0, 0); this.AddComponent(new AddonComponent(0x4028), 1, 0, 0); } public GargishCouchSouthAddon(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } public class GargishCouchSouthDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new GargishCouchSouthAddon(); } } public override int LabelNumber { get { return 1111775; } }// gargish couch (South) [Constructable] public GargishCouchSouthDeed() { } public GargishCouchSouthDeed(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }