using System; using Server.Events.Halloween; using Server.Items; namespace Server.Engines.Events { public class PumpkinPatchSpawner { private static readonly Rectangle2D[] m_PumpkinFields = { new Rectangle2D(4557, 1471, 20, 10), new Rectangle2D(796, 2152, 36, 24), new Rectangle2D(816, 2251, 16, 8), new Rectangle2D(816, 2261, 16, 8), new Rectangle2D(816, 2271, 16, 8), new Rectangle2D(816, 2281, 16, 8), new Rectangle2D(835, 2344, 16, 16), new Rectangle2D(816, 2344, 16, 24) }; private static Timer m_Timer; public static void Initialize() { DateTime now = DateTime.UtcNow; if (DateTime.UtcNow >= HolidaySettings.StartHalloween && DateTime.UtcNow <= HolidaySettings.FinishHalloween) { m_Timer = Timer.DelayCall(TimeSpan.Zero, TimeSpan.FromMinutes(.50), 0, new TimerCallback(PumpkinPatchSpawnerCallback)); } } protected static void PumpkinPatchSpawnerCallback() { AddPumpkin(Map.Felucca); AddPumpkin(Map.Trammel); } private static void AddPumpkin(Map map) { for (int i = 0; i < m_PumpkinFields.Length; i++) { Rectangle2D rect = m_PumpkinFields[i]; int spawncount = ((rect.Height * rect.Width) / 20); int pumpkins = 0; foreach (Item item in map.GetItemsInBounds(rect)) { if (item is HalloweenPumpkin) { pumpkins++; } } if (spawncount > pumpkins) { Item item = new HalloweenPumpkin(); item.MoveToWorld(RandomPointIn(rect, map), map); } } } private static Point3D RandomPointIn(Rectangle2D rect, Map map) { int x = Utility.Random(rect.X, rect.Width); int y = Utility.Random(rect.Y, rect.Height); int z = map.GetAverageZ(x, y); return new Point3D(x, y, z); } } }