using System; namespace Server.Items { public class ShipSign : Item { private int m_Cliloc; public override int LabelNumber { get { return m_Cliloc; } } [Constructable] public ShipSign(int id, int cliloc) : base(0xBD2) { this.ItemID = id; this.m_Cliloc = cliloc; this.Movable = false; } public ShipSign(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version writer.Write(m_Cliloc); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); m_Cliloc = reader.ReadInt(); } } }