using Server; using System; using Server.Mobiles; using Server.Items; using Server.Multis; using System.Collections.Generic; namespace Server.Engines.Auction { public class HistoryEntry { public Mobile Mobile { get; set; } public long Bid { get; set; } public bool ShowRealBid { get; set; } public DateTime BidTime { get; set; } public HistoryEntry(Mobile m, long bid) { Mobile = m; Bid = bid; BidTime = DateTime.Now; } public HistoryEntry(GenericReader reader) { int version = reader.ReadInt(); Mobile = reader.ReadMobile(); Bid = reader.ReadLong(); ShowRealBid = reader.ReadBool(); BidTime = reader.ReadDateTime(); } public void Serialize(GenericWriter writer) { writer.Write(0); writer.Write(Mobile); writer.Write(Bid); writer.Write(ShowRealBid); writer.Write(BidTime); } } }