using System; using Server; using Server.Mobiles; using Server.Engines.CityLoyalty; namespace Server.Items { public class SlimsShadowVeil : LeatherMempo { public override int LabelNumber { get { return 1154906; } } // Slim's Shadow Veil [Constructable] public SlimsShadowVeil() { Hue = 1932; Attributes.CastSpeed = 1; } public SlimsShadowVeil(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }