using System; namespace Server.Items { [Flipable(0x4C3C, 0x4C3D)] public class TrumpetComponent : InstrumentedAddonComponent { public override int LabelNumber { get { return 1098388; } } // trumpet public TrumpetComponent() : base(0x4C3C, 0x66F) { } public TrumpetComponent(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } public class TrumpetDeed : BaseAddonDeed { public override int LabelNumber { get { return 1098388; } } // trumpet [Constructable] public TrumpetDeed() { } public TrumpetDeed(Serial serial) : base(serial) { } public override BaseAddon Addon { get { return new TrumpetAddon(); } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } public class TrumpetAddon : BaseAddon { public override BaseAddonDeed Deed { get { return new TrumpetDeed(); } } public override bool RetainDeedHue { get { return true; } } [Constructable] public TrumpetAddon() { AddComponent(new TrumpetComponent(), 0, 0, 0); } public TrumpetAddon(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }