using System; using Server.Engines.Craft; namespace Server.Items { [Alterable(typeof(DefTinkering), typeof(GargishGlasses), true)] public class ElvenGlasses : BaseArmor, IRepairable { public override int LabelNumber { get { return 1032216; } } // elven glasses public CraftSystem RepairSystem { get { return DefTinkering.CraftSystem; } } [Constructable] public ElvenGlasses() : base(0x2FB8) { Weight = 2; } public ElvenGlasses(Serial serial) : base(serial) { } public override int BasePhysicalResistance { get { return 2; } } public override int BaseFireResistance { get { return 4; } } public override int BaseColdResistance { get { return 4; } } public override int BasePoisonResistance { get { return 3; } } public override int BaseEnergyResistance { get { return 2; } } public override int InitMinHits { get { return 36; } } public override int InitMaxHits { get { return 48; } } public override int AosStrReq { get { return 45; } } public override int OldStrReq { get { return 40; } } public override int ArmorBase { get { return 30; } } public override ArmorMaterialType MaterialType { get { return ArmorMaterialType.Leather; } } public override CraftResource DefaultResource { get { return CraftResource.RegularLeather; } } public override ArmorMeditationAllowance DefMedAllowance { get { return ArmorMeditationAllowance.All; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)1); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); if (version == 0) { xWeaponAttributesDeserializeHelper(reader, this); } } } }