using System; using Server.Guilds; using Server.Network; namespace Server.Gumps { public class GrantGuildTitleGump : GuildMobileListGump { public GrantGuildTitleGump(Mobile from, Guild guild) : base(from, guild, true, guild.Members) { } public override void OnResponse(NetState state, RelayInfo info) { if (GuildGump.BadLeader(this.m_Mobile, this.m_Guild)) return; if (info.ButtonID == 1) { int[] switches = info.Switches; if (switches.Length > 0) { int index = switches[0]; if (index >= 0 && index < this.m_List.Count) { Mobile m = (Mobile)this.m_List[index]; if (m != null && !m.Deleted) { this.m_Mobile.SendLocalizedMessage(1013074); // New title (20 characters max): this.m_Mobile.Prompt = new GuildTitlePrompt(this.m_Mobile, m, this.m_Guild); } } } } else if (info.ButtonID == 2) { GuildGump.EnsureClosed(this.m_Mobile); this.m_Mobile.SendGump(new GuildmasterGump(this.m_Mobile, this.m_Guild)); } } protected override void Design() { this.AddHtmlLocalized(20, 10, 400, 35, 1011118, false, false); // Grant a title to another member. this.AddButton(20, 400, 4005, 4007, 1, GumpButtonType.Reply, 0); this.AddHtmlLocalized(55, 400, 245, 30, 1011127, false, false); // I dub thee... this.AddButton(300, 400, 4005, 4007, 2, GumpButtonType.Reply, 0); this.AddHtmlLocalized(335, 400, 100, 35, 1011012, false, false); // CANCEL } } }