Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

331
Server/TileData.cs Normal file
View File

@@ -0,0 +1,331 @@
#region References
using System;
using System.IO;
using System.Text;
#endregion
namespace Server
{
public struct LandData
{
private string m_Name;
private TileFlag m_Flags;
public LandData(string name, TileFlag flags)
{
m_Name = name;
m_Flags = flags;
}
public string Name { get { return m_Name; } set { m_Name = value; } }
public TileFlag Flags { get { return m_Flags; } set { m_Flags = value; } }
}
public struct ItemData
{
private string m_Name;
private TileFlag m_Flags;
private byte m_Weight;
private byte m_Quality;
private byte m_Quantity;
private byte m_Value;
private byte m_Height;
public ItemData(ItemData d)
: this(d.Name, d.Flags, d.Weight, d.Quality, d.Quantity, d.Value, d.Height)
{ }
public ItemData(string name, TileFlag flags, int weight, int quality, int quantity, int value, int height)
{
m_Name = name;
m_Flags = flags;
m_Weight = (byte)weight;
m_Quality = (byte)quality;
m_Quantity = (byte)quantity;
m_Value = (byte)value;
m_Height = (byte)height;
}
public string Name { get { return m_Name; } set { m_Name = value; } }
public TileFlag Flags { get { return m_Flags; } set { m_Flags = value; } }
public bool Bridge
{
get { return (m_Flags & TileFlag.Bridge) != 0; }
set
{
if (value)
{
m_Flags |= TileFlag.Bridge;
}
else
{
m_Flags &= ~TileFlag.Bridge;
}
}
}
public bool Impassable
{
get { return (m_Flags & TileFlag.Impassable) != 0; }
set
{
if (value)
{
m_Flags |= TileFlag.Impassable;
}
else
{
m_Flags &= ~TileFlag.Impassable;
}
}
}
public bool Surface
{
get { return (m_Flags & TileFlag.Surface) != 0; }
set
{
if (value)
{
m_Flags |= TileFlag.Surface;
}
else
{
m_Flags &= ~TileFlag.Surface;
}
}
}
public int Weight { get { return m_Weight; } set { m_Weight = (byte)value; } }
public int Quality { get { return m_Quality; } set { m_Quality = (byte)value; } }
public int Quantity { get { return m_Quantity; } set { m_Quantity = (byte)value; } }
public int Value { get { return m_Value; } set { m_Value = (byte)value; } }
public int Height { get { return m_Height; } set { m_Height = (byte)value; } }
public int CalcHeight
{
get
{
if ((m_Flags & TileFlag.Bridge) != 0)
{
return m_Height / 2;
}
else
{
return m_Height;
}
}
}
}
[Flags]
public enum TileFlag : ulong
{
None = 0x00000000,
Background = 0x00000001,
Weapon = 0x00000002,
Transparent = 0x00000004,
Translucent = 0x00000008,
Wall = 0x00000010,
Damaging = 0x00000020,
Impassable = 0x00000040,
Wet = 0x00000080,
Unknown1 = 0x00000100,
Surface = 0x00000200,
Bridge = 0x00000400,
Generic = 0x00000800,
Window = 0x00001000,
NoShoot = 0x00002000,
ArticleA = 0x00004000,
ArticleAn = 0x00008000,
Internal = 0x00010000,
Foliage = 0x00020000,
PartialHue = 0x00040000,
Unknown2 = 0x00080000,
Map = 0x00100000,
Container = 0x00200000,
Wearable = 0x00400000,
LightSource = 0x00800000,
Animation = 0x01000000,
HoverOver = 0x02000000,
Unknown3 = 0x04000000,
Armor = 0x08000000,
Roof = 0x10000000,
Door = 0x20000000,
StairBack = 0x40000000,
StairRight = 0x80000000
}
public static class TileData
{
private static readonly LandData[] m_LandData;
private static readonly ItemData[] m_ItemData;
public static LandData[] LandTable { get { return m_LandData; } }
public static ItemData[] ItemTable { get { return m_ItemData; } }
private static readonly int m_MaxLandValue;
private static readonly int m_MaxItemValue;
public static int MaxLandValue { get { return m_MaxLandValue; } }
public static int MaxItemValue { get { return m_MaxItemValue; } }
private static readonly byte[] m_StringBuffer = new byte[20];
private static string ReadNameString(BinaryReader bin)
{
bin.Read(m_StringBuffer, 0, 20);
int count = 0;
while(count < 20 && m_StringBuffer[count] != 0)
{
++count;
}
return Encoding.ASCII.GetString(m_StringBuffer, 0, count);
}
static TileData()
{
string filePath = Core.FindDataFile("tiledata.mul");
if (File.Exists(filePath))
{
using (FileStream fs = new FileStream(filePath, FileMode.Open, FileAccess.Read, FileShare.Read))
{
BinaryReader bin = new BinaryReader(fs);
if (fs.Length >= 3188736)
{
// 7.0.9.0
m_LandData = new LandData[0x4000];
for (int i = 0; i < 0x4000; ++i)
{
if (i == 1 || (i > 0 && (i & 0x1F) == 0))
{
bin.ReadInt32(); // header
}
TileFlag flags = (TileFlag)bin.ReadInt64();
bin.ReadInt16(); // skip 2 bytes -- textureID
m_LandData[i] = new LandData(ReadNameString(bin), flags);
}
m_ItemData = new ItemData[0x10000];
for (int i = 0; i < 0x10000; ++i)
{
if ((i & 0x1F) == 0)
{
bin.ReadInt32(); // header
}
TileFlag flags = (TileFlag)bin.ReadInt64();
int weight = bin.ReadByte();
int quality = bin.ReadByte();
bin.ReadInt16();
bin.ReadByte();
int quantity = bin.ReadByte();
bin.ReadInt32();
bin.ReadByte();
int value = bin.ReadByte();
int height = bin.ReadByte();
m_ItemData[i] = new ItemData(ReadNameString(bin), flags, weight, quality, quantity, value, height);
}
}
else
{
m_LandData = new LandData[0x4000];
for (int i = 0; i < 0x4000; ++i)
{
if ((i & 0x1F) == 0)
{
bin.ReadInt32(); // header
}
TileFlag flags = (TileFlag)bin.ReadInt32();
bin.ReadInt16(); // skip 2 bytes -- textureID
m_LandData[i] = new LandData(ReadNameString(bin), flags);
}
if (fs.Length == 1644544)
{
// 7.0.0.0
m_ItemData = new ItemData[0x8000];
for (int i = 0; i < 0x8000; ++i)
{
if ((i & 0x1F) == 0)
{
bin.ReadInt32(); // header
}
TileFlag flags = (TileFlag)bin.ReadInt32();
int weight = bin.ReadByte();
int quality = bin.ReadByte();
bin.ReadInt16();
bin.ReadByte();
int quantity = bin.ReadByte();
bin.ReadInt32();
bin.ReadByte();
int value = bin.ReadByte();
int height = bin.ReadByte();
m_ItemData[i] = new ItemData(ReadNameString(bin), flags, weight, quality, quantity, value, height);
}
}
else
{
m_ItemData = new ItemData[0x4000];
for (int i = 0; i < 0x4000; ++i)
{
if ((i & 0x1F) == 0)
{
bin.ReadInt32(); // header
}
TileFlag flags = (TileFlag)bin.ReadInt32();
int weight = bin.ReadByte();
int quality = bin.ReadByte();
bin.ReadInt16();
bin.ReadByte();
int quantity = bin.ReadByte();
bin.ReadInt32();
bin.ReadByte();
int value = bin.ReadByte();
int height = bin.ReadByte();
m_ItemData[i] = new ItemData(ReadNameString(bin), flags, weight, quality, quantity, value, height);
}
}
}
}
m_MaxLandValue = m_LandData.Length - 1;
m_MaxItemValue = m_ItemData.Length - 1;
}
else
{
Console.WriteLine("tiledata.mul was not found");
Console.WriteLine("Make sure your Scripts/Misc/DataPath.cs is properly configured");
Console.WriteLine("After pressing return an exception will be thrown and the server will terminate");
throw new Exception(String.Format("TileData: {0} not found", filePath));
}
}
}
}