Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
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81
Server/PromptExtensions.cs
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81
Server/PromptExtensions.cs
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#region Header
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// **************************************\
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// _ _ _ __ ___ _ _ ___ |
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// |# |# |# |## |### |# |# |### |
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// |# |# |# |# |# |# |# |# |# |
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// |# |# |# |# |# |# |# |# |# |
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// _|# |#__|# _|# |# |#__|# |#__|# |
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// |## |## |## |# |## |### |
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// [http://www.playuo.org] |
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// **************************************/
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// [2014] QuestArrow.cs
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// ************************************/
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#endregion
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using System;
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using Server.Prompts;
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using Server.Gumps;
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namespace Server.Network
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{
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public static class PromptExtensions
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{
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public static void SendTo( this Prompt prompt, Mobile m )
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{
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if (m.NetState != null && m.NetState.IsEnhancedClient)
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{
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m.Send( new PromptGumpStub( prompt, m ).GetPacket() );
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}
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else
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{
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if ( prompt.MessageCliloc != 1042971 || prompt.MessageArgs != String.Empty )
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m.SendLocalizedMessage( prompt.MessageCliloc, prompt.MessageArgs, prompt.MessageHue );
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m.Send( new UnicodePrompt( prompt, m ) );
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}
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}
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}
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public class PromptGumpStub : Gump
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{
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public Mobile User { get; private set; }
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public override int GetTypeID()
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{
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return 0x2AE;
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}
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public PromptGumpStub( Prompt prompt, Mobile to )
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: base( 0, 0 )
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{
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User = to;
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Serial senderSerial = prompt.Sender != null ? prompt.Sender.Serial : to.Serial;
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Serial = senderSerial;
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Intern( "TEXTENTRY" );
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Intern( senderSerial.Value.ToString() );
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Intern( to.Serial.Value.ToString() );
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Intern( prompt.TypeId.ToString() );
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Intern( prompt.MessageCliloc.ToString() ); // TODO: Is there a way to include args here?
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Intern( "1" ); // 0 = Ascii response, 1 = Unicode Response
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AddBackground( 50, 50, 540, 350, 0xA28 );
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AddPage( 0 );
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AddHtmlLocalized( 264, 80, 200, 24, 1062524, false, false );
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AddHtmlLocalized( 120, 108, 420, 48, 1062638, false, false );
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AddBackground( 100, 148, 440, 200, 0xDAC );
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AddTextEntryIntern( 120, 168, 400, 200, 0x0, 44, 0 );
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AddButton( 175, 355, 0x81A, 0x81B, 1, GumpButtonType.Reply, 0 );
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AddButton( 405, 355, 0x819, 0x818, 0, GumpButtonType.Reply, 0 );
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}
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public Packet GetPacket()
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{
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return GetPacketFor(User != null ? User.NetState : null);
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}
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}
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}
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