Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
74
Server/Menus/ItemListMenu.cs
Normal file
74
Server/Menus/ItemListMenu.cs
Normal file
@@ -0,0 +1,74 @@
|
||||
#region References
|
||||
using Server.Network;
|
||||
#endregion
|
||||
|
||||
namespace Server.Menus.ItemLists
|
||||
{
|
||||
public class ItemListEntry
|
||||
{
|
||||
private readonly string m_Name;
|
||||
private readonly int m_ItemID;
|
||||
private readonly int m_Hue;
|
||||
|
||||
public string Name { get { return m_Name; } }
|
||||
|
||||
public int ItemID { get { return m_ItemID; } }
|
||||
|
||||
public int Hue { get { return m_Hue; } }
|
||||
|
||||
public ItemListEntry(string name, int itemID)
|
||||
: this(name, itemID, 0)
|
||||
{ }
|
||||
|
||||
public ItemListEntry(string name, int itemID, int hue)
|
||||
{
|
||||
m_Name = name;
|
||||
m_ItemID = itemID;
|
||||
m_Hue = hue;
|
||||
}
|
||||
}
|
||||
|
||||
public class ItemListMenu : IMenu
|
||||
{
|
||||
private readonly string m_Question;
|
||||
private ItemListEntry[] m_Entries;
|
||||
|
||||
private readonly int m_Serial;
|
||||
private static int m_NextSerial;
|
||||
|
||||
int IMenu.Serial { get { return m_Serial; } }
|
||||
|
||||
int IMenu.EntryLength { get { return m_Entries.Length; } }
|
||||
|
||||
public string Question { get { return m_Question; } }
|
||||
|
||||
public ItemListEntry[] Entries { get { return m_Entries; } set { m_Entries = value; } }
|
||||
|
||||
public ItemListMenu(string question, ItemListEntry[] entries)
|
||||
{
|
||||
m_Question = question;
|
||||
m_Entries = entries;
|
||||
|
||||
do
|
||||
{
|
||||
m_Serial = m_NextSerial++;
|
||||
m_Serial &= 0x7FFFFFFF;
|
||||
}
|
||||
while (m_Serial == 0);
|
||||
|
||||
m_Serial = (int)((uint)m_Serial | 0x80000000);
|
||||
}
|
||||
|
||||
public virtual void OnCancel(NetState state)
|
||||
{ }
|
||||
|
||||
public virtual void OnResponse(NetState state, int index)
|
||||
{ }
|
||||
|
||||
public void SendTo(NetState state)
|
||||
{
|
||||
state.AddMenu(this);
|
||||
state.Send(new DisplayItemListMenu(this));
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user