Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
117
Server/Gumps/GumpImage.cs
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117
Server/Gumps/GumpImage.cs
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/***************************************************************************
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* GumpImage.cs
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* -------------------
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* begin : May 1, 2002
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* copyright : (C) The RunUO Software Team
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* email : info@runuo.com
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*
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* $Id$
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*
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***************************************************************************/
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/***************************************************************************
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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***************************************************************************/
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using System;
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using Server.Network;
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namespace Server.Gumps
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{
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public class GumpImage : GumpEntry
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{
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private int m_X, m_Y;
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private int m_GumpID;
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private int m_Hue;
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public GumpImage( int x, int y, int gumpID ) : this( x, y, gumpID, 0 )
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{
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}
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public GumpImage( int x, int y, int gumpID, int hue )
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{
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m_X = x;
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m_Y = y;
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m_GumpID = gumpID;
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m_Hue = hue;
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}
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public int X
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{
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get
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{
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return m_X;
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}
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set
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{
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Delta( ref m_X, value );
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}
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}
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public int Y
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{
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get
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{
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return m_Y;
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}
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set
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{
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Delta( ref m_Y, value );
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}
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}
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public int GumpID
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{
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get
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{
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return m_GumpID;
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}
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set
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{
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Delta( ref m_GumpID, value );
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}
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}
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public int Hue
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{
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get
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{
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return m_Hue;
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}
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set
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{
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Delta( ref m_Hue, value );
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}
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}
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public override string Compile()
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{
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if ( m_Hue == 0 )
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return String.Format( "{{ gumppic {0} {1} {2} }}", m_X, m_Y, m_GumpID );
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else
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return String.Format( "{{ gumppic {0} {1} {2} hue={3} }}", m_X, m_Y, m_GumpID, m_Hue );
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}
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private static byte[] m_LayoutName = Gump.StringToBuffer( "gumppic" );
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private static byte[] m_HueEquals = Gump.StringToBuffer( " hue=" );
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public override void AppendTo( IGumpWriter disp )
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{
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disp.AppendLayout( m_LayoutName );
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disp.AppendLayout( m_X );
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disp.AppendLayout( m_Y );
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disp.AppendLayout( m_GumpID );
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if ( m_Hue != 0 )
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{
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disp.AppendLayout( m_HueEquals );
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disp.AppendLayoutNS( m_Hue );
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}
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}
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}
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}
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