Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
214
Server/AggressorInfo.cs
Normal file
214
Server/AggressorInfo.cs
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#region References
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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#endregion
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namespace Server
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{
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public class AggressorInfo
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{
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private Mobile m_Attacker, m_Defender;
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private DateTime m_LastCombatTime;
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private bool m_CanReportMurder;
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private bool m_Reported;
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private bool m_CriminalAggression;
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private bool m_Queued;
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private static readonly Queue<AggressorInfo> m_Pool = new Queue<AggressorInfo>();
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public static AggressorInfo Create(Mobile attacker, Mobile defender, bool criminal)
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{
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AggressorInfo info;
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if (m_Pool.Count > 0)
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{
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info = m_Pool.Dequeue();
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info.m_Attacker = attacker;
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info.m_Defender = defender;
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info.m_CanReportMurder = criminal;
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info.m_CriminalAggression = criminal;
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info.m_Queued = false;
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info.Refresh();
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}
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else
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{
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info = new AggressorInfo(attacker, defender, criminal);
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}
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return info;
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}
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public void Free()
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{
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if (m_Queued)
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{
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return;
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}
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m_Queued = true;
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m_Pool.Enqueue(this);
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}
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private AggressorInfo(Mobile attacker, Mobile defender, bool criminal)
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{
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m_Attacker = attacker;
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m_Defender = defender;
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m_CanReportMurder = criminal;
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m_CriminalAggression = criminal;
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Refresh();
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}
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private static TimeSpan m_ExpireDelay = TimeSpan.FromMinutes(2.0);
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public static TimeSpan ExpireDelay { get { return m_ExpireDelay; } set { m_ExpireDelay = value; } }
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public static void DumpAccess()
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{
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using (StreamWriter op = new StreamWriter("warnings.log", true))
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{
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op.WriteLine("Warning: Access to queued AggressorInfo:");
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op.WriteLine(new StackTrace());
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op.WriteLine();
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op.WriteLine();
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}
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}
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public bool Expired
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{
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get
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{
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if (m_Queued)
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{
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DumpAccess();
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}
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return (m_Attacker.Deleted || m_Defender.Deleted || DateTime.UtcNow >= (m_LastCombatTime + m_ExpireDelay));
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}
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}
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public bool CriminalAggression
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{
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get
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{
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if (m_Queued)
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{
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DumpAccess();
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}
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return m_CriminalAggression;
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}
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set
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{
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if (m_Queued)
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{
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DumpAccess();
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}
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m_CriminalAggression = value;
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}
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}
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public Mobile Attacker
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{
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get
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{
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if (m_Queued)
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{
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DumpAccess();
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}
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return m_Attacker;
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}
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}
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public Mobile Defender
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{
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get
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{
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if (m_Queued)
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{
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DumpAccess();
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}
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return m_Defender;
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}
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}
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public DateTime LastCombatTime
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{
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get
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{
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if (m_Queued)
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{
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DumpAccess();
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}
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return m_LastCombatTime;
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}
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}
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public bool Reported
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{
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get
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{
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if (m_Queued)
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{
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DumpAccess();
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}
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return m_Reported;
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}
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set
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{
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if (m_Queued)
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{
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DumpAccess();
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}
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m_Reported = value;
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}
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}
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public bool CanReportMurder
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{
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get
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{
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if (m_Queued)
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{
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DumpAccess();
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}
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return m_CanReportMurder;
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}
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set
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{
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if (m_Queued)
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{
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DumpAccess();
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}
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m_CanReportMurder = value;
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}
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}
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public void Refresh()
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{
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if (m_Queued)
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{
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DumpAccess();
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}
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m_LastCombatTime = DateTime.UtcNow;
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m_Reported = false;
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}
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}
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}
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