Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
83
Scripts/SubSystem/TownHouses/Gumps/Error Reporting/Errors.cs
Normal file
83
Scripts/SubSystem/TownHouses/Gumps/Error Reporting/Errors.cs
Normal file
@@ -0,0 +1,83 @@
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#region References
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using System;
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using System.Collections;
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using Server;
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using Server.Network;
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#endregion
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namespace Knives.TownHouses
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{
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public class Errors
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{
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private static readonly ArrayList s_ErrorLog = new ArrayList();
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private static readonly ArrayList s_Checked = new ArrayList();
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public static ArrayList ErrorLog { get { return s_ErrorLog; } }
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public static ArrayList Checked { get { return s_Checked; } }
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public static void Initialize()
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{
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RUOVersion.AddCommand("TownHouseErrors", AccessLevel.Developer, OnErrors);
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EventSink.Login += OnLogin;
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}
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private static void OnErrors(CommandInfo e)
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{
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if (e.ArgString == null || e.ArgString == "")
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{
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new ErrorsGump(e.Mobile);
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}
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else
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{
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Report(e.ArgString + " - " + e.Mobile.Name);
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}
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}
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private static void OnLogin(LoginEventArgs e)
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{
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if (e.Mobile.AccessLevel != AccessLevel.Player && s_ErrorLog.Count != 0 && !s_Checked.Contains(e.Mobile))
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{
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new ErrorsNotifyGump(e.Mobile);
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}
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}
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public static void Report(string error)
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{
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s_ErrorLog.Add(String.Format("<B>{0}</B><BR>{1}<BR>", DateTime.UtcNow, error));
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s_Checked.Clear();
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Notify();
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}
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private static void Notify()
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{
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foreach (var state in NetState.Instances)
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{
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if (state.Mobile == null)
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{
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continue;
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}
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if (state.Mobile.AccessLevel != AccessLevel.Player)
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{
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Notify(state.Mobile);
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}
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}
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}
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public static void Notify(Mobile m)
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{
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if (m.HasGump(typeof(ErrorsGump)))
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{
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new ErrorsGump(m);
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}
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else
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{
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new ErrorsNotifyGump(m);
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}
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}
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}
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}
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@@ -0,0 +1,65 @@
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#region References
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using Server;
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#endregion
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namespace Knives.TownHouses
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{
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public class ErrorsGump : GumpPlusLight
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{
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public ErrorsGump(Mobile m)
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: base(m, 100, 100)
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{
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Errors.Checked.Add(m);
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m.CloseGump(typeof(ErrorsGump));
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}
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protected override void BuildGump()
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{
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var width = 400;
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var y = 10;
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AddHtml(0, y, width, "<CENTER>TownHouse Errors");
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AddImage(width / 2 - 100, y + 2, 0x39);
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AddImage(width / 2 + 70, y + 2, 0x3B);
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AddButton(width - 20, y, 0x5689, 0x5689, "Help", Help);
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var str = HTML.Black;
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foreach (string text in Errors.ErrorLog)
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{
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str += text;
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}
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AddHtml(20, y += 25, width - 40, 200, str, true, true);
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y += 200;
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if (Owner.AccessLevel >= AccessLevel.Administrator)
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{
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AddButton(width / 2 - 30, y += 10, 0x98B, 0x98B, "Clear", ClearLog);
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AddHtml(width / 2 - 23, y + 3, 51, "<CENTER>Clear");
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}
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AddBackgroundZero(0, 0, width, y + 40, 0x1400);
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}
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private void Help()
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{
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NewGump();
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new InfoGump(
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Owner,
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300,
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300,
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HTML.White +
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" Errors reported by either the TownHouse system or other staff members! Administrators have the power to clear this list. All staff members can report an error using the [TownHouseErrors command.",
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true);
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}
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private void ClearLog()
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{
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Errors.ErrorLog.Clear();
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NewGump();
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}
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}
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}
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@@ -0,0 +1,26 @@
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#region References
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using Server;
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#endregion
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namespace Knives.TownHouses
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{
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public class ErrorsNotifyGump : GumpPlusLight
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{
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public ErrorsNotifyGump(Mobile m)
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: base(m, 250, 100)
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{
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m.CloseGump(typeof(ErrorsNotifyGump));
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}
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protected override void BuildGump()
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{
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AddButton(0, 0, 0x1590, 0x1590, "Errors", Errors);
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AddItem(20, 20, 0x22C4);
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}
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private void Errors()
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{
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new ErrorsGump(Owner);
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}
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}
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}
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@@ -0,0 +1,23 @@
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#region References
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using Server.Gumps;
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#endregion
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namespace Knives.TownHouses
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{
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public class BackgroundPlus : GumpBackground
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{
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public bool Override { get; set; }
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public BackgroundPlus(int x, int y, int width, int height, int back)
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: base(x, y, width, height, back)
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{
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Override = true;
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}
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public BackgroundPlus(int x, int y, int width, int height, int back, bool over)
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: base(x, y, width, height, back)
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{
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Override = over;
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}
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}
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}
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@@ -0,0 +1,51 @@
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#region References
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using Server.Gumps;
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#endregion
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namespace Knives.TownHouses
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{
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public class ButtonPlus : GumpButton
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{
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private readonly string c_Name;
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private readonly object c_Callback;
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private readonly object c_Param;
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public string Name { get { return c_Name; } }
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public ButtonPlus(int x, int y, int normalID, int pressedID, int buttonID, string name, GumpCallback back)
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: base(x, y, normalID, pressedID, buttonID, GumpButtonType.Reply, 0)
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{
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c_Name = name;
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c_Callback = back;
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c_Param = "";
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}
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public ButtonPlus(
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int x,
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int y,
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int normalID,
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int pressedID,
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int buttonID,
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string name,
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GumpStateCallback back,
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object param)
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: base(x, y, normalID, pressedID, buttonID, GumpButtonType.Reply, 0)
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{
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c_Name = name;
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c_Callback = back;
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c_Param = param;
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}
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public void Invoke()
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{
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if (c_Callback is GumpCallback)
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{
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((GumpCallback)c_Callback)();
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}
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else if (c_Callback is GumpStateCallback)
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{
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((GumpStateCallback)c_Callback)(c_Param);
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}
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}
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}
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}
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@@ -0,0 +1,281 @@
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#region References
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using System;
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using System.Collections;
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using Server;
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using Server.Gumps;
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using Server.Network;
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#endregion
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namespace Knives.TownHouses
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{
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public delegate void GumpStateCallback(object obj);
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public delegate void GumpCallback();
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public abstract class GumpPlusLight : Gump
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{
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public static void RefreshGump(Mobile m, Type type)
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{
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if (m.NetState == null)
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{
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return;
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}
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foreach (var g in m.NetState.Gumps)
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{
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if (g is GumpPlusLight && g.GetType() == type)
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{
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m.CloseGump(type);
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((GumpPlusLight)g).NewGump();
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return;
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}
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}
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}
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private readonly Mobile c_Owner;
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private readonly Hashtable c_Buttons;
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private readonly Hashtable c_Fields;
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public Mobile Owner { get { return c_Owner; } }
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public GumpPlusLight(Mobile m, int x, int y)
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: base(x, y)
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{
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c_Owner = m;
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c_Buttons = new Hashtable();
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c_Fields = new Hashtable();
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Timer.DelayCall(TimeSpan.FromSeconds(0), NewGump);
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}
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public void Clear()
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{
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Entries.Clear();
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c_Buttons.Clear();
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c_Fields.Clear();
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}
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public virtual void NewGump()
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{
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NewGump(true);
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}
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public void NewGump(bool clear)
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{
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if (clear)
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{
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Clear();
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}
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BuildGump();
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c_Owner.SendGump(this);
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}
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public void SameGump()
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{
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c_Owner.SendGump(this);
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}
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protected abstract void BuildGump();
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private int UniqueButton()
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{
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var random = 0;
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do
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{
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random = Utility.Random(20000);
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}
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while (c_Buttons[random] != null);
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return random;
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}
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private int UniqueTextId()
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{
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var random = 0;
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do
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{
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random = Utility.Random(20000);
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}
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while (c_Buttons[random] != null);
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return random;
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}
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public void AddBackgroundZero(int x, int y, int width, int height, int back)
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{
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AddBackgroundZero(x, y, width, height, back, true);
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}
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public void AddBackgroundZero(int x, int y, int width, int height, int back, bool over)
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{
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var plus = new BackgroundPlus(x, y, width, height, back, over);
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Entries.Insert(0, plus);
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}
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public new void AddBackground(int x, int y, int width, int height, int back)
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{
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AddBackground(x, y, width, height, back, true);
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}
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public void AddBackground(int x, int y, int width, int height, int back, bool over)
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{
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var plus = new BackgroundPlus(x, y, width, height, back, over);
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Add(plus);
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}
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public void AddButton(int x, int y, int id, GumpCallback callback)
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{
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AddButton(x, y, id, id, "None", callback);
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}
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|
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public void AddButton(int x, int y, int id, GumpStateCallback callback, object arg)
|
||||
{
|
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AddButton(x, y, id, id, "None", callback, arg);
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}
|
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|
||||
public void AddButton(int x, int y, int id, string name, GumpCallback callback)
|
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{
|
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AddButton(x, y, id, id, name, callback);
|
||||
}
|
||||
|
||||
public void AddButton(int x, int y, int id, string name, GumpStateCallback callback, object arg)
|
||||
{
|
||||
AddButton(x, y, id, id, name, callback, arg);
|
||||
}
|
||||
|
||||
public void AddButton(int x, int y, int up, int down, GumpCallback callback)
|
||||
{
|
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AddButton(x, y, up, down, "None", callback);
|
||||
}
|
||||
|
||||
public void AddButton(int x, int y, int up, int down, string name, GumpCallback callback)
|
||||
{
|
||||
var id = UniqueButton();
|
||||
|
||||
var button = new ButtonPlus(x, y, up, down, id, name, callback);
|
||||
|
||||
Add(button);
|
||||
|
||||
c_Buttons[id] = button;
|
||||
}
|
||||
|
||||
public void AddButton(int x, int y, int up, int down, GumpStateCallback callback, object arg)
|
||||
{
|
||||
AddButton(x, y, up, down, "None", callback, arg);
|
||||
}
|
||||
|
||||
public void AddButton(int x, int y, int up, int down, string name, GumpStateCallback callback, object arg)
|
||||
{
|
||||
var id = UniqueButton();
|
||||
|
||||
var button = new ButtonPlus(x, y, up, down, id, name, callback, arg);
|
||||
|
||||
Add(button);
|
||||
|
||||
c_Buttons[id] = button;
|
||||
}
|
||||
|
||||
public void AddHtml(int x, int y, int width, string text)
|
||||
{
|
||||
AddHtml(x, y, width, 21, HTML.White + text, false, false, true);
|
||||
}
|
||||
|
||||
public void AddHtml(int x, int y, int width, string text, bool over)
|
||||
{
|
||||
AddHtml(x, y, width, 21, HTML.White + text, false, false, over);
|
||||
}
|
||||
|
||||
public new void AddHtml(int x, int y, int width, int height, string text, bool back, bool scroll)
|
||||
{
|
||||
AddHtml(x, y, width, height, HTML.White + text, back, scroll, true);
|
||||
}
|
||||
|
||||
public void AddHtml(int x, int y, int width, int height, string text, bool back, bool scroll, bool over)
|
||||
{
|
||||
var html = new HtmlPlus(x, y, width, height, HTML.White + text, back, scroll, over);
|
||||
|
||||
Add(html);
|
||||
}
|
||||
|
||||
public void AddTextField(int x, int y, int width, int height, int color, int back, string name, string text)
|
||||
{
|
||||
var id = UniqueTextId();
|
||||
|
||||
AddImageTiled(x, y, width, height, back);
|
||||
AddTextEntry(x, y, width, height, color, id, text);
|
||||
|
||||
c_Fields[id] = name;
|
||||
c_Fields[name] = text;
|
||||
}
|
||||
|
||||
public string GetTextField(string name)
|
||||
{
|
||||
if (c_Fields[name] == null)
|
||||
{
|
||||
return "";
|
||||
}
|
||||
|
||||
return c_Fields[name].ToString();
|
||||
}
|
||||
|
||||
public int GetTextFieldInt(string name)
|
||||
{
|
||||
return Utility.ToInt32(GetTextField(name));
|
||||
}
|
||||
|
||||
protected virtual void OnClose()
|
||||
{ }
|
||||
|
||||
public override void OnResponse(NetState state, RelayInfo info)
|
||||
{
|
||||
var name = "";
|
||||
|
||||
try
|
||||
{
|
||||
if (info.ButtonID == -5)
|
||||
{
|
||||
NewGump();
|
||||
return;
|
||||
}
|
||||
|
||||
foreach (var t in info.TextEntries)
|
||||
{
|
||||
c_Fields[c_Fields[t.EntryID].ToString()] = t.Text;
|
||||
}
|
||||
|
||||
if (info.ButtonID == 0)
|
||||
{
|
||||
OnClose();
|
||||
}
|
||||
|
||||
if (c_Buttons[info.ButtonID] == null || !(c_Buttons[info.ButtonID] is ButtonPlus))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
name = ((ButtonPlus)c_Buttons[info.ButtonID]).Name;
|
||||
|
||||
((ButtonPlus)c_Buttons[info.ButtonID]).Invoke();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Errors.Report("An error occured during a gump response. More information can be found on the console.");
|
||||
if (name != "")
|
||||
{
|
||||
Console.WriteLine("{0} gump name triggered an error.", name);
|
||||
}
|
||||
Console.WriteLine(e.Message);
|
||||
Console.WriteLine(e.Source);
|
||||
Console.WriteLine(e.StackTrace);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
17
Scripts/SubSystem/TownHouses/Gumps/Gumps Plus Light/HTML.cs
Normal file
17
Scripts/SubSystem/TownHouses/Gumps/Gumps Plus Light/HTML.cs
Normal file
@@ -0,0 +1,17 @@
|
||||
namespace Knives.TownHouses
|
||||
{
|
||||
public class HTML
|
||||
{
|
||||
public static string White { get { return "<BASEFONT COLOR=#FFFFFF>"; } }
|
||||
public static string Red { get { return "<BASEFONT COLOR=#FF0000>"; } }
|
||||
public static string AshRed { get { return "<BASEFONT COLOR=#FF9999>"; } }
|
||||
public static string Green { get { return "<BASEFONT COLOR=#00FF00>"; } }
|
||||
public static string Blue { get { return "<BASEFONT COLOR=#0000FF>"; } }
|
||||
public static string Gray { get { return "<BASEFONT COLOR=#999999>"; } }
|
||||
public static string DarkGray { get { return "<BASEFONT COLOR=#222222>"; } }
|
||||
public static string Black { get { return "<BASEFONT COLOR=#111111>"; } }
|
||||
public static string Yellow { get { return "<BASEFONT COLOR=#FFFF00>"; } }
|
||||
public static string Purple { get { return "<BASEFONT COLOR=#990099>"; } }
|
||||
public static string LightPurple { get { return "<BASEFONT COLOR=#CC00FF>"; } }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,23 @@
|
||||
#region References
|
||||
using Server.Gumps;
|
||||
#endregion
|
||||
|
||||
namespace Knives.TownHouses
|
||||
{
|
||||
public class HtmlPlus : GumpHtml
|
||||
{
|
||||
public bool Override { get; set; }
|
||||
|
||||
public HtmlPlus(int x, int y, int width, int height, string text, bool back, bool scroll)
|
||||
: base(x, y, width, height, text, back, scroll)
|
||||
{
|
||||
Override = true;
|
||||
}
|
||||
|
||||
public HtmlPlus(int x, int y, int width, int height, string text, bool back, bool scroll, bool over)
|
||||
: base(x, y, width, height, text, back, scroll)
|
||||
{
|
||||
Override = over;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,32 @@
|
||||
#region References
|
||||
using Server;
|
||||
#endregion
|
||||
|
||||
namespace Knives.TownHouses
|
||||
{
|
||||
public class InfoGump : GumpPlusLight
|
||||
{
|
||||
private readonly int c_Width;
|
||||
private readonly int c_Height;
|
||||
private readonly string c_Text;
|
||||
private readonly bool c_Scroll;
|
||||
|
||||
public InfoGump(Mobile m, int width, int height, string text, bool scroll)
|
||||
: base(m, 100, 100)
|
||||
{
|
||||
c_Width = width;
|
||||
c_Height = height;
|
||||
c_Text = text;
|
||||
c_Scroll = scroll;
|
||||
|
||||
NewGump();
|
||||
}
|
||||
|
||||
protected override void BuildGump()
|
||||
{
|
||||
AddBackground(0, 0, c_Width, c_Height, 0x13BE);
|
||||
|
||||
AddHtml(20, 20, c_Width - 40, c_Height - 40, HTML.White + c_Text, false, c_Scroll);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,144 @@
|
||||
#region References
|
||||
using System;
|
||||
|
||||
using Server;
|
||||
#endregion
|
||||
|
||||
namespace Knives.TownHouses
|
||||
{
|
||||
public class ContractConfirmGump : GumpPlusLight
|
||||
{
|
||||
private readonly RentalContract c_Contract;
|
||||
|
||||
public ContractConfirmGump(Mobile m, RentalContract rc)
|
||||
: base(m, 100, 100)
|
||||
{
|
||||
m.CloseGump(typeof(ContractConfirmGump));
|
||||
|
||||
c_Contract = rc;
|
||||
}
|
||||
|
||||
protected override void BuildGump()
|
||||
{
|
||||
var width = 300;
|
||||
var y = 0;
|
||||
|
||||
if (c_Contract.RentalClient == null)
|
||||
{
|
||||
AddHtml(0, y + 5, width, HTML.Black + "<CENTER>Rent this House?");
|
||||
}
|
||||
else
|
||||
{
|
||||
AddHtml(0, y + 5, width, HTML.Black + "<CENTER>Rental Agreement");
|
||||
}
|
||||
|
||||
var text =
|
||||
String.Format(
|
||||
" I, {0}, agree to rent this property from {1} for the sum of {2} every {3}. " +
|
||||
"The funds for this payment will be taken directly from my bank. In the case where " +
|
||||
"I cannot pay this fee, the property will return to {1}. I may cancel this agreement at any time by " +
|
||||
"demolishing the property. {1} may also cancel this agreement at any time by either demolishing their " +
|
||||
"property or canceling the contract, in which case your security deposit will be returned.",
|
||||
c_Contract.RentalClient == null ? "_____" : c_Contract.RentalClient.Name,
|
||||
c_Contract.RentalMaster.Name,
|
||||
c_Contract.Free ? 0 : c_Contract.Price,
|
||||
c_Contract.PriceTypeShort.ToLower());
|
||||
|
||||
text += "<BR> Here is some more info reguarding this property:<BR>";
|
||||
|
||||
text += String.Format("<CENTER>Lockdowns: {0}<BR>", c_Contract.Locks);
|
||||
text += String.Format("Secures: {0}<BR>", c_Contract.Secures);
|
||||
text += String.Format(
|
||||
"Floors: {0}<BR>",
|
||||
(c_Contract.MaxZ - c_Contract.MinZ < 200) ? (c_Contract.MaxZ - c_Contract.MinZ) / 20 + 1 : 1);
|
||||
text += String.Format("Space: {0} cubic units", c_Contract.CalcVolume());
|
||||
|
||||
AddHtml(40, y += 30, width - 60, 200, HTML.Black + text, false, true);
|
||||
|
||||
y += 200;
|
||||
|
||||
if (c_Contract.RentalClient == null)
|
||||
{
|
||||
AddHtml(60, y += 20, 60, HTML.Black + "Preview");
|
||||
AddButton(40, y + 3, 0x837, 0x838, "Preview", Preview);
|
||||
|
||||
var locsec = c_Contract.ValidateLocSec();
|
||||
|
||||
if (Owner != c_Contract.RentalMaster && locsec)
|
||||
{
|
||||
AddHtml(width - 100, y, 60, HTML.Black + "Accept");
|
||||
AddButton(width - 60, y + 3, 0x232C, 0x232D, "Accept", Accept);
|
||||
}
|
||||
else
|
||||
{
|
||||
AddImage(width - 60, y - 10, 0x232C);
|
||||
}
|
||||
|
||||
if (!locsec)
|
||||
{
|
||||
Owner.SendMessage(
|
||||
(Owner == c_Contract.RentalMaster
|
||||
? "You don't have the lockdowns or secures available for this contract."
|
||||
: "The owner of this contract cannot rent this property at this time."));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Owner == c_Contract.RentalMaster)
|
||||
{
|
||||
AddHtml(60, y += 20, 100, HTML.Black + "Cancel Contract");
|
||||
AddButton(40, y + 3, 0x837, 0x838, "Cancel Contract", CancelContract);
|
||||
}
|
||||
else
|
||||
{
|
||||
AddImage(width - 60, y += 20, 0x232C);
|
||||
}
|
||||
}
|
||||
|
||||
AddBackgroundZero(0, 0, width, y + 23, 0x24A4);
|
||||
}
|
||||
|
||||
protected override void OnClose()
|
||||
{
|
||||
c_Contract.ClearPreview();
|
||||
}
|
||||
|
||||
private void Preview()
|
||||
{
|
||||
c_Contract.ShowAreaPreview(Owner);
|
||||
NewGump();
|
||||
}
|
||||
|
||||
private void CancelContract()
|
||||
{
|
||||
if (Owner == c_Contract.RentalClient)
|
||||
{
|
||||
c_Contract.House.Delete();
|
||||
}
|
||||
else
|
||||
{
|
||||
c_Contract.Delete();
|
||||
}
|
||||
}
|
||||
|
||||
private void Accept()
|
||||
{
|
||||
if (!c_Contract.ValidateLocSec())
|
||||
{
|
||||
Owner.SendMessage("The owner of this contract cannot rent this property at this time.");
|
||||
return;
|
||||
}
|
||||
|
||||
c_Contract.Purchase(Owner);
|
||||
|
||||
if (!c_Contract.Owned)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
c_Contract.Visible = true;
|
||||
c_Contract.RentalClient = Owner;
|
||||
c_Contract.RentalClient.AddToBackpack(new RentalContractCopy(c_Contract));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,670 @@
|
||||
#region References
|
||||
using System;
|
||||
using System.Collections;
|
||||
|
||||
using Server;
|
||||
using Server.Targeting;
|
||||
#endregion
|
||||
|
||||
namespace Knives.TownHouses
|
||||
{
|
||||
public class ContractSetupGump : GumpPlusLight
|
||||
{
|
||||
public enum Page
|
||||
{
|
||||
Blocks,
|
||||
Floors,
|
||||
Sign,
|
||||
LocSec,
|
||||
Length,
|
||||
Price
|
||||
}
|
||||
|
||||
public enum TargetType
|
||||
{
|
||||
SignLoc,
|
||||
MinZ,
|
||||
MaxZ,
|
||||
BlockOne,
|
||||
BlockTwo
|
||||
}
|
||||
|
||||
private readonly RentalContract c_Contract;
|
||||
private Page c_Page;
|
||||
|
||||
public ContractSetupGump(Mobile m, RentalContract contract)
|
||||
: base(m, 50, 50)
|
||||
{
|
||||
m.CloseGump(typeof(ContractSetupGump));
|
||||
|
||||
c_Contract = contract;
|
||||
}
|
||||
|
||||
protected override void BuildGump()
|
||||
{
|
||||
var width = 300;
|
||||
var y = 0;
|
||||
|
||||
switch (c_Page)
|
||||
{
|
||||
case Page.Blocks:
|
||||
BlocksPage(width, ref y);
|
||||
break;
|
||||
case Page.Floors:
|
||||
FloorsPage(width, ref y);
|
||||
break;
|
||||
case Page.Sign:
|
||||
SignPage(width, ref y);
|
||||
break;
|
||||
case Page.LocSec:
|
||||
LocSecPage(width, ref y);
|
||||
break;
|
||||
case Page.Length:
|
||||
LengthPage(width, ref y);
|
||||
break;
|
||||
case Page.Price:
|
||||
PricePage(width, ref y);
|
||||
break;
|
||||
}
|
||||
|
||||
AddBackgroundZero(0, 0, width, y + 40, 0x13BE);
|
||||
}
|
||||
|
||||
private void BlocksPage(int width, ref int y)
|
||||
{
|
||||
if (c_Contract == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
c_Contract.ShowAreaPreview(Owner);
|
||||
|
||||
AddHtml(0, y += 10, width, "<CENTER>Create the Area");
|
||||
AddImage(width / 2 - 100, y + 2, 0x39);
|
||||
AddImage(width / 2 + 70, y + 2, 0x3B);
|
||||
|
||||
y += 25;
|
||||
|
||||
if (!General.HasOtherContract(c_Contract.ParentHouse, c_Contract))
|
||||
{
|
||||
AddHtml(60, y, 90, "Entire House");
|
||||
AddButton(30, y, c_Contract.EntireHouse ? 0xD3 : 0xD2, "Entire House", EntireHouse);
|
||||
}
|
||||
|
||||
if (!c_Contract.EntireHouse)
|
||||
{
|
||||
AddHtml(170, y, 70, "Add Area");
|
||||
AddButton(240, y, 0x15E1, 0x15E5, "Add Area", AddBlock);
|
||||
|
||||
AddHtml(170, y += 20, 70, "Clear All");
|
||||
AddButton(240, y, 0x15E1, 0x15E5, "Clear All", ClearBlocks);
|
||||
}
|
||||
|
||||
var helptext =
|
||||
String.Format(
|
||||
" Welcome to the rental contract setup menu! To begin, you must " +
|
||||
"first create the area which you wish to sell. As seen above, there are two ways to do this: " +
|
||||
"rent the entire house, or parts of it. As you create the area, a simple preview will show you exactly " +
|
||||
"what area you've selected so far. You can make all sorts of odd shapes by using multiple areas!");
|
||||
|
||||
AddHtml(10, y += 35, width - 20, 170, helptext, false, false);
|
||||
|
||||
y += 170;
|
||||
|
||||
if (c_Contract.EntireHouse || c_Contract.Blocks.Count != 0)
|
||||
{
|
||||
AddHtml(width - 60, y += 20, 60, "Next");
|
||||
AddButton(width - 30, y, 0x15E1, 0x15E5, "Next", ChangePage, (int)c_Page + (c_Contract.EntireHouse ? 4 : 1));
|
||||
}
|
||||
}
|
||||
|
||||
private void FloorsPage(int width, ref int y)
|
||||
{
|
||||
AddHtml(0, y += 10, width, "<CENTER>Floors");
|
||||
AddImage(width / 2 - 100, y + 2, 0x39);
|
||||
AddImage(width / 2 + 70, y + 2, 0x3B);
|
||||
|
||||
AddHtml(40, y += 25, 80, "Base Floor");
|
||||
AddButton(110, y, 0x15E1, 0x15E5, "Base Floor", MinZSelect);
|
||||
|
||||
AddHtml(160, y, 80, "Top Floor");
|
||||
AddButton(230, y, 0x15E1, 0x15E5, "Top Floor", MaxZSelect);
|
||||
|
||||
AddHtml(
|
||||
100,
|
||||
y += 25,
|
||||
100,
|
||||
String.Format(
|
||||
"{0} total floor{1}",
|
||||
c_Contract.Floors > 10 ? "1" : "" + c_Contract.Floors,
|
||||
c_Contract.Floors == 1 || c_Contract.Floors > 10 ? "" : "s"));
|
||||
|
||||
var helptext =
|
||||
String.Format(
|
||||
" Now you will need to target the floors you wish to rent out. " +
|
||||
"If you only want one floor, you can skip targeting the top floor. Everything within the base " +
|
||||
"and highest floor will come with the rental, and the more floors, the higher the cost later on.");
|
||||
|
||||
AddHtml(10, y += 35, width - 20, 120, helptext, false, false);
|
||||
|
||||
y += 120;
|
||||
|
||||
AddHtml(30, y += 20, 80, "Previous");
|
||||
AddButton(10, y, 0x15E3, 0x15E7, "Previous", ChangePage, (int)c_Page - 1);
|
||||
|
||||
if (c_Contract.MinZ != short.MinValue)
|
||||
{
|
||||
AddHtml(width - 60, y, 60, "Next");
|
||||
AddButton(width - 30, y, 0x15E1, 0x15E5, "Next", ChangePage, (int)c_Page + 1);
|
||||
}
|
||||
}
|
||||
|
||||
private void SignPage(int width, ref int y)
|
||||
{
|
||||
if (c_Contract == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
c_Contract.ShowSignPreview();
|
||||
|
||||
AddHtml(0, y += 10, width, "<CENTER>Their Sign Location");
|
||||
AddImage(width / 2 - 100, y + 2, 0x39);
|
||||
AddImage(width / 2 + 70, y + 2, 0x3B);
|
||||
|
||||
AddHtml(100, y += 25, 80, "Set Location");
|
||||
AddButton(180, y, 0x15E1, 0x15E5, "Sign Loc", SignLocSelect);
|
||||
|
||||
var helptext =
|
||||
String.Format(
|
||||
" With this sign, the rentee will have all the powers an owner has " +
|
||||
"over their area. If they use this power to demolish their rental unit, they have broken their " +
|
||||
"contract and will not receive their security deposit. They can also ban you from their rental home!");
|
||||
|
||||
AddHtml(10, y += 35, width - 20, 110, helptext, false, false);
|
||||
|
||||
y += 110;
|
||||
|
||||
AddHtml(30, y += 20, 80, "Previous");
|
||||
AddButton(10, y, 0x15E3, 0x15E7, "Previous", ChangePage, (int)c_Page - 1);
|
||||
|
||||
if (c_Contract.SignLoc != Point3D.Zero)
|
||||
{
|
||||
AddHtml(width - 60, y, 60, "Next");
|
||||
AddButton(width - 30, y, 0x15E1, 0x15E5, "Next", ChangePage, (int)c_Page + 1);
|
||||
}
|
||||
}
|
||||
|
||||
private void LocSecPage(int width, ref int y)
|
||||
{
|
||||
AddHtml(0, y += 10, width, "<CENTER>Lockdowns and Secures");
|
||||
AddImage(width / 2 - 100, y + 2, 0x39);
|
||||
AddImage(width / 2 + 70, y + 2, 0x3B);
|
||||
|
||||
AddHtml(0, y += 25, width, "<CENTER>Suggest Secures");
|
||||
AddButton(width / 2 - 70, y + 3, 0x2716, "Suggest LocSec", SuggestLocSec);
|
||||
AddButton(width / 2 + 60, y + 3, 0x2716, "Suggest LocSec", SuggestLocSec);
|
||||
|
||||
AddHtml(
|
||||
30,
|
||||
y += 25,
|
||||
width / 2 - 20,
|
||||
"<DIV ALIGN=RIGHT>Secures (Max: " + (General.RemainingSecures(c_Contract.ParentHouse) + c_Contract.Secures) + ")");
|
||||
AddTextField(width / 2 + 50, y, 50, 20, 0x480, 0xBBC, "Secures", c_Contract.Secures.ToString());
|
||||
AddButton(width / 2 + 25, y + 3, 0x2716, "Secures", Secures);
|
||||
|
||||
AddHtml(
|
||||
30,
|
||||
y += 20,
|
||||
width / 2 - 20,
|
||||
"<DIV ALIGN=RIGHT>Lockdowns (Max: " + (General.RemainingLocks(c_Contract.ParentHouse) + c_Contract.Locks) + ")");
|
||||
AddTextField(width / 2 + 50, y, 50, 20, 0x480, 0xBBC, "Lockdowns", c_Contract.Locks.ToString());
|
||||
AddButton(width / 2 + 25, y + 3, 0x2716, "Lockdowns", Lockdowns);
|
||||
|
||||
var helptext =
|
||||
String.Format(
|
||||
" Without giving storage, this wouldn't be much of a home! Here you give them lockdowns " +
|
||||
"and secures from your own home. Use the suggest button for an idea of how much you should give. Be very careful when " +
|
||||
"renting your property: if you use too much storage you begin to use storage you reserved for your clients. " +
|
||||
"You will receive a 48 hour warning when this happens, but after that the contract disappears!");
|
||||
|
||||
AddHtml(10, y += 35, width - 20, 180, helptext, false, false);
|
||||
|
||||
y += 180;
|
||||
|
||||
AddHtml(30, y += 20, 80, "Previous");
|
||||
AddButton(10, y, 0x15E3, 0x15E7, "Previous", ChangePage, (int)c_Page - 1);
|
||||
|
||||
if (c_Contract.Locks != 0 && c_Contract.Secures != 0)
|
||||
{
|
||||
AddHtml(width - 60, y, 60, "Next");
|
||||
AddButton(width - 30, y, 0x15E1, 0x15E5, "Next", ChangePage, (int)c_Page + 1);
|
||||
}
|
||||
}
|
||||
|
||||
private void LengthPage(int width, ref int y)
|
||||
{
|
||||
AddHtml(0, y += 10, width, "<CENTER>Time Period");
|
||||
AddImage(width / 2 - 100, y + 2, 0x39);
|
||||
AddImage(width / 2 + 70, y + 2, 0x3B);
|
||||
|
||||
AddHtml(120, y += 25, 50, c_Contract.PriceType);
|
||||
AddButton(170, y + 8, 0x985, "LengthUp", LengthUp);
|
||||
AddButton(170, y - 2, 0x983, "LengthDown", LengthDown);
|
||||
|
||||
var helptext =
|
||||
String.Format(
|
||||
" Every {0} the bank will automatically transfer the rental cost from them to you. " +
|
||||
"By using the arrows, you can cycle through other time periods to something better fitting your needs.",
|
||||
c_Contract.PriceTypeShort.ToLower());
|
||||
|
||||
AddHtml(10, y += 35, width - 20, 100, helptext, false, false);
|
||||
|
||||
y += 100;
|
||||
|
||||
AddHtml(30, y += 20, 80, "Previous");
|
||||
AddButton(10, y, 0x15E3, 0x15E7, "Previous", ChangePage, (int)c_Page - (c_Contract.EntireHouse ? 4 : 1));
|
||||
|
||||
AddHtml(width - 60, y, 60, "Next");
|
||||
AddButton(width - 30, y, 0x15E1, 0x15E5, "Next", ChangePage, (int)c_Page + 1);
|
||||
}
|
||||
|
||||
private void PricePage(int width, ref int y)
|
||||
{
|
||||
AddHtml(0, y += 10, width, "<CENTER>Charge Per Period");
|
||||
AddImage(width / 2 - 100, y + 2, 0x39);
|
||||
AddImage(width / 2 + 70, y + 2, 0x3B);
|
||||
|
||||
AddHtml(0, y += 25, width, "<CENTER>Free");
|
||||
AddButton(width / 2 - 80, y, c_Contract.Free ? 0xD3 : 0xD2, "Free", Free);
|
||||
AddButton(width / 2 + 60, y, c_Contract.Free ? 0xD3 : 0xD2, "Free", Free);
|
||||
|
||||
if (!c_Contract.Free)
|
||||
{
|
||||
AddHtml(0, y += 25, width / 2 - 20, "<DIV ALIGN=RIGHT>Per " + c_Contract.PriceTypeShort);
|
||||
AddTextField(width / 2 + 20, y, 70, 20, 0x480, 0xBBC, "Price", c_Contract.Price.ToString());
|
||||
AddButton(width / 2 - 5, y + 3, 0x2716, "Price", Price);
|
||||
|
||||
AddHtml(0, y += 20, width, "<CENTER>Suggest");
|
||||
AddButton(width / 2 - 70, y + 3, 0x2716, "Suggest", SuggestPrice);
|
||||
AddButton(width / 2 + 60, y + 3, 0x2716, "Suggest", SuggestPrice);
|
||||
}
|
||||
|
||||
var helptext =
|
||||
String.Format(
|
||||
" Now you can finalize the contract by including your price per {0}. " +
|
||||
"Once you finalize, the only way you can modify it is to dump it and start a new contract! By " +
|
||||
"using the suggest button, a price will automatically be figured based on the following:<BR>",
|
||||
c_Contract.PriceTypeShort);
|
||||
|
||||
helptext += String.Format("<CENTER>Volume: {0}<BR>", c_Contract.CalcVolume());
|
||||
helptext += String.Format("Cost per unit: {0} gold</CENTER>", General.SuggestionFactor);
|
||||
helptext += "<br> You may also give this space away for free using the option above.";
|
||||
|
||||
AddHtml(10, y += 35, width - 20, 150, helptext, false, true);
|
||||
|
||||
y += 150;
|
||||
|
||||
AddHtml(30, y += 20, 80, "Previous");
|
||||
AddButton(10, y, 0x15E3, 0x15E7, "Previous", ChangePage, (int)c_Page - 1);
|
||||
|
||||
if (c_Contract.Price != 0)
|
||||
{
|
||||
AddHtml(width - 70, y, 60, "Finalize");
|
||||
AddButton(width - 30, y, 0x15E1, 0x15E5, "Finalize", FinalizeSetup);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnClose()
|
||||
{
|
||||
c_Contract.ClearPreview();
|
||||
}
|
||||
|
||||
private void SuggestPrice()
|
||||
{
|
||||
if (c_Contract == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
c_Contract.Price = c_Contract.CalcVolume() * General.SuggestionFactor;
|
||||
|
||||
if (c_Contract.RentByTime == TimeSpan.FromDays(1))
|
||||
{
|
||||
c_Contract.Price /= 60;
|
||||
}
|
||||
if (c_Contract.RentByTime == TimeSpan.FromDays(7))
|
||||
{
|
||||
c_Contract.Price = (int)(c_Contract.Price / 8.57);
|
||||
}
|
||||
if (c_Contract.RentByTime == TimeSpan.FromDays(30))
|
||||
{
|
||||
c_Contract.Price /= 2;
|
||||
}
|
||||
|
||||
NewGump();
|
||||
}
|
||||
|
||||
private void SuggestLocSec()
|
||||
{
|
||||
var price = c_Contract.CalcVolume() * General.SuggestionFactor;
|
||||
c_Contract.Secures = price / 75;
|
||||
c_Contract.Locks = c_Contract.Secures / 2;
|
||||
|
||||
c_Contract.FixLocSec();
|
||||
|
||||
NewGump();
|
||||
}
|
||||
|
||||
private void Price()
|
||||
{
|
||||
c_Contract.Price = GetTextFieldInt("Price");
|
||||
Owner.SendMessage("Price set!");
|
||||
NewGump();
|
||||
}
|
||||
|
||||
private void Secures()
|
||||
{
|
||||
c_Contract.Secures = GetTextFieldInt("Secures");
|
||||
Owner.SendMessage("Secures set!");
|
||||
NewGump();
|
||||
}
|
||||
|
||||
private void Lockdowns()
|
||||
{
|
||||
c_Contract.Locks = GetTextFieldInt("Lockdowns");
|
||||
Owner.SendMessage("Lockdowns set!");
|
||||
NewGump();
|
||||
}
|
||||
|
||||
private void ChangePage(object obj)
|
||||
{
|
||||
if (c_Contract == null || !(obj is int))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
c_Contract.ClearPreview();
|
||||
|
||||
c_Page = (Page)(int)obj;
|
||||
|
||||
NewGump();
|
||||
}
|
||||
|
||||
private void EntireHouse()
|
||||
{
|
||||
if (c_Contract == null || c_Contract.ParentHouse == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
c_Contract.EntireHouse = !c_Contract.EntireHouse;
|
||||
|
||||
c_Contract.ClearPreview();
|
||||
|
||||
if (c_Contract.EntireHouse)
|
||||
{
|
||||
var list = new ArrayList();
|
||||
|
||||
var once = false;
|
||||
foreach (var rect in RUOVersion.RegionArea(c_Contract.ParentHouse.Region))
|
||||
{
|
||||
list.Add(new Rectangle2D(new Point2D(rect.Start.X, rect.Start.Y), new Point2D(rect.End.X, rect.End.Y)));
|
||||
|
||||
if (once)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (rect.Start.Z >= rect.End.Z)
|
||||
{
|
||||
c_Contract.MinZ = rect.End.Z;
|
||||
c_Contract.MaxZ = rect.Start.Z;
|
||||
}
|
||||
else
|
||||
{
|
||||
c_Contract.MinZ = rect.Start.Z;
|
||||
c_Contract.MaxZ = rect.End.Z;
|
||||
}
|
||||
|
||||
once = true;
|
||||
}
|
||||
|
||||
c_Contract.Blocks = list;
|
||||
}
|
||||
else
|
||||
{
|
||||
c_Contract.Blocks.Clear();
|
||||
c_Contract.MinZ = short.MinValue;
|
||||
c_Contract.MaxZ = short.MinValue;
|
||||
}
|
||||
|
||||
NewGump();
|
||||
}
|
||||
|
||||
private void SignLocSelect()
|
||||
{
|
||||
Owner.Target = new InternalTarget(this, c_Contract, TargetType.SignLoc);
|
||||
}
|
||||
|
||||
private void MinZSelect()
|
||||
{
|
||||
Owner.SendMessage("Target the base floor for your rental area.");
|
||||
Owner.Target = new InternalTarget(this, c_Contract, TargetType.MinZ);
|
||||
}
|
||||
|
||||
private void MaxZSelect()
|
||||
{
|
||||
Owner.SendMessage("Target the highest floor for your rental area.");
|
||||
Owner.Target = new InternalTarget(this, c_Contract, TargetType.MaxZ);
|
||||
}
|
||||
|
||||
private void LengthUp()
|
||||
{
|
||||
if (c_Contract == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
c_Contract.NextPriceType();
|
||||
|
||||
if (c_Contract.RentByTime == TimeSpan.FromDays(0))
|
||||
{
|
||||
c_Contract.RentByTime = TimeSpan.FromDays(1);
|
||||
}
|
||||
|
||||
NewGump();
|
||||
}
|
||||
|
||||
private void LengthDown()
|
||||
{
|
||||
if (c_Contract == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
c_Contract.PrevPriceType();
|
||||
|
||||
if (c_Contract.RentByTime == TimeSpan.FromDays(0))
|
||||
{
|
||||
c_Contract.RentByTime = TimeSpan.FromDays(30);
|
||||
}
|
||||
|
||||
NewGump();
|
||||
}
|
||||
|
||||
private void Free()
|
||||
{
|
||||
c_Contract.Free = !c_Contract.Free;
|
||||
|
||||
NewGump();
|
||||
}
|
||||
|
||||
private void AddBlock()
|
||||
{
|
||||
Owner.SendMessage("Target the north western corner.");
|
||||
Owner.Target = new InternalTarget(this, c_Contract, TargetType.BlockOne);
|
||||
}
|
||||
|
||||
private void ClearBlocks()
|
||||
{
|
||||
if (c_Contract == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
c_Contract.Blocks.Clear();
|
||||
|
||||
c_Contract.ClearPreview();
|
||||
|
||||
NewGump();
|
||||
}
|
||||
|
||||
private void FinalizeSetup()
|
||||
{
|
||||
if (c_Contract == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (c_Contract.Price == 0)
|
||||
{
|
||||
Owner.SendMessage("You can't rent the area for 0 gold!");
|
||||
NewGump();
|
||||
return;
|
||||
}
|
||||
|
||||
c_Contract.Completed = true;
|
||||
c_Contract.BanLoc = c_Contract.ParentHouse.Region.GoLocation;
|
||||
|
||||
if (c_Contract.EntireHouse)
|
||||
{
|
||||
var point = c_Contract.ParentHouse.Sign.Location;
|
||||
c_Contract.SignLoc = new Point3D(point.X, point.Y, point.Z - 5);
|
||||
c_Contract.Secures = Core.AOS ? c_Contract.ParentHouse.GetAosMaxSecures() : c_Contract.ParentHouse.MaxSecures;
|
||||
c_Contract.Locks = Core.AOS ? c_Contract.ParentHouse.GetAosMaxLockdowns() : c_Contract.ParentHouse.MaxLockDowns;
|
||||
}
|
||||
|
||||
Owner.SendMessage("You have finalized this rental contract. Now find someone to sign it!");
|
||||
}
|
||||
|
||||
private class InternalTarget : Target
|
||||
{
|
||||
private readonly ContractSetupGump c_Gump;
|
||||
private readonly RentalContract c_Contract;
|
||||
private readonly TargetType c_Type;
|
||||
private readonly Point3D c_BoundOne;
|
||||
|
||||
public InternalTarget(ContractSetupGump gump, RentalContract contract, TargetType type)
|
||||
: this(gump, contract, type, Point3D.Zero)
|
||||
{ }
|
||||
|
||||
public InternalTarget(ContractSetupGump gump, RentalContract contract, TargetType type, Point3D point)
|
||||
: base(20, true, TargetFlags.None)
|
||||
{
|
||||
c_Gump = gump;
|
||||
c_Contract = contract;
|
||||
c_Type = type;
|
||||
c_BoundOne = point;
|
||||
}
|
||||
|
||||
protected override void OnTarget(Mobile m, object o)
|
||||
{
|
||||
var point = (IPoint3D)o;
|
||||
|
||||
if (c_Contract == null || c_Contract.ParentHouse == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!c_Contract.ParentHouse.Region.Contains(new Point3D(point.X, point.Y, point.Z)))
|
||||
{
|
||||
m.SendMessage("You must target within the home.");
|
||||
m.Target = new InternalTarget(c_Gump, c_Contract, c_Type, c_BoundOne);
|
||||
return;
|
||||
}
|
||||
|
||||
switch (c_Type)
|
||||
{
|
||||
case TargetType.SignLoc:
|
||||
c_Contract.SignLoc = new Point3D(point.X, point.Y, point.Z);
|
||||
c_Contract.ShowSignPreview();
|
||||
c_Gump.NewGump();
|
||||
break;
|
||||
|
||||
case TargetType.MinZ:
|
||||
if (!c_Contract.ParentHouse.Region.Contains(new Point3D(point.X, point.Y, point.Z)))
|
||||
{
|
||||
m.SendMessage("That isn't within your house.");
|
||||
}
|
||||
else if (c_Contract.HasContractedArea(point.Z))
|
||||
{
|
||||
m.SendMessage("That area is already taken by another rental contract.");
|
||||
}
|
||||
else
|
||||
{
|
||||
c_Contract.MinZ = point.Z;
|
||||
|
||||
if (c_Contract.MaxZ < c_Contract.MinZ + 19)
|
||||
{
|
||||
c_Contract.MaxZ = point.Z + 19;
|
||||
}
|
||||
}
|
||||
|
||||
c_Contract.ShowFloorsPreview(m);
|
||||
c_Gump.NewGump();
|
||||
break;
|
||||
|
||||
case TargetType.MaxZ:
|
||||
if (!c_Contract.ParentHouse.Region.Contains(new Point3D(point.X, point.Y, point.Z)))
|
||||
{
|
||||
m.SendMessage("That isn't within your house.");
|
||||
}
|
||||
else if (c_Contract.HasContractedArea(point.Z))
|
||||
{
|
||||
m.SendMessage("That area is already taken by another rental contract.");
|
||||
}
|
||||
else
|
||||
{
|
||||
c_Contract.MaxZ = point.Z + 19;
|
||||
|
||||
if (c_Contract.MinZ > c_Contract.MaxZ)
|
||||
{
|
||||
c_Contract.MinZ = point.Z;
|
||||
}
|
||||
}
|
||||
|
||||
c_Contract.ShowFloorsPreview(m);
|
||||
c_Gump.NewGump();
|
||||
break;
|
||||
|
||||
case TargetType.BlockOne:
|
||||
m.SendMessage("Now target the south eastern corner.");
|
||||
m.Target = new InternalTarget(c_Gump, c_Contract, TargetType.BlockTwo, new Point3D(point.X, point.Y, point.Z));
|
||||
break;
|
||||
|
||||
case TargetType.BlockTwo:
|
||||
var rect = TownHouseSetupGump.FixRect(new Rectangle2D(c_BoundOne, new Point3D(point.X + 1, point.Y + 1, point.Z)));
|
||||
|
||||
if (c_Contract.HasContractedArea(rect, point.Z))
|
||||
{
|
||||
m.SendMessage("That area is already taken by another rental contract.");
|
||||
}
|
||||
else
|
||||
{
|
||||
c_Contract.Blocks.Add(rect);
|
||||
c_Contract.ShowAreaPreview(m);
|
||||
}
|
||||
|
||||
c_Gump.NewGump();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnTargetCancel(Mobile m, TargetCancelType cancelType)
|
||||
{
|
||||
c_Gump.NewGump();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,76 @@
|
||||
#region References
|
||||
using System;
|
||||
|
||||
using Server;
|
||||
#endregion
|
||||
|
||||
namespace Knives.TownHouses
|
||||
{
|
||||
public class TownHouseConfirmGump : GumpPlusLight
|
||||
{
|
||||
private readonly TownHouseSign c_Sign;
|
||||
private bool c_Items;
|
||||
|
||||
public TownHouseConfirmGump(Mobile m, TownHouseSign sign)
|
||||
: base(m, 100, 100)
|
||||
{
|
||||
c_Sign = sign;
|
||||
}
|
||||
|
||||
protected override void BuildGump()
|
||||
{
|
||||
var width = 200;
|
||||
var y = 0;
|
||||
|
||||
AddHtml(
|
||||
0,
|
||||
y += 10,
|
||||
width,
|
||||
String.Format("<CENTER>{0} this House?", c_Sign.RentByTime == TimeSpan.Zero ? "Purchase" : "Rent"));
|
||||
AddImage(width / 2 - 100, y + 2, 0x39);
|
||||
AddImage(width / 2 + 70, y + 2, 0x3B);
|
||||
|
||||
if (c_Sign.RentByTime == TimeSpan.Zero)
|
||||
{
|
||||
AddHtml(0, y += 25, width, String.Format("<CENTER>{0}: {1}", "Price", c_Sign.Free ? "Free" : "" + c_Sign.Price));
|
||||
}
|
||||
else if (c_Sign.RecurRent)
|
||||
{
|
||||
AddHtml(0, y += 25, width, String.Format("<CENTER>{0}: {1}", "Recurring " + c_Sign.PriceType, c_Sign.Price));
|
||||
}
|
||||
else
|
||||
{
|
||||
AddHtml(0, y += 25, width, String.Format("<CENTER>{0}: {1}", "One " + c_Sign.PriceTypeShort, c_Sign.Price));
|
||||
}
|
||||
|
||||
if (c_Sign.KeepItems)
|
||||
{
|
||||
AddHtml(0, y += 20, width, "<CENTER>Cost of Items: " + c_Sign.ItemsPrice);
|
||||
AddButton(20, y, c_Items ? 0xD3 : 0xD2, "Items", Items);
|
||||
}
|
||||
|
||||
AddHtml(0, y += 20, width, "<CENTER>Lockdowns: " + c_Sign.Locks);
|
||||
AddHtml(0, y += 20, width, "<CENTER>Secures: " + c_Sign.Secures);
|
||||
|
||||
AddButton(10, y += 25, 0xFB1, 0xFB3, "Cancel", Cancel);
|
||||
AddButton(width - 40, y, 0xFB7, 0xFB9, "Confirm", Confirm);
|
||||
|
||||
AddBackgroundZero(0, 0, width, y + 40, 0x13BE);
|
||||
}
|
||||
|
||||
private void Items()
|
||||
{
|
||||
c_Items = !c_Items;
|
||||
|
||||
NewGump();
|
||||
}
|
||||
|
||||
private void Cancel()
|
||||
{ }
|
||||
|
||||
private void Confirm()
|
||||
{
|
||||
c_Sign.Purchase(Owner, c_Items);
|
||||
}
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,241 @@
|
||||
#if ServUO58
|
||||
#define ServUOX
|
||||
#endif
|
||||
|
||||
#region References
|
||||
using System.Collections;
|
||||
|
||||
using Server;
|
||||
using Server.Gumps;
|
||||
using Server.Multis;
|
||||
#endregion
|
||||
|
||||
namespace Knives.TownHouses
|
||||
{
|
||||
public class TownHousesGump : GumpPlusLight
|
||||
{
|
||||
public enum ListPage
|
||||
{
|
||||
Town,
|
||||
House
|
||||
}
|
||||
|
||||
public static void Initialize()
|
||||
{
|
||||
RUOVersion.AddCommand("TownHouses", AccessLevel.Counselor, OnHouses);
|
||||
}
|
||||
|
||||
private static void OnHouses(CommandInfo info)
|
||||
{
|
||||
new TownHousesGump(info.Mobile);
|
||||
}
|
||||
|
||||
private ListPage c_ListPage;
|
||||
private int c_Page;
|
||||
|
||||
public TownHousesGump(Mobile m)
|
||||
: base(m, 100, 100)
|
||||
{
|
||||
m.CloseGump(typeof(TownHousesGump));
|
||||
}
|
||||
|
||||
protected override void BuildGump()
|
||||
{
|
||||
var width = 400;
|
||||
var y = 0;
|
||||
|
||||
AddHtml(0, y += 10, width, "<CENTER>TownHouses Main Menu");
|
||||
AddImage(width / 2 - 120, y + 2, 0x39);
|
||||
AddImage(width / 2 + 90, y + 2, 0x3B);
|
||||
|
||||
var pp = 10;
|
||||
|
||||
if (c_Page != 0)
|
||||
{
|
||||
AddButton(width / 2 - 10, y += 25, 0x25E4, 0x25E5, "Page Down", PageDown);
|
||||
}
|
||||
|
||||
var list = new ArrayList();
|
||||
if (c_ListPage == ListPage.Town)
|
||||
{
|
||||
list.AddRange(TownHouseSign.AllSigns);
|
||||
}
|
||||
else
|
||||
{
|
||||
list.AddRange(BaseHouse.AllHouses);
|
||||
}
|
||||
|
||||
list.Sort(new InternalSort());
|
||||
|
||||
AddHtml(
|
||||
0,
|
||||
y += 20,
|
||||
width,
|
||||
"<CENTER>" + (c_ListPage == ListPage.Town ? "TownHouses" : "Houses") + " Count: " + list.Count);
|
||||
AddHtml(0, y += 25, width, "<CENTER>TownHouses / Houses");
|
||||
AddButton(width / 2 - 100, y + 3, c_ListPage == ListPage.Town ? 0x939 : 0x2716, "Page", Page, ListPage.Town);
|
||||
AddButton(width / 2 + 90, y + 3, c_ListPage == ListPage.House ? 0x939 : 0x2716, "Page", Page, ListPage.House);
|
||||
|
||||
TownHouseSign sign = null;
|
||||
BaseHouse house = null;
|
||||
|
||||
y += 5;
|
||||
|
||||
for (var i = c_Page * pp; i < (c_Page + 1) * pp && i < list.Count; ++i)
|
||||
{
|
||||
if (c_ListPage == ListPage.Town)
|
||||
{
|
||||
sign = (TownHouseSign)list[i];
|
||||
|
||||
AddHtml(30, y += 20, width / 2 - 20, "<DIV ALIGN=LEFT>" + sign.Name);
|
||||
AddButton(15, y + 3, 0x2716, "TownHouse Menu", TownHouseMenu, sign);
|
||||
|
||||
if (sign.House != null && sign.House.Owner != null)
|
||||
{
|
||||
AddHtml(width / 2, y, width / 2 - 40, "<DIV ALIGN=RIGHT>" + sign.House.Owner.RawName);
|
||||
AddButton(width - 30, y + 3, 0x2716, "House Menu", HouseMenu, sign.House);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
house = (BaseHouse)list[i];
|
||||
|
||||
AddHtml(30, y += 20, width / 2 - 20, "<DIV ALIGN=LEFT>" + house.Name);
|
||||
AddButton(15, y + 3, 0x2716, "Goto", Goto, house);
|
||||
|
||||
if (house.Owner != null)
|
||||
{
|
||||
AddHtml(width / 2, y, width / 2 - 40, "<DIV ALIGN=RIGHT>" + house.Owner.RawName);
|
||||
AddButton(width - 30, y + 3, 0x2716, "House Menu", HouseMenu, house);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (pp * (c_Page + 1) < list.Count)
|
||||
{
|
||||
AddButton(width / 2 - 10, y += 25, 0x25E8, 0x25E9, "Page Up", PageUp);
|
||||
}
|
||||
|
||||
if (c_ListPage == ListPage.Town)
|
||||
{
|
||||
AddHtml(0, y += 35, width, "<CENTER>Add New TownHouse");
|
||||
AddButton(width / 2 - 80, y + 3, 0x2716, "New", New);
|
||||
AddButton(width / 2 + 70, y + 3, 0x2716, "New", New);
|
||||
}
|
||||
|
||||
AddBackgroundZero(0, 0, width, y + 40, 0x13BE);
|
||||
}
|
||||
|
||||
private void TownHouseMenu(object obj)
|
||||
{
|
||||
if (!(obj is TownHouseSign))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
NewGump();
|
||||
|
||||
new TownHouseSetupGump(Owner, (TownHouseSign)obj);
|
||||
}
|
||||
|
||||
private void Page(object obj)
|
||||
{
|
||||
c_ListPage = (ListPage)obj;
|
||||
NewGump();
|
||||
}
|
||||
|
||||
private void Goto(object obj)
|
||||
{
|
||||
if (!(obj is BaseHouse))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Owner.Location = ((BaseHouse)obj).BanLocation;
|
||||
Owner.Map = ((BaseHouse)obj).Map;
|
||||
|
||||
NewGump();
|
||||
}
|
||||
|
||||
private void HouseMenu(object obj)
|
||||
{
|
||||
if (!(obj is BaseHouse))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
NewGump();
|
||||
|
||||
#if ServUOX
|
||||
Owner.SendGump(new HouseGump(0, Owner, (BaseHouse)obj));
|
||||
#else
|
||||
if (Core.AOS)
|
||||
{
|
||||
Owner.SendGump(new HouseGumpAOS(0, Owner, (BaseHouse)obj));
|
||||
}
|
||||
else
|
||||
{
|
||||
Owner.SendGump(new HouseGump(Owner, (BaseHouse)obj));
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
private void New()
|
||||
{
|
||||
var sign = new TownHouseSign();
|
||||
Owner.AddToBackpack(sign);
|
||||
Owner.SendMessage("A new sign is now in your backpack. It will move on it's own during setup, but if you don't complete setup you may want to delete it.");
|
||||
|
||||
NewGump();
|
||||
|
||||
new TownHouseSetupGump(Owner, sign);
|
||||
}
|
||||
|
||||
private void PageUp()
|
||||
{
|
||||
c_Page++;
|
||||
NewGump();
|
||||
}
|
||||
|
||||
private void PageDown()
|
||||
{
|
||||
c_Page--;
|
||||
NewGump();
|
||||
}
|
||||
|
||||
private class InternalSort : IComparer
|
||||
{
|
||||
public int Compare(object x, object y)
|
||||
{
|
||||
if (x == null && y == null)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (x is TownHouseSign)
|
||||
{
|
||||
var a = (TownHouseSign)x;
|
||||
var b = (TownHouseSign)y;
|
||||
|
||||
return Insensitive.Compare(a.Name, b.Name);
|
||||
}
|
||||
else
|
||||
{
|
||||
var a = (BaseHouse)x;
|
||||
var b = (BaseHouse)y;
|
||||
|
||||
if (a.Owner == null && b.Owner != null)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
if (a.Owner != null && b.Owner == null)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return Insensitive.Compare(a.Owner.RawName, b.Owner.RawName);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
422
Scripts/SubSystem/TownHouses/Items/RentalContract.cs
Normal file
422
Scripts/SubSystem/TownHouses/Items/RentalContract.cs
Normal file
@@ -0,0 +1,422 @@
|
||||
#region References
|
||||
using System;
|
||||
using System.Linq;
|
||||
|
||||
using Server;
|
||||
using Server.Items;
|
||||
using Server.Multis;
|
||||
#endregion
|
||||
|
||||
namespace Knives.TownHouses
|
||||
{
|
||||
public class RentalContract : TownHouseSign
|
||||
{
|
||||
private Mobile c_RentalMaster;
|
||||
private Mobile c_RentalClient;
|
||||
private BaseHouse c_ParentHouse;
|
||||
|
||||
public BaseHouse ParentHouse { get { return c_ParentHouse; } }
|
||||
|
||||
public Mobile RentalClient
|
||||
{
|
||||
get { return c_RentalClient; }
|
||||
set
|
||||
{
|
||||
c_RentalClient = value;
|
||||
InvalidateProperties();
|
||||
}
|
||||
}
|
||||
|
||||
public Mobile RentalMaster { get { return c_RentalMaster; } }
|
||||
public bool Completed { get; set; }
|
||||
public bool EntireHouse { get; set; }
|
||||
|
||||
public RentalContract()
|
||||
{
|
||||
ItemID = 0x14F0;
|
||||
Movable = true;
|
||||
RentByTime = TimeSpan.FromDays(1);
|
||||
RecurRent = true;
|
||||
MaxZ = MinZ;
|
||||
}
|
||||
|
||||
public bool HasContractedArea(Rectangle2D rect, int z)
|
||||
{
|
||||
foreach (Item item in AllSigns)
|
||||
{
|
||||
if (item is RentalContract && item != this && item.Map == Map && c_ParentHouse == ((RentalContract)item).ParentHouse)
|
||||
{
|
||||
foreach (Rectangle2D rect2 in ((RentalContract)item).Blocks)
|
||||
{
|
||||
for (var x = rect.Start.X; x < rect.End.X; ++x)
|
||||
{
|
||||
for (var y = rect.Start.Y; y < rect.End.Y; ++y)
|
||||
{
|
||||
if (rect2.Contains(new Point2D(x, y)))
|
||||
{
|
||||
if (((RentalContract)item).MinZ <= z && ((RentalContract)item).MaxZ >= z)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool HasContractedArea(int z)
|
||||
{
|
||||
foreach (Item item in AllSigns)
|
||||
{
|
||||
if (item is RentalContract && item != this && item.Map == Map && c_ParentHouse == ((RentalContract)item).ParentHouse)
|
||||
{
|
||||
if (((RentalContract)item).MinZ <= z && ((RentalContract)item).MaxZ >= z)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void DepositTo(Mobile m)
|
||||
{
|
||||
if (m == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (Free)
|
||||
{
|
||||
m.SendMessage("Since this home is free, you do not receive the deposit.");
|
||||
return;
|
||||
}
|
||||
|
||||
m.BankBox.DropItem(new Gold(Price));
|
||||
m.SendMessage("You have received a {0} gold deposit from your town house.", Price);
|
||||
}
|
||||
|
||||
public override void ValidateOwnership()
|
||||
{
|
||||
if (Completed && c_RentalMaster == null)
|
||||
{
|
||||
Delete();
|
||||
return;
|
||||
}
|
||||
|
||||
if (c_RentalClient != null && (c_ParentHouse == null || c_ParentHouse.Deleted))
|
||||
{
|
||||
Delete();
|
||||
return;
|
||||
}
|
||||
|
||||
if (c_RentalClient != null && !Owned)
|
||||
{
|
||||
Delete();
|
||||
return;
|
||||
}
|
||||
|
||||
if (ParentHouse == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!ValidateLocSec())
|
||||
{
|
||||
if (DemolishTimer == null)
|
||||
{
|
||||
BeginDemolishTimer(TimeSpan.FromHours(48));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ClearDemolishTimer();
|
||||
}
|
||||
}
|
||||
|
||||
protected override void DemolishAlert()
|
||||
{
|
||||
if (ParentHouse == null || c_RentalMaster == null || c_RentalClient == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
c_RentalMaster.SendMessage(
|
||||
"You have begun to use lockdowns reserved for {0}, and their rental unit will collapse in {1}.",
|
||||
c_RentalClient.Name,
|
||||
Math.Round((DemolishTime - DateTime.UtcNow).TotalHours, 2));
|
||||
c_RentalClient.SendMessage(
|
||||
"Alert your land lord, {0}, they are using storage reserved for you. They have violated the rental agreement, which will end in {1} if nothing is done.",
|
||||
c_RentalMaster.Name,
|
||||
Math.Round((DemolishTime - DateTime.UtcNow).TotalHours, 2));
|
||||
}
|
||||
|
||||
public void FixLocSec()
|
||||
{
|
||||
var count = 0;
|
||||
|
||||
if ((count = General.RemainingSecures(c_ParentHouse) + Secures) < Secures)
|
||||
{
|
||||
Secures = count;
|
||||
}
|
||||
|
||||
if ((count = General.RemainingLocks(c_ParentHouse) + Locks) < Locks)
|
||||
{
|
||||
Locks = count;
|
||||
}
|
||||
}
|
||||
|
||||
public bool ValidateLocSec()
|
||||
{
|
||||
if (General.RemainingSecures(c_ParentHouse) + Secures < Secures)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (General.RemainingLocks(c_ParentHouse) + Locks < Locks)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override void ConvertItems(bool keep)
|
||||
{
|
||||
if (House == null || c_ParentHouse == null || c_RentalMaster == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
foreach (BaseDoor door in c_ParentHouse.Doors.OfType<BaseDoor>().ToArray())
|
||||
{
|
||||
if (door.Map == House.Map && House.Region.Contains(door.Location))
|
||||
{
|
||||
ConvertDoor(door);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (SecureInfo info in c_ParentHouse.Secures.ToArray())
|
||||
{
|
||||
if (info.Item.Map == House.Map && House.Region.Contains(info.Item.Location))
|
||||
{
|
||||
c_ParentHouse.Release(c_RentalMaster, info.Item);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (Item item in c_ParentHouse.LockDowns.Keys.ToArray())
|
||||
{
|
||||
if (item.Map == House.Map && House.Region.Contains(item.Location))
|
||||
{
|
||||
c_ParentHouse.Release(c_RentalMaster, item);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void UnconvertDoors()
|
||||
{
|
||||
if (House == null || c_ParentHouse == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
foreach (BaseDoor door in House.Doors.OfType<BaseDoor>().ToArray())
|
||||
{
|
||||
House.Doors.Remove(door);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnRentPaid()
|
||||
{
|
||||
if (c_RentalMaster == null || c_RentalClient == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (Free)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
c_RentalMaster.BankBox.DropItem(new Gold(Price));
|
||||
c_RentalMaster.SendMessage("The bank has transfered your rent from {0}.", c_RentalClient.Name);
|
||||
}
|
||||
|
||||
public override void ClearHouse()
|
||||
{
|
||||
if (!Deleted)
|
||||
{
|
||||
Delete();
|
||||
}
|
||||
|
||||
base.ClearHouse();
|
||||
}
|
||||
|
||||
public override void OnDoubleClick(Mobile m)
|
||||
{
|
||||
ValidateOwnership();
|
||||
|
||||
if (Deleted)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (c_RentalMaster == null)
|
||||
{
|
||||
c_RentalMaster = m;
|
||||
}
|
||||
|
||||
var house = BaseHouse.FindHouseAt(m);
|
||||
|
||||
if (c_ParentHouse == null)
|
||||
{
|
||||
c_ParentHouse = house;
|
||||
}
|
||||
|
||||
if (house == null || (house != c_ParentHouse && house != House))
|
||||
{
|
||||
m.SendMessage("You must be in the home to view this contract.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (m == c_RentalMaster && !Completed && house is TownHouse && ((TownHouse)house).ForSaleSign.PriceType != "Sale")
|
||||
{
|
||||
c_ParentHouse = null;
|
||||
m.SendMessage("You can only rent property you own.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (m == c_RentalMaster && !Completed && General.EntireHouseContracted(c_ParentHouse))
|
||||
{
|
||||
m.SendMessage("This entire house already has a rental contract.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (Completed)
|
||||
{
|
||||
new ContractConfirmGump(m, this);
|
||||
}
|
||||
else if (m == c_RentalMaster)
|
||||
{
|
||||
new ContractSetupGump(m, this);
|
||||
}
|
||||
else
|
||||
{
|
||||
m.SendMessage("This rental contract has not yet been completed.");
|
||||
}
|
||||
}
|
||||
|
||||
public override void GetProperties(ObjectPropertyList list)
|
||||
{
|
||||
if (c_RentalClient != null)
|
||||
{
|
||||
list.Add("a house rental contract with " + c_RentalClient.Name);
|
||||
}
|
||||
else if (Completed)
|
||||
{
|
||||
list.Add("a completed house rental contract");
|
||||
}
|
||||
else
|
||||
{
|
||||
list.Add("an uncompleted house rental contract");
|
||||
}
|
||||
}
|
||||
|
||||
public override void Delete()
|
||||
{
|
||||
if (c_ParentHouse == null)
|
||||
{
|
||||
base.Delete();
|
||||
return;
|
||||
}
|
||||
|
||||
if (!Owned && !c_ParentHouse.IsFriend(c_RentalClient))
|
||||
{
|
||||
if (c_RentalClient != null && c_RentalMaster != null)
|
||||
{
|
||||
c_RentalMaster.SendMessage(
|
||||
"{0} has ended your rental agreement. Because you revoked their access, their last payment will be refunded.",
|
||||
c_RentalMaster.Name);
|
||||
c_RentalClient.SendMessage(
|
||||
"You have ended your rental agreement with {0}. Because your access was revoked, your last payment is refunded.",
|
||||
c_RentalClient.Name);
|
||||
}
|
||||
|
||||
DepositTo(c_RentalClient);
|
||||
}
|
||||
else if (Owned)
|
||||
{
|
||||
if (c_RentalClient != null && c_RentalMaster != null)
|
||||
{
|
||||
c_RentalClient.SendMessage(
|
||||
"{0} has ended your rental agreement. Since they broke the contract, your are refunded the last payment.",
|
||||
c_RentalMaster.Name);
|
||||
c_RentalMaster.SendMessage(
|
||||
"You have ended your rental agreement with {0}. They will be refunded their last payment.",
|
||||
c_RentalClient.Name);
|
||||
}
|
||||
|
||||
DepositTo(c_RentalClient);
|
||||
|
||||
PackUpHouse();
|
||||
}
|
||||
else
|
||||
{
|
||||
if (c_RentalClient != null && c_RentalMaster != null)
|
||||
{
|
||||
c_RentalMaster.SendMessage("{0} has ended your rental agreement.", c_RentalClient.Name);
|
||||
c_RentalClient.SendMessage("You have ended your rental agreement with {0}.", c_RentalMaster.Name);
|
||||
}
|
||||
|
||||
DepositTo(c_RentalMaster);
|
||||
}
|
||||
|
||||
ClearRentTimer();
|
||||
base.Delete();
|
||||
}
|
||||
|
||||
public RentalContract(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
RecurRent = true;
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(1); // version
|
||||
|
||||
// Version 1
|
||||
|
||||
writer.Write(EntireHouse);
|
||||
|
||||
writer.Write(c_RentalMaster);
|
||||
writer.Write(c_RentalClient);
|
||||
writer.Write(c_ParentHouse);
|
||||
writer.Write(Completed);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
if (version >= 1)
|
||||
{
|
||||
EntireHouse = reader.ReadBool();
|
||||
}
|
||||
|
||||
c_RentalMaster = reader.ReadMobile();
|
||||
c_RentalClient = reader.ReadMobile();
|
||||
c_ParentHouse = reader.ReadItem() as BaseHouse;
|
||||
Completed = reader.ReadBool();
|
||||
}
|
||||
}
|
||||
}
|
||||
47
Scripts/SubSystem/TownHouses/Items/RentalContractCopy.cs
Normal file
47
Scripts/SubSystem/TownHouses/Items/RentalContractCopy.cs
Normal file
@@ -0,0 +1,47 @@
|
||||
#region References
|
||||
using Server;
|
||||
#endregion
|
||||
|
||||
namespace Knives.TownHouses
|
||||
{
|
||||
public class RentalContractCopy : Item
|
||||
{
|
||||
private readonly RentalContract c_Contract;
|
||||
|
||||
public RentalContractCopy(RentalContract contract)
|
||||
{
|
||||
Name = "rental contract copy";
|
||||
ItemID = 0x14F0;
|
||||
c_Contract = contract;
|
||||
}
|
||||
|
||||
public override void OnDoubleClick(Mobile m)
|
||||
{
|
||||
if (c_Contract == null || c_Contract.Deleted)
|
||||
{
|
||||
Delete();
|
||||
return;
|
||||
}
|
||||
|
||||
c_Contract.OnDoubleClick(m);
|
||||
}
|
||||
|
||||
public RentalContractCopy(Serial serial)
|
||||
: base(serial)
|
||||
{ }
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
67
Scripts/SubSystem/TownHouses/Items/RentalLicense.cs
Normal file
67
Scripts/SubSystem/TownHouses/Items/RentalLicense.cs
Normal file
@@ -0,0 +1,67 @@
|
||||
#region References
|
||||
using Server;
|
||||
#endregion
|
||||
|
||||
namespace Knives.TownHouses
|
||||
{
|
||||
public class RentalLicense : Item
|
||||
{
|
||||
private Mobile c_Owner;
|
||||
|
||||
public Mobile Owner
|
||||
{
|
||||
get { return c_Owner; }
|
||||
set
|
||||
{
|
||||
c_Owner = value;
|
||||
InvalidateProperties();
|
||||
}
|
||||
}
|
||||
|
||||
public RentalLicense()
|
||||
: base(0x14F0)
|
||||
{ }
|
||||
|
||||
public override void GetProperties(ObjectPropertyList list)
|
||||
{
|
||||
if (c_Owner != null)
|
||||
{
|
||||
list.Add("a renter's license belonging to " + c_Owner.Name);
|
||||
}
|
||||
else
|
||||
{
|
||||
list.Add("a renter's license");
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnDoubleClick(Mobile m)
|
||||
{
|
||||
if (c_Owner == null)
|
||||
{
|
||||
c_Owner = m;
|
||||
}
|
||||
}
|
||||
|
||||
public RentalLicense(Serial serial)
|
||||
: base(serial)
|
||||
{ }
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0);
|
||||
|
||||
writer.Write(c_Owner);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
reader.ReadInt();
|
||||
|
||||
c_Owner = reader.ReadMobile();
|
||||
}
|
||||
}
|
||||
}
|
||||
316
Scripts/SubSystem/TownHouses/Items/SignHammer.cs
Normal file
316
Scripts/SubSystem/TownHouses/Items/SignHammer.cs
Normal file
@@ -0,0 +1,316 @@
|
||||
#region References
|
||||
using System.Collections;
|
||||
|
||||
using Server;
|
||||
using Server.Multis;
|
||||
using Server.Targeting;
|
||||
#endregion
|
||||
|
||||
namespace Knives.TownHouses
|
||||
{
|
||||
public enum HammerJob
|
||||
{
|
||||
Flip,
|
||||
Swap
|
||||
}
|
||||
|
||||
public class SignHammer : Item
|
||||
{
|
||||
private static readonly Hashtable s_Table = new Hashtable();
|
||||
private static readonly ArrayList s_List = new ArrayList();
|
||||
|
||||
public static void Initialize()
|
||||
{
|
||||
// Signs
|
||||
s_Table[0xB95] = 0xB96;
|
||||
s_Table[0xB96] = 0xB95;
|
||||
s_Table[0xBA3] = 0xBA4;
|
||||
s_Table[0xBA4] = 0xBA3;
|
||||
s_Table[0xBA5] = 0xBA6;
|
||||
s_Table[0xBA6] = 0xBA5;
|
||||
s_Table[0xBA7] = 0xBA8;
|
||||
s_Table[0xBA8] = 0xBA7;
|
||||
s_Table[0xBA9] = 0xBAA;
|
||||
s_Table[0xBAA] = 0xBA9;
|
||||
s_Table[0xBAB] = 0xBAC;
|
||||
s_Table[0xBAC] = 0xBAB;
|
||||
s_Table[0xBAD] = 0xBAE;
|
||||
s_Table[0xBAE] = 0xBAD;
|
||||
s_Table[0xBAF] = 0xBB0;
|
||||
s_Table[0xBB0] = 0xBAF;
|
||||
s_Table[0xBB1] = 0xBB2;
|
||||
s_Table[0xBB2] = 0xBB1;
|
||||
s_Table[0xBB3] = 0xBB4;
|
||||
s_Table[0xBB4] = 0xBB3;
|
||||
s_Table[0xBB5] = 0xBB6;
|
||||
s_Table[0xBB6] = 0xBB5;
|
||||
s_Table[0xBB7] = 0xBB8;
|
||||
s_Table[0xBB8] = 0xBB7;
|
||||
s_Table[0xBB9] = 0xBBA;
|
||||
s_Table[0xBBA] = 0xBB9;
|
||||
s_Table[0xBBB] = 0xBBC;
|
||||
s_Table[0xBBC] = 0xBBB;
|
||||
s_Table[0xBBD] = 0xBBE;
|
||||
s_Table[0xBBE] = 0xBBD;
|
||||
s_Table[0xBBF] = 0xBC0;
|
||||
s_Table[0xBC0] = 0xBBF;
|
||||
s_Table[0xBC1] = 0xBC2;
|
||||
s_Table[0xBC2] = 0xBC1;
|
||||
s_Table[0xBC3] = 0xBC4;
|
||||
s_Table[0xBC4] = 0xBC3;
|
||||
s_Table[0xBC5] = 0xBC6;
|
||||
s_Table[0xBC6] = 0xBC5;
|
||||
s_Table[0xBC7] = 0xBC8;
|
||||
s_Table[0xBC8] = 0xBC7;
|
||||
s_Table[0xBC9] = 0xBCA;
|
||||
s_Table[0xBCA] = 0xBC9;
|
||||
s_Table[0xBCB] = 0xBCC;
|
||||
s_Table[0xBCC] = 0xBCB;
|
||||
s_Table[0xBCD] = 0xBCE;
|
||||
s_Table[0xBCE] = 0xBCD;
|
||||
s_Table[0xBCF] = 0xBD0;
|
||||
s_Table[0xBD0] = 0xBCF;
|
||||
s_Table[0xBD1] = 0xBD2;
|
||||
s_Table[0xBD2] = 0xBD1;
|
||||
s_Table[0xBD3] = 0xBD4;
|
||||
s_Table[0xBD4] = 0xBD3;
|
||||
s_Table[0xBD5] = 0xBD6;
|
||||
s_Table[0xBD6] = 0xBD5;
|
||||
s_Table[0xBD7] = 0xBD8;
|
||||
s_Table[0xBD8] = 0xBD7;
|
||||
s_Table[0xBD9] = 0xBDA;
|
||||
s_Table[0xBDA] = 0xBD9;
|
||||
s_Table[0xBDB] = 0xBDC;
|
||||
s_Table[0xBDC] = 0xBDB;
|
||||
s_Table[0xBDD] = 0xBDE;
|
||||
s_Table[0xBDE] = 0xBDD;
|
||||
s_Table[0xBDF] = 0xBE0;
|
||||
s_Table[0xBE0] = 0xBDF;
|
||||
s_Table[0xBE1] = 0xBE2;
|
||||
s_Table[0xBE2] = 0xBE1;
|
||||
s_Table[0xBE3] = 0xBE4;
|
||||
s_Table[0xBE4] = 0xBE3;
|
||||
s_Table[0xBE5] = 0xBE6;
|
||||
s_Table[0xBE6] = 0xBE5;
|
||||
s_Table[0xBE7] = 0xBE8;
|
||||
s_Table[0xBE8] = 0xBE7;
|
||||
s_Table[0xBE9] = 0xBEA;
|
||||
s_Table[0xBEA] = 0xBE9;
|
||||
s_Table[0xBEB] = 0xBEC;
|
||||
s_Table[0xBEC] = 0xBEB;
|
||||
s_Table[0xBED] = 0xBEE;
|
||||
s_Table[0xBEE] = 0xBED;
|
||||
s_Table[0xBEF] = 0xBF0;
|
||||
s_Table[0xBF0] = 0xBEF;
|
||||
s_Table[0xBF1] = 0xBF2;
|
||||
s_Table[0xBF2] = 0xBF1;
|
||||
s_Table[0xBF3] = 0xBF4;
|
||||
s_Table[0xBF4] = 0xBF3;
|
||||
s_Table[0xBF5] = 0xBF6;
|
||||
s_Table[0xBF6] = 0xBF5;
|
||||
s_Table[0xBF7] = 0xBF8;
|
||||
s_Table[0xBF8] = 0xBF7;
|
||||
s_Table[0xBF9] = 0xBFA;
|
||||
s_Table[0xBFA] = 0xBF9;
|
||||
s_Table[0xBFB] = 0xBFC;
|
||||
s_Table[0xBFC] = 0xBFB;
|
||||
s_Table[0xBFD] = 0xBFE;
|
||||
s_Table[0xBFE] = 0xBFD;
|
||||
s_Table[0xBFF] = 0xC00;
|
||||
s_Table[0xC00] = 0xBFF;
|
||||
s_Table[0xC01] = 0xC02;
|
||||
s_Table[0xC02] = 0xC01;
|
||||
s_Table[0xC03] = 0xC04;
|
||||
s_Table[0xC04] = 0xC03;
|
||||
s_Table[0xC05] = 0xC06;
|
||||
s_Table[0xC06] = 0xC05;
|
||||
s_Table[0xC07] = 0xC08;
|
||||
s_Table[0xC08] = 0xC07;
|
||||
s_Table[0xC09] = 0xC0A;
|
||||
s_Table[0xC0A] = 0xC09;
|
||||
s_Table[0xC0B] = 0xC0C;
|
||||
s_Table[0xC0C] = 0xC0B;
|
||||
s_Table[0xC0D] = 0xC0E;
|
||||
s_Table[0xC0E] = 0xC0D;
|
||||
|
||||
// Hangers
|
||||
s_Table[0xB97] = 0xB98;
|
||||
s_Table[0xB98] = 0xB97;
|
||||
s_Table[0xB99] = 0xB9A;
|
||||
s_Table[0xB9A] = 0xB99;
|
||||
s_Table[0xB9B] = 0xB9C;
|
||||
s_Table[0xB9C] = 0xB9B;
|
||||
s_Table[0xB9D] = 0xB9E;
|
||||
s_Table[0xB9E] = 0xB9D;
|
||||
s_Table[0xB9F] = 0xBA0;
|
||||
s_Table[0xBA0] = 0xB9F;
|
||||
s_Table[0xBA1] = 0xBA2;
|
||||
s_Table[0xBA2] = 0xBA1;
|
||||
|
||||
// Hangers for swapping
|
||||
s_List.Add(0xB97);
|
||||
s_List.Add(0xB98);
|
||||
s_List.Add(0xB99);
|
||||
s_List.Add(0xB9A);
|
||||
s_List.Add(0xB9B);
|
||||
s_List.Add(0xB9C);
|
||||
s_List.Add(0xB9D);
|
||||
s_List.Add(0xB9E);
|
||||
s_List.Add(0xB9F);
|
||||
s_List.Add(0xBA0);
|
||||
s_List.Add(0xBA1);
|
||||
s_List.Add(0xBA2);
|
||||
}
|
||||
|
||||
public HammerJob Job { get; set; }
|
||||
|
||||
[Constructable]
|
||||
public SignHammer()
|
||||
: base(0x13E3)
|
||||
{
|
||||
Name = "Sign Hammer";
|
||||
}
|
||||
|
||||
public int GetFlipFor(int id)
|
||||
{
|
||||
return (s_Table[id] == null ? id : (int)s_Table[id]);
|
||||
}
|
||||
|
||||
public int GetNextSign(int id)
|
||||
{
|
||||
if (!s_List.Contains(id))
|
||||
{
|
||||
return id;
|
||||
}
|
||||
|
||||
var idx = s_List.IndexOf(id);
|
||||
|
||||
if (idx + 2 < s_List.Count)
|
||||
{
|
||||
return (int)s_List[idx + 2];
|
||||
}
|
||||
|
||||
if (idx % 2 == 0)
|
||||
{
|
||||
return (int)s_List[0];
|
||||
}
|
||||
|
||||
return (int)s_List[1];
|
||||
}
|
||||
|
||||
public override void OnDoubleClick(Mobile m)
|
||||
{
|
||||
if (RootParent != m)
|
||||
{
|
||||
m.SendMessage("That item must be in your backpack to use.");
|
||||
return;
|
||||
}
|
||||
|
||||
var house = BaseHouse.FindHouseAt(m);
|
||||
|
||||
if (m.AccessLevel < AccessLevel.Counselor && (house == null || house.Owner != m))
|
||||
{
|
||||
m.SendMessage("You have to be inside your house to use this.");
|
||||
return;
|
||||
}
|
||||
|
||||
m.BeginTarget(3, false, TargetFlags.None, OnTarget);
|
||||
}
|
||||
|
||||
protected void OnTarget(Mobile m, object obj)
|
||||
{
|
||||
var item = obj as Item;
|
||||
|
||||
if (item == null)
|
||||
{
|
||||
m.SendMessage("You cannot change that with this.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (item == this)
|
||||
{
|
||||
new SignHammerGump(m, this);
|
||||
return;
|
||||
}
|
||||
|
||||
if (Job == HammerJob.Flip)
|
||||
{
|
||||
var id = GetFlipFor(item.ItemID);
|
||||
|
||||
if (id == item.ItemID)
|
||||
{
|
||||
m.SendMessage("You cannot change that with this.");
|
||||
}
|
||||
else
|
||||
{
|
||||
item.ItemID = id;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
var id = GetNextSign(item.ItemID);
|
||||
|
||||
if (id == item.ItemID)
|
||||
{
|
||||
m.SendMessage("You cannot change that with this.");
|
||||
}
|
||||
else
|
||||
{
|
||||
item.ItemID = id;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public SignHammer(Serial serial)
|
||||
: base(serial)
|
||||
{ }
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class SignHammerGump : GumpPlusLight
|
||||
{
|
||||
private readonly SignHammer c_Hammer;
|
||||
|
||||
public SignHammerGump(Mobile m, SignHammer hammer)
|
||||
: base(m, 100, 100)
|
||||
{
|
||||
c_Hammer = hammer;
|
||||
|
||||
NewGump();
|
||||
}
|
||||
|
||||
protected override void BuildGump()
|
||||
{
|
||||
AddBackground(0, 0, 200, 200, 2600);
|
||||
|
||||
AddButton(50, 45, 2152, 2154, "Swap", Swap);
|
||||
AddHtml(90, 50, 70, "Swap Hanger");
|
||||
|
||||
AddButton(50, 95, 2152, 2154, "Flip", Flip);
|
||||
AddHtml(90, 100, 70, "Flip Sign or Hanger");
|
||||
}
|
||||
|
||||
private void Swap()
|
||||
{
|
||||
c_Hammer.Job = HammerJob.Swap;
|
||||
}
|
||||
|
||||
private void Flip()
|
||||
{
|
||||
c_Hammer.Job = HammerJob.Flip;
|
||||
}
|
||||
}
|
||||
}
|
||||
337
Scripts/SubSystem/TownHouses/Items/TownHouse.cs
Normal file
337
Scripts/SubSystem/TownHouses/Items/TownHouse.cs
Normal file
@@ -0,0 +1,337 @@
|
||||
#if ServUO58
|
||||
#define ServUOX
|
||||
#endif
|
||||
|
||||
#region References
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
using Server;
|
||||
using Server.Multis;
|
||||
using Server.Targeting;
|
||||
#endregion
|
||||
|
||||
namespace Knives.TownHouses
|
||||
{
|
||||
public class TownHouse : VersionHouse
|
||||
{
|
||||
public static List<TownHouse> AllTownHouses { get; private set; }
|
||||
|
||||
static TownHouse()
|
||||
{
|
||||
AllTownHouses = new List<TownHouse>();
|
||||
}
|
||||
|
||||
private readonly List<Sector> _Sectors = new List<Sector>();
|
||||
|
||||
private Item _Hanger;
|
||||
|
||||
public Item Hanger
|
||||
{
|
||||
get
|
||||
{
|
||||
return _Hanger ?? (_Hanger = new Item(0xB98)
|
||||
{
|
||||
Movable = false,
|
||||
Location = Sign.Location,
|
||||
Map = Sign.Map
|
||||
});
|
||||
}
|
||||
set { _Hanger = value; }
|
||||
}
|
||||
|
||||
public TownHouseSign ForSaleSign { get; private set; }
|
||||
|
||||
public override Rectangle2D[] Area
|
||||
{
|
||||
get
|
||||
{
|
||||
if (ForSaleSign == null)
|
||||
{
|
||||
return new Rectangle2D[100];
|
||||
}
|
||||
|
||||
var rects = new Rectangle2D[ForSaleSign.Blocks.Count];
|
||||
|
||||
for (var i = 0; i < ForSaleSign.Blocks.Count && i < rects.Length; ++i)
|
||||
{
|
||||
rects[i] = (Rectangle2D)ForSaleSign.Blocks[i];
|
||||
}
|
||||
|
||||
return rects;
|
||||
}
|
||||
}
|
||||
|
||||
public TownHouse(Mobile m, TownHouseSign sign, int locks, int secures)
|
||||
: base(0x1DD6 | 0x4000, m, locks, secures)
|
||||
{
|
||||
ForSaleSign = sign;
|
||||
|
||||
SetSign(0, 0, 0);
|
||||
|
||||
AllTownHouses.Add(this);
|
||||
}
|
||||
|
||||
public TownHouse(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
AllTownHouses.Add(this);
|
||||
}
|
||||
|
||||
public void InitSectorDefinition()
|
||||
{
|
||||
if (ForSaleSign == null || ForSaleSign.Blocks.Count == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var blocks = (Rectangle2D)ForSaleSign.Blocks[0];
|
||||
|
||||
var minX = blocks.Start.X;
|
||||
var minY = blocks.Start.Y;
|
||||
var maxX = blocks.End.X;
|
||||
var maxY = blocks.End.Y;
|
||||
|
||||
foreach (Rectangle2D rect in ForSaleSign.Blocks)
|
||||
{
|
||||
if (rect.Start.X < minX)
|
||||
{
|
||||
minX = rect.Start.X;
|
||||
}
|
||||
|
||||
if (rect.Start.Y < minY)
|
||||
{
|
||||
minY = rect.Start.Y;
|
||||
}
|
||||
|
||||
if (rect.End.X > maxX)
|
||||
{
|
||||
maxX = rect.End.X;
|
||||
}
|
||||
|
||||
if (rect.End.Y > maxY)
|
||||
{
|
||||
maxY = rect.End.Y;
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var sector in _Sectors)
|
||||
{
|
||||
sector.OnMultiLeave(this);
|
||||
}
|
||||
|
||||
_Sectors.Clear();
|
||||
|
||||
for (var x = minX; x < maxX; ++x)
|
||||
{
|
||||
for (var y = minY; y < maxY; ++y)
|
||||
{
|
||||
var s = Map.GetSector(new Point2D(x, y));
|
||||
|
||||
if (!_Sectors.Contains(s))
|
||||
_Sectors.Add(s);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var sector in _Sectors)
|
||||
{
|
||||
sector.OnMultiEnter(this);
|
||||
}
|
||||
|
||||
Components.Resize(maxX - minX, maxY - minY);
|
||||
Components.Add(0x520, Components.Width - 1, Components.Height - 1, -5);
|
||||
}
|
||||
|
||||
public override bool IsInside(Point3D p, int height)
|
||||
{
|
||||
if (ForSaleSign == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (Map == null || Region == null)
|
||||
{
|
||||
Delete();
|
||||
return false;
|
||||
}
|
||||
|
||||
Sector sector = null;
|
||||
|
||||
try
|
||||
{
|
||||
if (ForSaleSign is RentalContract && Region.Contains(p))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
sector = Map.GetSector(p);
|
||||
|
||||
if (
|
||||
sector.Multis.Any(
|
||||
m =>
|
||||
m != this && m is TownHouse && ((TownHouse)m).ForSaleSign is RentalContract && ((TownHouse)m).IsInside(p, height)))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return Region.Contains(p);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Errors.Report("Error occured in IsInside(). More information on the console.");
|
||||
Console.WriteLine("Info:{0}, {1}, {2}, {3}", Map, sector, Region, sector != null ? "" + sector.Multis : "**");
|
||||
Console.WriteLine(e.Source);
|
||||
Console.WriteLine(e.Message);
|
||||
Console.WriteLine(e.StackTrace);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public static int MaxVendors = 50;
|
||||
|
||||
#if ServUOX
|
||||
public override int GetVendorSystemMaxVendors()
|
||||
{
|
||||
return MaxVendors;
|
||||
}
|
||||
#else
|
||||
public override int GetNewVendorSystemMaxVendors()
|
||||
{
|
||||
return MaxVendors;
|
||||
}
|
||||
#endif
|
||||
|
||||
public override int GetAosMaxSecures()
|
||||
{
|
||||
return MaxSecures;
|
||||
}
|
||||
|
||||
public override int GetAosMaxLockdowns()
|
||||
{
|
||||
return MaxLockDowns;
|
||||
}
|
||||
|
||||
public override void OnMapChange()
|
||||
{
|
||||
base.OnMapChange();
|
||||
|
||||
if (_Hanger != null)
|
||||
{
|
||||
_Hanger.Map = Map;
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnLocationChange(Point3D oldLocation)
|
||||
{
|
||||
base.OnLocationChange(oldLocation);
|
||||
|
||||
if (_Hanger != null)
|
||||
{
|
||||
_Hanger.Location = Sign.Location;
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnSpeech(SpeechEventArgs e)
|
||||
{
|
||||
if (e.Mobile != Owner || !IsInside(e.Mobile))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (e.Speech.ToLower() == "check house rent")
|
||||
{
|
||||
ForSaleSign.CheckRentTimer();
|
||||
}
|
||||
|
||||
Timer.DelayCall(TimeSpan.Zero, new TimerStateCallback(AfterSpeech), e.Mobile);
|
||||
}
|
||||
|
||||
private void AfterSpeech(object o)
|
||||
{
|
||||
if (!(o is Mobile))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var m = (Mobile)o;
|
||||
|
||||
if (!(m.Target is HouseBanTarget) || ForSaleSign == null || !ForSaleSign.NoBanning)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
m.Target.Cancel(m, TargetCancelType.Canceled);
|
||||
m.SendMessage(0x161, "You cannot ban people from this house.");
|
||||
}
|
||||
|
||||
public override void OnDelete()
|
||||
{
|
||||
if (_Hanger != null)
|
||||
{
|
||||
_Hanger.Delete();
|
||||
}
|
||||
|
||||
foreach (var item in Sign.GetItemsInRange(0).Where(item => item != Sign))
|
||||
{
|
||||
item.Visible = true;
|
||||
}
|
||||
|
||||
ForSaleSign.ClearHouse();
|
||||
Doors.Clear();
|
||||
|
||||
AllTownHouses.Remove(this);
|
||||
|
||||
base.OnDelete();
|
||||
}
|
||||
|
||||
public override void OnAfterDelete()
|
||||
{
|
||||
base.OnAfterDelete();
|
||||
|
||||
AllTownHouses.Remove(this);
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(4);
|
||||
|
||||
// Version 2
|
||||
|
||||
writer.Write(_Hanger);
|
||||
|
||||
// Version 1
|
||||
|
||||
writer.Write(ForSaleSign);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
if (version >= 2)
|
||||
{
|
||||
_Hanger = reader.ReadItem();
|
||||
}
|
||||
|
||||
ForSaleSign = reader.ReadItem<TownHouseSign>();
|
||||
|
||||
if (version <= 2)
|
||||
{
|
||||
var count = reader.ReadInt();
|
||||
for (var i = 0; i < count; ++i)
|
||||
{
|
||||
reader.ReadRect2D();
|
||||
}
|
||||
}
|
||||
|
||||
ItemID = 0x1DD6 | 0x4000;
|
||||
|
||||
Price = Math.Max(1, Price);
|
||||
}
|
||||
}
|
||||
}
|
||||
1872
Scripts/SubSystem/TownHouses/Items/TownHouseSign.cs
Normal file
1872
Scripts/SubSystem/TownHouses/Items/TownHouseSign.cs
Normal file
File diff suppressed because it is too large
Load Diff
39
Scripts/SubSystem/TownHouses/Misc/CommandInfo.cs
Normal file
39
Scripts/SubSystem/TownHouses/Misc/CommandInfo.cs
Normal file
@@ -0,0 +1,39 @@
|
||||
#region References
|
||||
using Server;
|
||||
#endregion
|
||||
|
||||
namespace Knives.TownHouses
|
||||
{
|
||||
public delegate void TownHouseCommandHandler(CommandInfo info);
|
||||
|
||||
public class CommandInfo
|
||||
{
|
||||
private readonly Mobile c_Mobile;
|
||||
private readonly string c_Command;
|
||||
private readonly string c_ArgString;
|
||||
private readonly string[] c_Arguments;
|
||||
|
||||
public Mobile Mobile { get { return c_Mobile; } }
|
||||
public string Command { get { return c_Command; } }
|
||||
public string ArgString { get { return c_ArgString; } }
|
||||
public string[] Arguments { get { return c_Arguments; } }
|
||||
|
||||
public CommandInfo(Mobile m, string com, string args, string[] arglist)
|
||||
{
|
||||
c_Mobile = m;
|
||||
c_Command = com;
|
||||
c_ArgString = args;
|
||||
c_Arguments = arglist;
|
||||
}
|
||||
|
||||
public string GetString(int num)
|
||||
{
|
||||
if (c_Arguments.Length > num)
|
||||
{
|
||||
return c_Arguments[num];
|
||||
}
|
||||
|
||||
return "";
|
||||
}
|
||||
}
|
||||
}
|
||||
64
Scripts/SubSystem/TownHouses/Misc/DecoreItemInfo.cs
Normal file
64
Scripts/SubSystem/TownHouses/Misc/DecoreItemInfo.cs
Normal file
@@ -0,0 +1,64 @@
|
||||
#region References
|
||||
using Server;
|
||||
#endregion
|
||||
|
||||
namespace Knives.TownHouses
|
||||
{
|
||||
public class DecoreItemInfo
|
||||
{
|
||||
private string c_TypeString;
|
||||
private string c_Name;
|
||||
private int c_ItemID;
|
||||
private int c_Hue;
|
||||
private Point3D c_Location;
|
||||
private Map c_Map;
|
||||
|
||||
public string TypeString { get { return c_TypeString; } }
|
||||
public string Name { get { return c_Name; } }
|
||||
public int ItemID { get { return c_ItemID; } }
|
||||
public int Hue { get { return c_Hue; } }
|
||||
public Point3D Location { get { return c_Location; } }
|
||||
public Map Map { get { return c_Map; } }
|
||||
|
||||
public DecoreItemInfo()
|
||||
{ }
|
||||
|
||||
public DecoreItemInfo(string typestring, string name, int itemid, int hue, Point3D loc, Map map)
|
||||
{
|
||||
c_TypeString = typestring;
|
||||
c_ItemID = itemid;
|
||||
c_Location = loc;
|
||||
c_Map = map;
|
||||
}
|
||||
|
||||
public void Save(GenericWriter writer)
|
||||
{
|
||||
writer.Write(1); // Version
|
||||
|
||||
// Version 1
|
||||
writer.Write(c_Hue);
|
||||
writer.Write(c_Name);
|
||||
|
||||
writer.Write(c_TypeString);
|
||||
writer.Write(c_ItemID);
|
||||
writer.Write(c_Location);
|
||||
writer.Write(c_Map);
|
||||
}
|
||||
|
||||
public void Load(GenericReader reader)
|
||||
{
|
||||
var version = reader.ReadInt();
|
||||
|
||||
if (version >= 1)
|
||||
{
|
||||
c_Hue = reader.ReadInt();
|
||||
c_Name = reader.ReadString();
|
||||
}
|
||||
|
||||
c_TypeString = reader.ReadString();
|
||||
c_ItemID = reader.ReadInt();
|
||||
c_Location = reader.ReadPoint3D();
|
||||
c_Map = reader.ReadMap();
|
||||
}
|
||||
}
|
||||
}
|
||||
247
Scripts/SubSystem/TownHouses/Misc/General.cs
Normal file
247
Scripts/SubSystem/TownHouses/Misc/General.cs
Normal file
@@ -0,0 +1,247 @@
|
||||
#region References
|
||||
using System.Linq;
|
||||
|
||||
using Server;
|
||||
using Server.Multis;
|
||||
#endregion
|
||||
|
||||
namespace Knives.TownHouses
|
||||
{
|
||||
public class General
|
||||
{
|
||||
public static string Version { get { return "3.01"; } }
|
||||
|
||||
// This setting determines the suggested gold value for a single square of a home
|
||||
// which then derives price, lockdowns and secures.
|
||||
public static int SuggestionFactor { get { return 600; } }
|
||||
|
||||
// This setting determines if players need License in order to rent out their property
|
||||
public static bool RequireRenterLicense { get { return false; } }
|
||||
|
||||
public static void Configure()
|
||||
{
|
||||
EventSink.WorldSave += OnSave;
|
||||
EventSink.ServerStarted += OnStarted;
|
||||
|
||||
EventSink.Login += OnLogin;
|
||||
EventSink.Speech += HandleSpeech;
|
||||
}
|
||||
|
||||
private static void OnStarted()
|
||||
{
|
||||
var i = TownHouse.AllTownHouses.Count;
|
||||
|
||||
while (--i >= 0)
|
||||
{
|
||||
if (i >= TownHouse.AllTownHouses.Count)
|
||||
continue;
|
||||
|
||||
var h = TownHouse.AllTownHouses[i];
|
||||
|
||||
h.InitSectorDefinition();
|
||||
|
||||
RUOVersion.UpdateRegion(h.ForSaleSign);
|
||||
}
|
||||
}
|
||||
|
||||
public static void OnSave(WorldSaveEventArgs e)
|
||||
{
|
||||
var i = TownHouseSign.AllSigns.Count;
|
||||
|
||||
while (--i >= 0)
|
||||
{
|
||||
if (i >= TownHouseSign.AllSigns.Count)
|
||||
continue;
|
||||
|
||||
var s = TownHouseSign.AllSigns[i];
|
||||
|
||||
s.ValidateOwnership();
|
||||
}
|
||||
}
|
||||
|
||||
private static void OnLogin(LoginEventArgs e)
|
||||
{
|
||||
var houses = BaseHouse.AllHouses.OfType<TownHouse>();
|
||||
|
||||
foreach (var house in houses.Where(h => h.IsSameAccount(h.Owner, e.Mobile)))
|
||||
{
|
||||
house.ForSaleSign.CheckDemolishTimer();
|
||||
}
|
||||
}
|
||||
|
||||
private static void HandleSpeech(SpeechEventArgs e)
|
||||
{
|
||||
try
|
||||
{
|
||||
var house = BaseHouse.FindHouseAt(e.Mobile);
|
||||
|
||||
if (house == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (house is TownHouse)
|
||||
{
|
||||
house.OnSpeech(e);
|
||||
}
|
||||
|
||||
if (Insensitive.Equals(e.Speech, "create rental contract") && CanRent(e.Mobile, house, true))
|
||||
{
|
||||
e.Mobile.AddToBackpack(new RentalContract());
|
||||
e.Mobile.SendMessage("A rental contract has been placed in your bag.");
|
||||
}
|
||||
else if (Insensitive.Equals(e.Speech, "check storage"))
|
||||
{
|
||||
int count;
|
||||
|
||||
e.Mobile.SendMessage(
|
||||
"You have {0:#,0} lockdowns and {1:#,0} secures available.",
|
||||
RemainingSecures(house),
|
||||
RemainingLocks(house));
|
||||
|
||||
if ((count = AllRentalLocks(house)) != 0)
|
||||
{
|
||||
e.Mobile.SendMessage("Current rentals are using {0:#,0} of your lockdowns.", count);
|
||||
}
|
||||
|
||||
if ((count = AllRentalSecures(house)) != 0)
|
||||
{
|
||||
e.Mobile.SendMessage("Current rentals are using {0:#,0} of your secures.", count);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch
|
||||
{ }
|
||||
}
|
||||
|
||||
private static bool CanRent(Mobile m, BaseHouse house, bool say)
|
||||
{
|
||||
if (house is TownHouse && ((TownHouse)house).ForSaleSign.PriceType != "Sale")
|
||||
{
|
||||
if (say)
|
||||
{
|
||||
m.SendMessage("You must own your property to rent it.");
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
if (RequireRenterLicense)
|
||||
{
|
||||
var lic = m.Backpack.FindItemByType<RentalLicense>();
|
||||
|
||||
if (lic != null && lic.Owner == null)
|
||||
{
|
||||
lic.Owner = m;
|
||||
}
|
||||
|
||||
if (lic == null || lic.Owner != m)
|
||||
{
|
||||
if (say)
|
||||
{
|
||||
m.SendMessage("You must have a renter's license to rent your property.");
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (EntireHouseContracted(house))
|
||||
{
|
||||
if (say)
|
||||
{
|
||||
m.SendMessage("This entire house already has a rental contract.");
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
if (RemainingSecures(house) < 0 || RemainingLocks(house) < 0)
|
||||
{
|
||||
if (say)
|
||||
{
|
||||
m.SendMessage("You don't have the storage available to rent property.");
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
#region Rental Info
|
||||
public static bool EntireHouseContracted(BaseHouse house)
|
||||
{
|
||||
return TownHouseSign.AllSigns.OfType<RentalContract>().Any(s => house == s.ParentHouse && s.EntireHouse);
|
||||
}
|
||||
|
||||
public static bool HasContract(BaseHouse house)
|
||||
{
|
||||
return TownHouseSign.AllSigns.OfType<RentalContract>().Any(s => house == s.ParentHouse);
|
||||
}
|
||||
|
||||
public static bool HasOtherContract(BaseHouse house, RentalContract c)
|
||||
{
|
||||
return TownHouseSign.AllSigns.OfType<RentalContract>().Any(s => s != c && house == s.ParentHouse && s.EntireHouse);
|
||||
}
|
||||
|
||||
public static int RemainingSecures(BaseHouse house)
|
||||
{
|
||||
if (house == null)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
int total;
|
||||
|
||||
if (Core.AOS)
|
||||
{
|
||||
int a, b, c, d;
|
||||
|
||||
total = house.GetAosMaxSecures() - house.GetAosCurSecures(out a, out b, out c, out d);
|
||||
}
|
||||
else
|
||||
{
|
||||
total = house.MaxSecures - house.SecureCount;
|
||||
}
|
||||
|
||||
return total - AllRentalSecures(house);
|
||||
}
|
||||
|
||||
public static int RemainingLocks(BaseHouse house)
|
||||
{
|
||||
if (house == null)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
int total;
|
||||
|
||||
if (Core.AOS)
|
||||
{
|
||||
total = house.GetAosMaxLockdowns() - house.GetAosCurLockdowns();
|
||||
}
|
||||
else
|
||||
{
|
||||
total = house.MaxLockDowns - house.LockDownCount;
|
||||
}
|
||||
|
||||
return total - AllRentalLocks(house);
|
||||
}
|
||||
|
||||
public static int AllRentalSecures(BaseHouse house)
|
||||
{
|
||||
return TownHouseSign.AllSigns.OfType<RentalContract>()
|
||||
.Where(s => s.ParentHouse == house)
|
||||
.Aggregate(0, (c, s) => c + s.Secures);
|
||||
}
|
||||
|
||||
public static int AllRentalLocks(BaseHouse house)
|
||||
{
|
||||
return TownHouseSign.AllSigns.OfType<RentalContract>()
|
||||
.Where(s => s.ParentHouse == house)
|
||||
.Aggregate(0, (c, s) => c + s.Locks);
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
132
Scripts/SubSystem/TownHouses/Misc/GumpResponse.cs
Normal file
132
Scripts/SubSystem/TownHouses/Misc/GumpResponse.cs
Normal file
@@ -0,0 +1,132 @@
|
||||
#if ServUO58
|
||||
#define ServUOX
|
||||
#endif
|
||||
|
||||
using System.Collections;
|
||||
using Server;
|
||||
using Server.Network;
|
||||
using Server.Gumps;
|
||||
using System.IO;
|
||||
|
||||
namespace Knives.TownHouses
|
||||
{
|
||||
public class GumpResponse
|
||||
{
|
||||
private static PacketHandler m_Successor;
|
||||
|
||||
public static void Initialize()
|
||||
{
|
||||
m_Successor = PacketHandlers.GetHandler(0xB1);
|
||||
|
||||
PacketHandlers.Register(0xB1, 0, true, DisplayGumpResponse);
|
||||
|
||||
#if !ServUOX
|
||||
PacketHandlers.Register6017(0xB1, 0, true, DisplayGumpResponse);
|
||||
#endif
|
||||
}
|
||||
|
||||
public static void DisplayGumpResponse(NetState state, PacketReader pvSrc)
|
||||
{
|
||||
int serial = pvSrc.ReadInt32();
|
||||
int typeID = pvSrc.ReadInt32();
|
||||
int button = pvSrc.ReadInt32();
|
||||
|
||||
pvSrc.Seek(-12, SeekOrigin.Current);
|
||||
|
||||
int index = state.Gumps.Count;
|
||||
|
||||
while (--index >= 0)
|
||||
{
|
||||
if (index >= state.Gumps.Count)
|
||||
continue;
|
||||
|
||||
Gump gump = state.Gumps[index];
|
||||
|
||||
if (gump == null)
|
||||
continue;
|
||||
|
||||
if (gump.Serial == serial && gump.TypeID == typeID)
|
||||
{
|
||||
state.Gumps.RemoveAt(index);
|
||||
|
||||
if (!CheckResponse(gump, state.Mobile, button))
|
||||
return;
|
||||
|
||||
if (!state.Gumps.Contains(gump))
|
||||
state.Gumps.Insert(index, gump);
|
||||
}
|
||||
}
|
||||
|
||||
if (m_Successor != null)
|
||||
m_Successor.OnReceive(state, pvSrc);
|
||||
else
|
||||
PacketHandlers.DisplayGumpResponse(state, pvSrc);
|
||||
}
|
||||
|
||||
private static bool CheckResponse(Gump gump, Mobile m, int id)
|
||||
{
|
||||
if (m == null || !m.Player)
|
||||
return true;
|
||||
|
||||
TownHouse th = null;
|
||||
|
||||
ArrayList list = new ArrayList();
|
||||
|
||||
foreach (Item item in m.GetItemsInRange(20))
|
||||
{
|
||||
if (item is TownHouse)
|
||||
list.Add(item);
|
||||
}
|
||||
|
||||
foreach (TownHouse t in list)
|
||||
{
|
||||
if (t.Owner == m)
|
||||
{
|
||||
th = t;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (th == null || th.ForSaleSign == null)
|
||||
return true;
|
||||
|
||||
#if ServUOX
|
||||
if (gump is HouseGump)
|
||||
#else
|
||||
if (gump is HouseGumpAOS)
|
||||
#endif
|
||||
{
|
||||
int val = id - 1;
|
||||
|
||||
if (val < 0)
|
||||
return true;
|
||||
|
||||
int type = val % 15;
|
||||
int index = val / 15;
|
||||
|
||||
if (th.ForSaleSign.ForcePublic && type == 3 && index == 12 && th.Public)
|
||||
{
|
||||
m.SendMessage("This house cannot be private.");
|
||||
m.SendGump(gump);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (th.ForSaleSign.ForcePrivate && type == 3 && index == 13 && !th.Public)
|
||||
{
|
||||
m.SendMessage("This house cannot be public.");
|
||||
m.SendGump(gump);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (th.ForSaleSign.NoTrade && type == 6 && index == 1)
|
||||
{
|
||||
m.SendMessage("This house cannot be traded.");
|
||||
m.SendGump(gump);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
106
Scripts/SubSystem/TownHouses/RUOVersion.cs
Normal file
106
Scripts/SubSystem/TownHouses/RUOVersion.cs
Normal file
@@ -0,0 +1,106 @@
|
||||
#if ServUO58
|
||||
#define ServUOX
|
||||
#endif
|
||||
|
||||
#region References
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
using Server;
|
||||
using Server.Commands;
|
||||
using Server.Multis;
|
||||
#endregion
|
||||
|
||||
namespace Knives.TownHouses
|
||||
{
|
||||
public class RUOVersion
|
||||
{
|
||||
private static readonly Dictionary<string, TownHouseCommandHandler> s_Commands =
|
||||
new Dictionary<string, TownHouseCommandHandler>(StringComparer.OrdinalIgnoreCase);
|
||||
|
||||
public static void AddCommand(string com, AccessLevel acc, TownHouseCommandHandler cch)
|
||||
{
|
||||
s_Commands[com.ToLower()] = cch;
|
||||
|
||||
CommandSystem.Register(com, acc, OnCommand);
|
||||
}
|
||||
|
||||
public static void OnCommand(CommandEventArgs e)
|
||||
{
|
||||
if (s_Commands[e.Command] != null)
|
||||
{
|
||||
s_Commands[e.Command](new CommandInfo(e.Mobile, e.Command, e.ArgString, e.Arguments));
|
||||
}
|
||||
}
|
||||
|
||||
public static void UpdateRegion(TownHouseSign sign)
|
||||
{
|
||||
if (sign.House == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
sign.House.UpdateRegion();
|
||||
|
||||
Rectangle3D rect;
|
||||
|
||||
for (var i = 0; i < sign.House.Region.Area.Length; ++i)
|
||||
{
|
||||
rect = sign.House.Region.Area[i];
|
||||
|
||||
sign.House.Region.Area[i] =
|
||||
new Rectangle3D(
|
||||
new Point3D(rect.Start.X - sign.House.X, rect.Start.Y - sign.House.Y, sign.MinZ),
|
||||
new Point3D(rect.End.X - sign.House.X, rect.End.Y - sign.House.Y, sign.MaxZ));
|
||||
}
|
||||
|
||||
sign.House.Region.Unregister();
|
||||
sign.House.Region.Register();
|
||||
sign.House.Region.GoLocation = sign.BanLoc;
|
||||
}
|
||||
|
||||
public static bool RegionContains(Region region, Mobile m)
|
||||
{
|
||||
return m != null && m.Region.IsPartOf(region);
|
||||
}
|
||||
|
||||
public static Rectangle3D[] RegionArea(Region region)
|
||||
{
|
||||
return region.Area;
|
||||
}
|
||||
}
|
||||
|
||||
public class VersionHouse : BaseHouse
|
||||
{
|
||||
public override Rectangle2D[] Area { get { return new Rectangle2D[5]; } }
|
||||
|
||||
public override Point3D BaseBanLocation { get { return Point3D.Zero; } }
|
||||
|
||||
public VersionHouse(int id, Mobile m, int locks, int secures)
|
||||
: base(id, m, locks, secures)
|
||||
{ }
|
||||
|
||||
public VersionHouse(Serial serial)
|
||||
: base(serial)
|
||||
{ }
|
||||
|
||||
#if !ServUOX
|
||||
public override Server.Multis.Deeds.HouseDeed GetDeed()
|
||||
{
|
||||
return null;
|
||||
}
|
||||
#endif
|
||||
|
||||
// ReSharper disable RedundantOverridenMember
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
}
|
||||
// ReSharper restore RedundantOverridenMember
|
||||
}
|
||||
}
|
||||
BIN
Scripts/SubSystem/TownHouses/Read.doc
Normal file
BIN
Scripts/SubSystem/TownHouses/Read.doc
Normal file
Binary file not shown.
Reference in New Issue
Block a user