Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

View File

@@ -0,0 +1,91 @@
//Created by Script Creator
using System;
using Server;
namespace Server.Items
{
public class ShadowCrescentBlade : CrescentBlade
{
public override int ArtifactRarity{ get{ return 75; } }
public override int AosMinDamage{ get{ return 20; } }
public override int AosMaxDamage{ get{ return 30; } }
[Constructable]
public ShadowCrescentBlade()
{
Weight = 2;
Name = "Shadow Crescent Blade";
Hue = 2565;
WeaponAttributes.DurabilityBonus = 0;
WeaponAttributes.HitColdArea = 0;
WeaponAttributes.HitDispel = 75;
WeaponAttributes.HitEnergyArea = 0;
WeaponAttributes.HitFireArea = 0;
WeaponAttributes.HitHarm = 0;
WeaponAttributes.HitLeechHits = 0;
WeaponAttributes.HitLeechMana = 25;
WeaponAttributes.HitLeechStam = 0;
WeaponAttributes.HitLightning = 0;
WeaponAttributes.HitLowerAttack = 10;
WeaponAttributes.HitMagicArrow = 0;
WeaponAttributes.HitPhysicalArea = 0;
WeaponAttributes.HitPoisonArea = 0;
WeaponAttributes.LowerStatReq = 0;
WeaponAttributes.MageWeapon = 1;
WeaponAttributes.ResistColdBonus = 0;
WeaponAttributes.ResistEnergyBonus = 0;
WeaponAttributes.ResistPhysicalBonus = 0;
WeaponAttributes.ResistPoisonBonus = 0;
WeaponAttributes.ResistFireBonus = 0;
WeaponAttributes.SelfRepair = 1;
WeaponAttributes.UseBestSkill = 1;
Attributes.AttackChance = 50;
Attributes.BonusDex = 0;
Attributes.BonusHits = 0;
Attributes.BonusInt = 0;
Attributes.BonusMana = 0 ;
Attributes.BonusStam = 0;
Attributes.CastRecovery = 0;
Attributes.CastSpeed = 0;
Attributes.DefendChance = 0;
Attributes.EnhancePotions = 0;
Attributes.LowerManaCost = 0;
Attributes.LowerRegCost = 0;
Attributes.Luck = 20;
Attributes.NightSight = 1;
Attributes.ReflectPhysical = 0;
Attributes.RegenHits = 0;
Attributes.RegenMana = 0;
Attributes.RegenStam = 0;
Attributes.SpellChanneling = 1;
Attributes.SpellDamage = 0;
Attributes.WeaponDamage = 5;
Attributes.WeaponSpeed = 5;
LootType = LootType.Blessed;
LootType = LootType.Cursed;
}
public ShadowCrescentBlade( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}