Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
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47
Scripts/SubSystem/HnT System/RunningFatigue.cs
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47
Scripts/SubSystem/HnT System/RunningFatigue.cs
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// ___|========================|___
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// \ | Written by Felladrin | / This script was released on RunUO Community under the GPL licensing terms.
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// > | August 2013 | <
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// /__|========================|__\ [Running Fatigue] - Current version: 1.0 (August 12, 2013)
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namespace Server.Mobiles
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{
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public class RunningFatigue
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{
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public static void Initialize()
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{
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EventSink.Movement += new MovementEventHandler(EventSink_Movement);
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}
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public static void EventSink_Movement(MovementEventArgs e)
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{
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if (!(e.Mobile is PlayerMobile) || e.Mobile.AccessLevel > AccessLevel.Player || e.Mobile.Mount != null || !e.Mobile.Alive)
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return;
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if ((e.Direction & Direction.Running) != 0)
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{
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PlayerMobile pm = e.Mobile as PlayerMobile;
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int steps;
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if (pm.Skills.Focus.Value < 20)
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steps = 8;
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else if (pm.Skills.Focus.Value < 40)
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steps = 7;
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else if (pm.Skills.Focus.Value < 60)
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steps = 6;
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else if (pm.Skills.Focus.Value < 80)
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steps = 4;
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else
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steps = 3;
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if ((pm.StepsTaken % steps) == 0)
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{
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--pm.Stam;
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if (pm.Stam == 1)
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pm.PlaySound(pm.Female ? 816 : 1090);
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}
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}
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}
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}
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}
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