Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

View File

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using System;
using Server.Mobiles;
namespace Server.EventSystem
{
public class MonsterTownSpawnEntry
{
#region MonsterSpawnEntries
public static MonsterTownSpawnEntry[] Undead = new MonsterTownSpawnEntry[]
{
//Monster //Amount
new MonsterTownSpawnEntry( typeof( Zombie ), 65 ),
new MonsterTownSpawnEntry( typeof( Skeleton ), 65 ),
new MonsterTownSpawnEntry( typeof( SkeletalMage ), 40 ),
new MonsterTownSpawnEntry( typeof( BoneKnight ), 45 ),
new MonsterTownSpawnEntry( typeof( SkeletalKnight ), 45 ),
new MonsterTownSpawnEntry( typeof( Lich ), 45 ),
new MonsterTownSpawnEntry( typeof( Ghoul ), 40 ),
new MonsterTownSpawnEntry( typeof( BoneMagi ), 40 ),
new MonsterTownSpawnEntry( typeof( Wraith ), 35 ),
new MonsterTownSpawnEntry( typeof( RottingCorpse ), 35 ),
new MonsterTownSpawnEntry( typeof( LichLord ), 35 ),
new MonsterTownSpawnEntry( typeof( Spectre ), 30 ),
new MonsterTownSpawnEntry( typeof( Shade ), 30 ),
new MonsterTownSpawnEntry( typeof( AncientLich ), 30 )
};
public static MonsterTownSpawnEntry[] Humanoid = new MonsterTownSpawnEntry[]
{
//Monster //Amount
new MonsterTownSpawnEntry( typeof( Brigand ), 60 ),
new MonsterTownSpawnEntry( typeof( Executioner ), 30 ),
new MonsterTownSpawnEntry( typeof( EvilMage ), 70 ),
new MonsterTownSpawnEntry( typeof( EvilMageLord ), 40 ),
new MonsterTownSpawnEntry( typeof( Ettin ), 45 ),
new MonsterTownSpawnEntry( typeof( Ogre ), 45 ),
new MonsterTownSpawnEntry( typeof( OgreLord ), 40 ),
new MonsterTownSpawnEntry( typeof( ArcticOgreLord ), 40 ),
new MonsterTownSpawnEntry( typeof( Troll ), 55 ),
new MonsterTownSpawnEntry( typeof( Cyclops ), 55 ),
new MonsterTownSpawnEntry( typeof( Titan ), 40 )
};
public static MonsterTownSpawnEntry[] OrcsandRatmen = new MonsterTownSpawnEntry[]
{
//Monster //Amount
new MonsterTownSpawnEntry( typeof( Orc ), 80 ),
new MonsterTownSpawnEntry( typeof( OrcishMage ), 45 ),
new MonsterTownSpawnEntry( typeof( OrcishLord ), 55 ),
new MonsterTownSpawnEntry( typeof( OrcCaptain ), 50 ),
new MonsterTownSpawnEntry( typeof( OrcBomber ), 55 ),
new MonsterTownSpawnEntry( typeof( OrcBrute ), 40 ),
new MonsterTownSpawnEntry( typeof( Ratman ), 80 ),
new MonsterTownSpawnEntry( typeof( RatmanArcher ), 50 ),
new MonsterTownSpawnEntry( typeof( RatmanMage ), 45 )
};
public static MonsterTownSpawnEntry[] Elementals = new MonsterTownSpawnEntry[]
{
//Monster //Amount
new MonsterTownSpawnEntry( typeof( EarthElemental ), 95 ),
new MonsterTownSpawnEntry( typeof( AirElemental ), 70 ),
new MonsterTownSpawnEntry( typeof( FireElemental ), 60 ),
new MonsterTownSpawnEntry( typeof( WaterElemental ), 60 ),
new MonsterTownSpawnEntry( typeof( SnowElemental ), 40 ),
new MonsterTownSpawnEntry( typeof( IceElemental ), 40 ),
new MonsterTownSpawnEntry( typeof( Efreet ), 45 ),
new MonsterTownSpawnEntry( typeof( PoisonElemental ), 35 ),
new MonsterTownSpawnEntry( typeof( BloodElemental ), 35 )
};
public static MonsterTownSpawnEntry[] OreElementals = new MonsterTownSpawnEntry[]
{
//Monster //Amount
new MonsterTownSpawnEntry( typeof( DullCopperElemental ), 90 ),
new MonsterTownSpawnEntry( typeof( CopperElemental ), 80 ),
new MonsterTownSpawnEntry( typeof( BronzeElemental ), 50 ),
new MonsterTownSpawnEntry( typeof( ShadowIronElemental ), 60 ),
new MonsterTownSpawnEntry( typeof( GoldenElemental ), 55 ),
new MonsterTownSpawnEntry( typeof( AgapiteElemental ), 45 ),
new MonsterTownSpawnEntry( typeof( VeriteElemental ), 40 ),
new MonsterTownSpawnEntry( typeof( ValoriteElemental ), 40 )
};
public static MonsterTownSpawnEntry[] Ophidian = new MonsterTownSpawnEntry[]
{
//Monster //Amount
new MonsterTownSpawnEntry( typeof( OphidianWarrior ), 170 ),
new MonsterTownSpawnEntry( typeof( OphidianMage ), 70 ),
new MonsterTownSpawnEntry( typeof( OphidianArchmage ), 60 ),
new MonsterTownSpawnEntry( typeof( OphidianKnight ), 55 ),
new MonsterTownSpawnEntry( typeof( OphidianMatriarch ), 45 )
};
public static MonsterTownSpawnEntry[] Arachnid = new MonsterTownSpawnEntry[]
{
//Monster //Amount
new MonsterTownSpawnEntry( typeof( Scorpion ), 75 ),
new MonsterTownSpawnEntry( typeof( GiantSpider ), 75 ),
new MonsterTownSpawnEntry( typeof( TerathanDrone ), 75 ),
new MonsterTownSpawnEntry( typeof( TerathanWarrior ), 70 ),
new MonsterTownSpawnEntry( typeof( TerathanMatriarch ), 45 ),
new MonsterTownSpawnEntry( typeof( TerathanAvenger ), 45 ),
new MonsterTownSpawnEntry( typeof( DreadSpider ), 40 ),
new MonsterTownSpawnEntry( typeof( FrostSpider ), 35 )
};
public static MonsterTownSpawnEntry[] Snakes = new MonsterTownSpawnEntry[]
{
//Monster //Amount
new MonsterTownSpawnEntry( typeof( Snake ), 95 ),
new MonsterTownSpawnEntry( typeof( GiantSerpent ), 95 ),
new MonsterTownSpawnEntry( typeof( LavaSnake ), 50 ),
new MonsterTownSpawnEntry( typeof( LavaSerpent ), 55 ),
new MonsterTownSpawnEntry( typeof( IceSnake ), 50 ),
new MonsterTownSpawnEntry( typeof( IceSerpent ), 55 ),
new MonsterTownSpawnEntry( typeof( SilverSerpent ), 40 )
};
public static MonsterTownSpawnEntry[] Abyss = new MonsterTownSpawnEntry[]
{
//Monster //Amount
new MonsterTownSpawnEntry( typeof( Gargoyle ), 160 ),
new MonsterTownSpawnEntry( typeof( StoneGargoyle ), 60 ),
new MonsterTownSpawnEntry( typeof( FireGargoyle ), 60 ),
new MonsterTownSpawnEntry( typeof( Daemon ), 60 ),
new MonsterTownSpawnEntry( typeof( IceFiend ), 50 ),
new MonsterTownSpawnEntry( typeof( Balron ), 30 )
};
public static MonsterTownSpawnEntry[] DragonKind = new MonsterTownSpawnEntry[]
{
//Monster //Amount
new MonsterTownSpawnEntry( typeof( Wyvern ), 160 ),
new MonsterTownSpawnEntry( typeof( Drake ), 60 ),
new MonsterTownSpawnEntry( typeof( Dragon ), 60 ),
new MonsterTownSpawnEntry( typeof( WhiteWyrm ), 60 ),
new MonsterTownSpawnEntry( typeof( ShadowWyrm ), 50 ),
new MonsterTownSpawnEntry( typeof( AncientWyrm ), 30 )
};
#endregion
private Type m_Monster;
private int m_Amount;
public Type Monster { get { return m_Monster; } set { m_Monster = value; } }
public int Amount { get { return m_Amount; } set { m_Amount = value; } }
public MonsterTownSpawnEntry( Type monster, int amount )
{
m_Monster = monster;
m_Amount = amount;
}
}
}