Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
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74
Scripts/SubSystem/CustomMonsters/Undead/Fleshy/Atropal.cs
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74
Scripts/SubSystem/CustomMonsters/Undead/Fleshy/Atropal.cs
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using System;
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using Server;
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using Server.Items;
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namespace Server.Mobiles
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{
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[CorpseName( "an atropal corpse" )]
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public class Atropal : BaseCreature
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{
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public override WeaponAbility GetWeaponAbility()
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{
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return WeaponAbility.MortalStrike;
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}
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[Constructable]
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public Atropal() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
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{
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Name = "an atropal";
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Body = 3;
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Hue = 35;
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BaseSoundID = 461;
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SetStr( 126, 150 );
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SetDex( 86, 120 );
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SetInt( 106, 120 );
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SetHits( 176, 180 );
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SetDamage( 14, 16 );
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SetDamageType( ResistanceType.Physical, 20 );
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SetDamageType( ResistanceType.Cold, 60 );
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SetDamageType( ResistanceType.Poison, 20 );
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SetResistance( ResistanceType.Physical, 70, 80 );
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SetResistance( ResistanceType.Fire, 25, 30 );
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SetResistance( ResistanceType.Cold, 70, 80 );
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SetResistance( ResistanceType.Poison, 30, 40 );
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SetResistance( ResistanceType.Energy, 70, 80 );
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SetSkill( SkillName.MagicResist, 80.1, 98.0 );
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SetSkill( SkillName.Tactics, 85.1, 90.0 );
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SetSkill( SkillName.Wrestling, 80.1, 90.0 );
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Fame = 10500;
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Karma = -10500;
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VirtualArmor = 80;
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}
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public override void GenerateLoot()
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{
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AddLoot( LootPack.Rich );
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}
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public override bool BleedImmune{ get{ return true; } }
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public Atropal( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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