Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

View File

@@ -0,0 +1,119 @@
using System;
using System.Collections;
using Server;
using Server.Items;
using Server.Mobiles;
namespace Server.ACC.CSS.Systems.Ranger
{
[CorpseName( "a hell hound corpse" )]
public class HellHoundFamiliar : BaseFamiliar
{
public HellHoundFamiliar()
{
Name = "a hell hound";
Body = 98;
Hue = 1161;
BaseSoundID = 229;
SetStr( 100 );
SetDex( 90 );
SetInt( 50 );
SetHits( 80 );
SetStam( 70 );
SetMana( 0 );
SetDamage( 15, 30 );
SetDamageType( ResistanceType.Fire, 100 );
SetResistance( ResistanceType.Physical, 10, 15 );
SetResistance( ResistanceType.Fire, 99 );
SetResistance( ResistanceType.Cold, 10, 15 );
SetResistance( ResistanceType.Poison, 10, 15 );
SetResistance( ResistanceType.Energy, 10, 15 );
SetSkill( SkillName.Wrestling, 60.0 );
SetSkill( SkillName.Tactics, 60.0 );
ControlSlots = 1;
AddItem( new LightSource() );
SetSpecialAbility(SpecialAbility.DragonBreath);
}
private DateTime m_NextFlare;
public override void OnThink()
{
base.OnThink();
if ( DateTime.Now < m_NextFlare )
return;
m_NextFlare = DateTime.Now + TimeSpan.FromSeconds( 5.0 + (25.0 * Utility.RandomDouble()) );
this.FixedEffect( 0x37C4, 1, 12, 1109, 6 );
this.PlaySound( 230 );
Timer.DelayCall( TimeSpan.FromSeconds( 0.5 ), new TimerCallback( Flare ) );
}
private void Flare()
{
Mobile caster = this.ControlMaster;
if ( caster == null )
caster = this.SummonMaster;
if ( caster == null )
return;
ArrayList list = new ArrayList();
foreach ( Mobile m in this.GetMobilesInRange( 5 ) )
{
if ( m.Player && m.Alive && !m.IsDeadBondedPet && m.Karma <= 0 )
list.Add( m );
}
for ( int i = 0; i < list.Count; ++i )
{
Mobile m = (Mobile)list[i];
bool friendly = true;
for ( int j = 0; friendly && j < caster.Aggressors.Count; ++j )
friendly = ( ((AggressorInfo)caster.Aggressors[j]).Attacker != m );
for ( int j = 0; friendly && j < caster.Aggressed.Count; ++j )
friendly = ( ((AggressorInfo)caster.Aggressed[j]).Defender != m );
if ( friendly )
{
m.FixedEffect( 0x37C4, 1, 12, 1109, 3 ); // At player
m.Mana += 1 - (m.Karma / 1000);
}
}
}
public HellHoundFamiliar( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}