Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
@@ -0,0 +1,38 @@
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using System;
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using Server;
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using Server.Items;
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namespace Server.ACC.CSS.Systems.Bard
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{
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public class BardArmysPaeonScroll : CSpellScroll
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{
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[Constructable]
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public BardArmysPaeonScroll() : this( 1 )
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{
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}
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[Constructable]
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public BardArmysPaeonScroll( int amount ) : base( typeof( BardArmysPaeonSpell ), 0x14ED, amount )
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{
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Name = "Armys Paeon Sheet Music";
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Hue = 0x96;
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}
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public BardArmysPaeonScroll( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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@@ -0,0 +1,38 @@
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using System;
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using Server;
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using Server.Items;
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namespace Server.ACC.CSS.Systems.Bard
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{
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public class BardEnchantingEtudeScroll : CSpellScroll
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{
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[Constructable]
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public BardEnchantingEtudeScroll() : this( 1 )
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{
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}
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[Constructable]
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public BardEnchantingEtudeScroll( int amount ) : base( typeof( BardEnchantingEtudeSpell ), 0x14ED, amount )
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{
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Name = "Enchanting Etude Sheet Music";
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Hue = 0x96;
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}
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public BardEnchantingEtudeScroll( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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@@ -0,0 +1,37 @@
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using System;
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using Server;
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using Server.Items;
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namespace Server.ACC.CSS.Systems.Bard
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{
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public class BardEnergyCarolScroll : CSpellScroll
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{
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[Constructable]
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public BardEnergyCarolScroll() : this( 1 )
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{
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}
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[Constructable]
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public BardEnergyCarolScroll( int amount ) : base( typeof( BardEnergyCarolSpell ), 0x14ED, amount )
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{
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Name = "Energy Carol Sheet Music";
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Hue = 0x96;
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}
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public BardEnergyCarolScroll( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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@@ -0,0 +1,37 @@
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using System;
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using Server;
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using Server.Items;
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namespace Server.ACC.CSS.Systems.Bard
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{
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public class BardEnergyThrenodyScroll : CSpellScroll
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{
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[Constructable]
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public BardEnergyThrenodyScroll() : this( 1 )
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{
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}
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[Constructable]
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public BardEnergyThrenodyScroll( int amount ) : base( typeof( BardEnergyThrenodySpell ), 0x14ED, amount )
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{
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Name = "Energy Threnody Sheet Music";
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Hue = 0x96;
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}
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public BardEnergyThrenodyScroll( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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@@ -0,0 +1,37 @@
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using System;
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using Server;
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using Server.Items;
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namespace Server.ACC.CSS.Systems.Bard
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{
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public class BardFireCarolScroll : CSpellScroll
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{
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[Constructable]
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public BardFireCarolScroll() : this( 1 )
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{
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}
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[Constructable]
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public BardFireCarolScroll( int amount ) : base( typeof( BardFireCarolSpell ), 0x14ED, amount )
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{
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Name = "Fire Carol Sheet Music";
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Hue = 0x96;
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}
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public BardFireCarolScroll( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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@@ -0,0 +1,37 @@
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using System;
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using Server;
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using Server.Items;
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namespace Server.ACC.CSS.Systems.Bard
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{
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public class BardFireThrenodyScroll : CSpellScroll
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{
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[Constructable]
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public BardFireThrenodyScroll() : this( 1 )
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{
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}
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[Constructable]
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public BardFireThrenodyScroll( int amount ) : base( typeof( BardFireThrenodySpell ), 0x14ED, amount )
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{
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Name = "Fire Threnody Sheet Music";
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Hue = 0x96;
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}
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public BardFireThrenodyScroll( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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@@ -0,0 +1,37 @@
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using System;
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using Server;
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using Server.Items;
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namespace Server.ACC.CSS.Systems.Bard
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{
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public class BardFoeRequiemScroll : CSpellScroll
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{
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[Constructable]
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public BardFoeRequiemScroll() : this( 1 )
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{
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}
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[Constructable]
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public BardFoeRequiemScroll( int amount ) : base( typeof( BardFoeRequiemSpell ), 0x14ED, amount )
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{
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Name = "Foe Requiem Sheet Music";
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Hue = 0x96;
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}
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public BardFoeRequiemScroll( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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@@ -0,0 +1,37 @@
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using System;
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using Server;
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using Server.Items;
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namespace Server.ACC.CSS.Systems.Bard
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{
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public class BardIceCarolScroll : CSpellScroll
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{
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[Constructable]
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public BardIceCarolScroll() : this( 1 )
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{
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}
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[Constructable]
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public BardIceCarolScroll( int amount ) : base( typeof( BardIceCarolSpell ), 0x14ED, amount )
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{
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Name = "Ice Carol Sheet Music";
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Hue = 0x96;
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}
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public BardIceCarolScroll( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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@@ -0,0 +1,37 @@
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using System;
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using Server;
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using Server.Items;
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namespace Server.ACC.CSS.Systems.Bard
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{
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public class BardIceThrenodyScroll : CSpellScroll
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{
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[Constructable]
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public BardIceThrenodyScroll() : this( 1 )
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{
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}
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[Constructable]
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public BardIceThrenodyScroll( int amount ) : base( typeof( BardIceThrenodySpell ), 0x14ED, amount )
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{
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Name = "Ice Threnody Sheet Music";
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Hue = 0x96;
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}
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public BardIceThrenodyScroll( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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@@ -0,0 +1,37 @@
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using System;
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using Server;
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using Server.Items;
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namespace Server.ACC.CSS.Systems.Bard
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{
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public class BardKnightsMinneScroll : CSpellScroll
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{
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[Constructable]
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public BardKnightsMinneScroll() : this( 1 )
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{
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}
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[Constructable]
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public BardKnightsMinneScroll( int amount ) : base( typeof( BardKnightsMinneSpell ), 0x14ED, amount )
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{
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Name = "Knights Minne Sheet Music";
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Hue = 0x96;
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}
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public BardKnightsMinneScroll( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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@@ -0,0 +1,37 @@
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using System;
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using Server;
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using Server.Items;
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namespace Server.ACC.CSS.Systems.Bard
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{
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public class BardMagesBalladScroll : CSpellScroll
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{
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[Constructable]
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public BardMagesBalladScroll() : this( 1 )
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{
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}
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[Constructable]
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public BardMagesBalladScroll( int amount ) : base( typeof( BardMagesBalladSpell ), 0x14ED, amount )
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{
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Name = "Mages Ballad Sheet Music";
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Hue = 0x96;
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}
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public BardMagesBalladScroll( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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@@ -0,0 +1,37 @@
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using System;
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using Server;
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using Server.Items;
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namespace Server.ACC.CSS.Systems.Bard
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{
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public class BardMagicFinaleScroll : CSpellScroll
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{
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[Constructable]
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public BardMagicFinaleScroll() : this( 1 )
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{
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}
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[Constructable]
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public BardMagicFinaleScroll( int amount ) : base( typeof( BardMagicFinaleSpell ), 0x14ED, amount )
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{
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Name = "Magic Finale Sheet Music";
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Hue = 0x96;
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}
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public BardMagicFinaleScroll( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
|
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writer.Write( (int) 0 ); // version
|
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}
|
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|
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public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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@@ -0,0 +1,37 @@
|
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using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
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namespace Server.ACC.CSS.Systems.Bard
|
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{
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public class BardPoisonCarolScroll : CSpellScroll
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{
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[Constructable]
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public BardPoisonCarolScroll() : this( 1 )
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{
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}
|
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[Constructable]
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public BardPoisonCarolScroll( int amount ) : base( typeof( BardPoisonCarolSpell ), 0x14ED, amount )
|
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{
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Name = "Poison Carol Sheet Music";
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Hue = 0x96;
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}
|
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public BardPoisonCarolScroll( Serial serial ) : base( serial )
|
||||
{
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}
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|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
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@@ -0,0 +1,37 @@
|
||||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.ACC.CSS.Systems.Bard
|
||||
{
|
||||
public class BardPoisonThrenodyScroll : CSpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public BardPoisonThrenodyScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public BardPoisonThrenodyScroll( int amount ) : base( typeof( BardPoisonThrenodySpell ), 0x14ED, amount )
|
||||
{
|
||||
Name = "Poison Threnody Sheet Music";
|
||||
Hue = 0x96;
|
||||
}
|
||||
|
||||
public BardPoisonThrenodyScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,37 @@
|
||||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.ACC.CSS.Systems.Bard
|
||||
{
|
||||
public class BardSheepfoeMamboScroll : CSpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public BardSheepfoeMamboScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public BardSheepfoeMamboScroll( int amount ) : base( typeof( BardSheepfoeMamboSpell ), 0x14ED, amount )
|
||||
{
|
||||
Name = "Sheep foe Mambo sheet music";
|
||||
Hue = 0x96;
|
||||
}
|
||||
|
||||
public BardSheepfoeMamboScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,37 @@
|
||||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.ACC.CSS.Systems.Bard
|
||||
{
|
||||
public class BardSinewyEtudeScroll : CSpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public BardSinewyEtudeScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public BardSinewyEtudeScroll( int amount ) : base( typeof( BardSinewyEtudeSpell ), 0x14ED, amount )
|
||||
{
|
||||
Name = "Sinewy Etude Sheet Music";
|
||||
Hue = 0x96;
|
||||
}
|
||||
|
||||
public BardSinewyEtudeScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user