Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
@@ -0,0 +1,293 @@
|
||||
using System;
|
||||
using Server.Network;
|
||||
using Server.Multis;
|
||||
using Server.Items;
|
||||
using Server.Targeting;
|
||||
using Server.Misc;
|
||||
using Server.Regions;
|
||||
using Server.Spells;
|
||||
|
||||
namespace Server.ACC.CSS.Systems.Avatar
|
||||
{
|
||||
public class AvatarHeavensGateSpell : AvatarSpell
|
||||
{
|
||||
private static SpellInfo m_Info = new SpellInfo(
|
||||
"Heaven's Gate", "Hevs Grav Ohm Sepa",
|
||||
//SpellCircle.Fifth,
|
||||
-1,
|
||||
9002
|
||||
);
|
||||
|
||||
public override SpellCircle Circle
|
||||
{
|
||||
get { return SpellCircle.Fifth; }
|
||||
}
|
||||
|
||||
|
||||
public override double RequiredSkill{ get{ return 80.0; } }
|
||||
public override int RequiredMana{ get{ return 40; } }
|
||||
public override int RequiredTithing{ get{ return 30; } }
|
||||
|
||||
private RunebookEntry m_Entry;
|
||||
|
||||
public AvatarHeavensGateSpell( Mobile caster, Item scroll ) : this( caster, scroll, null )
|
||||
{
|
||||
}
|
||||
|
||||
public AvatarHeavensGateSpell( Mobile caster, Item scroll, RunebookEntry entry ) : base( caster, scroll, m_Info )
|
||||
{
|
||||
m_Entry = entry;
|
||||
}
|
||||
|
||||
public override void OnCast()
|
||||
{
|
||||
if ( m_Entry == null )
|
||||
Caster.Target = new InternalTarget( this );
|
||||
else
|
||||
Effect( m_Entry.Location, m_Entry.Map, true );
|
||||
}
|
||||
|
||||
public override bool CheckCast()
|
||||
{
|
||||
if ( Caster.Criminal )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 1005561, "", 0x22 ); // Thou'rt a criminal and cannot escape so easily.
|
||||
return false;
|
||||
}
|
||||
else if ( SpellHelper.CheckCombat( Caster ) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 1005564, "", 0x22 ); // Wouldst thou flee during the heat of battle??
|
||||
return false;
|
||||
}
|
||||
|
||||
return SpellHelper.CheckTravel( Caster, TravelCheckType.GateFrom );
|
||||
}
|
||||
|
||||
public void Effect( Point3D loc, Map map, bool checkMulti )
|
||||
{
|
||||
if ( map == null || (!Core.AOS && Caster.Map != map) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 1005570 ); // You can not gate to another facet.
|
||||
}
|
||||
else if ( !SpellHelper.CheckTravel( Caster, TravelCheckType.GateFrom ) )
|
||||
{
|
||||
}
|
||||
else if ( !SpellHelper.CheckTravel( Caster, map, loc, TravelCheckType.GateTo ) )
|
||||
{
|
||||
}
|
||||
else if ( Caster.Kills >= 5 && map != Map.Felucca )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 1019004 ); // You are not allowed to travel there.
|
||||
}
|
||||
else if ( Caster.Criminal )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 1005561, "", 0x22 ); // Thou'rt a criminal and cannot escape so easily.
|
||||
}
|
||||
else if ( SpellHelper.CheckCombat( Caster ) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 1005564, "", 0x22 ); // Wouldst thou flee during the heat of battle??
|
||||
}
|
||||
else if ( !map.CanSpawnMobile( loc.X, loc.Y, loc.Z ) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 501942 ); // That location is blocked.
|
||||
}
|
||||
else if ( (checkMulti && SpellHelper.CheckMulti( loc, map )) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 501942 ); // That location is blocked.
|
||||
}
|
||||
else if ( CheckSequence() )
|
||||
{
|
||||
Caster.SendMessage( "The clouds open a magical gate to another place" ); // You open a magical gate to another location
|
||||
|
||||
Effects.PlaySound( Caster.Location, Caster.Map, 0x482 );
|
||||
int gravx;
|
||||
int gravy;
|
||||
int gravz;
|
||||
|
||||
|
||||
InternalItem firstGatea = new InternalItem( loc, map ); //Top Middle item
|
||||
gravx=Caster.X-1;
|
||||
gravy=Caster.Y-1;
|
||||
gravz=Caster.Z;
|
||||
firstGatea.ItemID=14138;
|
||||
firstGatea.Hue = 1174;
|
||||
Point3D gravxyz = new Point3D(gravx,gravy,gravz);
|
||||
firstGatea.MoveToWorld( gravxyz, Caster.Map );
|
||||
InternalItem firstGateb = new InternalItem( loc, map );
|
||||
gravx=Caster.X;
|
||||
gravy=Caster.Y;
|
||||
firstGateb.ItemID=6899; //Moongate
|
||||
firstGateb.Hue=1153;
|
||||
gravz=Caster.Z;
|
||||
Point3D gravxyza = new Point3D(gravx,gravy,gravz);
|
||||
firstGateb.MoveToWorld( gravxyza, Caster.Map );
|
||||
InternalItem firstGatec = new InternalItem( loc, map );
|
||||
gravx=Caster.X-1;
|
||||
firstGatec.ItemID=14138;
|
||||
firstGatec.Hue = 1174;
|
||||
gravy=Caster.Y+1;
|
||||
gravz=Caster.Z;
|
||||
Point3D gravxyzb = new Point3D(gravx,gravy,gravz);
|
||||
firstGatec.MoveToWorld( gravxyzb, Caster.Map );
|
||||
InternalItem firstGateg = new InternalItem( loc, map );
|
||||
gravx=Caster.X+1;
|
||||
firstGateg.ItemID=14138;
|
||||
firstGateg.Hue = 1174;
|
||||
gravy=Caster.Y-1;
|
||||
gravz=Caster.Z;
|
||||
Point3D gravxyzf = new Point3D(gravx,gravy,gravz);
|
||||
firstGateg.MoveToWorld( gravxyzf, Caster.Map );
|
||||
InternalItem firstGatee = new InternalItem( loc, map );
|
||||
gravx=Caster.X+1;
|
||||
firstGatee.ItemID=14170;
|
||||
firstGatee.Hue = 1174;
|
||||
gravy=Caster.Y+1;
|
||||
gravz=Caster.Z;
|
||||
Point3D gravxyzd = new Point3D(gravx,gravy,gravz);
|
||||
firstGatee.MoveToWorld( gravxyzd, Caster.Map );
|
||||
|
||||
//Effects.PlaySound( loc, map, 0x482 );
|
||||
Caster.PlaySound( 0x212 );
|
||||
Caster.PlaySound( 0x206 );
|
||||
|
||||
InternalItem secondGatea = new InternalItem( Caster.Location, Caster.Map );
|
||||
gravx=loc.X-1;
|
||||
gravy=loc.Y-1;
|
||||
gravz=loc.Z;
|
||||
secondGatea.ItemID=14138;
|
||||
secondGatea.Hue = 1151;
|
||||
Point3D gravaxyz = new Point3D(gravx,gravy,gravz);
|
||||
secondGatea.MoveToWorld( gravaxyz, map);
|
||||
InternalItem secondGateb = new InternalItem( Caster.Location, Caster.Map );
|
||||
gravx=loc.X;
|
||||
gravy=loc.Y;
|
||||
secondGateb.ItemID=6899; //Moongate
|
||||
secondGateb.Hue = 1153;
|
||||
gravz=loc.Z;
|
||||
Point3D gravaxyza = new Point3D(gravx,gravy,gravz);
|
||||
secondGateb.MoveToWorld( gravaxyza, map);
|
||||
InternalItem secondGatec = new InternalItem( Caster.Location, Caster.Map );
|
||||
gravx=loc.X-1;
|
||||
secondGatec.ItemID=14138;
|
||||
secondGatec.Hue = 1151;
|
||||
gravy=loc.Y+1;
|
||||
gravz=loc.Z;
|
||||
Point3D gravaxyzb = new Point3D(gravx,gravy,gravz);
|
||||
secondGatec.MoveToWorld( gravaxyzb, map);
|
||||
InternalItem secondGatee = new InternalItem( Caster.Location, Caster.Map );
|
||||
gravx=loc.X+1;
|
||||
gravy=loc.Y+1;
|
||||
gravz=loc.Z;
|
||||
secondGatee.ItemID=14138;
|
||||
secondGatee.Hue = 1151;
|
||||
Point3D gravaxyzd = new Point3D(gravx,gravy,gravz);
|
||||
secondGatee.MoveToWorld( gravaxyzd, map);
|
||||
InternalItem secondGateg = new InternalItem( Caster.Location, Caster.Map );
|
||||
gravx=loc.X+1;
|
||||
secondGateg.ItemID=14138;
|
||||
secondGateg.Hue = 1151;
|
||||
gravy=loc.Y-1;
|
||||
gravz=loc.Z;
|
||||
Point3D gravaxyzf = new Point3D(gravx,gravy,gravz);
|
||||
secondGateg.MoveToWorld( gravaxyzf, map);
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
|
||||
[DispellableField]
|
||||
private class InternalItem : Moongate
|
||||
{
|
||||
public override bool ShowFeluccaWarning{ get{ return Core.AOS; } }
|
||||
|
||||
public InternalItem( Point3D target, Map map ) : base( target, map )
|
||||
{
|
||||
Map = map;
|
||||
|
||||
if ( ShowFeluccaWarning && map == Map.Felucca )
|
||||
ItemID = 0xDDA;
|
||||
|
||||
Dispellable = true;
|
||||
|
||||
InternalTimer t = new InternalTimer( this );
|
||||
t.Start();
|
||||
}
|
||||
|
||||
public InternalItem( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
Delete();
|
||||
}
|
||||
|
||||
private class InternalTimer : Timer
|
||||
{
|
||||
private Item m_Item;
|
||||
|
||||
public InternalTimer( Item item ) : base( TimeSpan.FromSeconds( 30.0 ) )
|
||||
{
|
||||
m_Item = item;
|
||||
}
|
||||
|
||||
protected override void OnTick()
|
||||
{
|
||||
m_Item.Delete();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private class InternalTarget : Target
|
||||
{
|
||||
private AvatarHeavensGateSpell m_Owner;
|
||||
|
||||
public InternalTarget( AvatarHeavensGateSpell owner ) : base( 12, false, TargetFlags.None )
|
||||
{
|
||||
m_Owner = owner;
|
||||
|
||||
owner.Caster.LocalOverheadMessage( MessageType.Regular, 0x3B2, 501029 ); // Select Marked item.
|
||||
}
|
||||
|
||||
protected override void OnTarget( Mobile from, object o )
|
||||
{
|
||||
if ( o is RecallRune )
|
||||
{
|
||||
RecallRune rune = (RecallRune)o;
|
||||
|
||||
if ( rune.Marked )
|
||||
m_Owner.Effect( rune.Target, rune.TargetMap, true );
|
||||
else
|
||||
from.SendLocalizedMessage( 501803 ); // That rune is not yet marked.
|
||||
}
|
||||
else if ( o is Runebook )
|
||||
{
|
||||
RunebookEntry e = ((Runebook)o).Default;
|
||||
|
||||
if ( e != null )
|
||||
m_Owner.Effect( e.Location, e.Map, true );
|
||||
else
|
||||
from.SendLocalizedMessage( 502354 ); // Target is not marked.
|
||||
}
|
||||
else
|
||||
{
|
||||
from.Send( new MessageLocalized( from.Serial, from.Body, MessageType.Regular, 0x3B2, 3, 501030, from.Name, "" ) ); // I can not gate travel from that object.
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnTargetFinish( Mobile from )
|
||||
{
|
||||
m_Owner.FinishSequence();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user