Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
@@ -0,0 +1,34 @@
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using System;
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using Server;
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using Server.Items;
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namespace Server.ACC.CSS.Systems.Avatar
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{
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public class AvatarBag : ScrollBag
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{
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[Constructable]
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public AvatarBag()
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{
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Hue = 1174;
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PlaceItemIn( 30, 35, new AvatarHeavenlyLightScroll() );
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PlaceItemIn( 50, 35, new AvatarHeavensGateScroll() );
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PlaceItemIn( 70, 35, new AvatarMarkOfGodsScroll() );
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}
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public AvatarBag( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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@@ -0,0 +1,15 @@
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using System;
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using Server;
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namespace Server.ACC.CSS.Systems.Avatar
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{
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public class AvatarInitializer : BaseInitializer
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{
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public static void Configure()
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{
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Register( typeof( AvatarHeavensGateSpell ), "Heaven's Gate", "Allows the Paladin to open a heavenly portal to another location.", null, "Tithe: 30; Skill: 80; Mana: 40", 2258, 9300, School.Avatar );
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Register( typeof( AvatarMarkOfGodsSpell ), "Mark Of Gods", "Casts down a powerful bolt of lightning to mark a rune for the Palaidn", null, "Tithe: 10; Skill: 20; Mana: 10", 2269, 9300, School.Avatar );
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Register( typeof( AvatarHeavenlyLightSpell ), "Heavenly Light", "Heaven lights the Paladin's way.", null, "Tithe: 10; Skill: 20; Mana: 10", 2245, 9300, School.Avatar );
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}
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}
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}
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@@ -0,0 +1,146 @@
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using System;
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using Server;
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using Server.Spells;
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using Server.Network;
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using Server.Mobiles;
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namespace Server.ACC.CSS.Systems.Avatar
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{
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public abstract class AvatarSpell : CSpell
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{
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public override SkillName CastSkill { get { return SkillName.Chivalry; } }
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public override SkillName DamageSkill { get { return SkillName.Focus; } }
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public abstract SpellCircle Circle { get; }
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public override bool ClearHandsOnCast { get { return false; } }
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public override TimeSpan CastDelayBase { get { return TimeSpan.FromSeconds(3 * CastDelaySecondsPerTick); } }
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public override int CastRecoveryBase { get { return 7; } }
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public override int CastRecoveryFastScalar { get { return 1; } }
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public override int CastRecoveryPerSecond { get { return 4; } }
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public override int CastRecoveryMinimum { get { return 0; } }
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public AvatarSpell(Mobile caster, Item scroll, SpellInfo info)
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: base(caster, scroll, info)
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{
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}
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public override bool CheckCast()
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{
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if (!base.CheckCast())
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return false;
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if (Caster.Skills[SkillName.Chivalry].Value < RequiredSkill)
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{
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Caster.SendLocalizedMessage(1060172, RequiredSkill.ToString("F1")); // You must have at least ~1_SKILL_REQUIREMENT~ Chivalry to use this ability,
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return false;
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}
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else if (Caster.TithingPoints < RequiredTithing)
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{
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Caster.SendLocalizedMessage(1060173, RequiredTithing.ToString()); // You must have at least ~1_TITHE_REQUIREMENT~ Tithing Points to use this ability,
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return false;
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}
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else if (Caster.Mana < ScaleMana(RequiredMana))
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{
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Caster.SendLocalizedMessage(1060174, RequiredMana.ToString()); // You must have at least ~1_MANA_REQUIREMENT~ Mana to use this ability.
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return false;
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}
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return true;
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}
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public override bool CheckFizzle()
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{
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int requiredTithing = this.RequiredTithing;
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if (AosAttributes.GetValue(Caster, AosAttribute.LowerRegCost) > Utility.Random(100))
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requiredTithing = 0;
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int mana = ScaleMana(RequiredMana);
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if (Caster.Skills[SkillName.Chivalry].Value < RequiredSkill)
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{
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Caster.SendLocalizedMessage(1060172, RequiredSkill.ToString("F1")); // You must have at least ~1_SKILL_REQUIREMENT~ Chivalry to use this ability,
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return false;
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}
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else if (Caster.TithingPoints < requiredTithing)
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{
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Caster.SendLocalizedMessage(1060173, RequiredTithing.ToString()); // You must have at least ~1_TITHE_REQUIREMENT~ Tithing Points to use this ability,
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return false;
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}
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else if (Caster.Mana < mana)
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{
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Caster.SendLocalizedMessage(1060174, RequiredMana.ToString()); // You must have at least ~1_MANA_REQUIREMENT~ Mana to use this ability.
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return false;
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}
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Caster.TithingPoints -= requiredTithing;
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if (!base.CheckFizzle())
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return false;
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Caster.Mana -= mana;
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return true;
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}
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public override void DoFizzle()
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{
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Caster.PlaySound(0x1D6);
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Caster.NextSpellTime = Core.TickCount;
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}
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public override void DoHurtFizzle()
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{
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Caster.PlaySound(0x1D6);
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}
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public override void OnDisturb(DisturbType type, bool message)
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{
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base.OnDisturb(type, message);
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if (message)
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Caster.PlaySound(0x1D6);
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}
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public override void OnBeginCast()
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{
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base.OnBeginCast();
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SendCastEffect();
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}
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public virtual void SendCastEffect()
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{
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Caster.FixedEffect(0x37C4, 10, 42, 4, 3);
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}
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public override void GetCastSkills(out double min, out double max)
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{
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min = RequiredSkill;
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max = RequiredSkill + 50.0;
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}
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public override int GetMana()
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{
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return 0;
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}
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public int ComputePowerValue(int div)
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{
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return ComputePowerValue(Caster, div);
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}
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public static int ComputePowerValue(Mobile from, int div)
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{
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if (from == null)
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return 0;
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int v = (int)Math.Sqrt(from.Karma + 20000 + (from.Skills.Chivalry.Fixed * 10));
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return v / div;
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}
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}
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}
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@@ -0,0 +1,64 @@
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using System;
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using Server.Items;
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using Server.Spells;
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namespace Server.ACC.CSS.Systems.Avatar
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{
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public class AvatarSpellbook : CSpellbook
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{
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public override School School{ get{ return School.Avatar; } }
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[Constructable]
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public AvatarSpellbook() : this( (ulong)0, CSSettings.FullSpellbooks )
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{
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}
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[Constructable]
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public AvatarSpellbook( bool full ) : this( (ulong)0, full )
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{
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}
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[Constructable]
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public AvatarSpellbook( ulong content, bool full ) : base( content, 0xEFA, full )
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{
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Hue = 1174;
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Name = "Avatar Spell Book";
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}
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public override void OnDoubleClick( Mobile from )
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{
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if ( from.AccessLevel == AccessLevel.Player )
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{
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Container pack = from.Backpack;
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if( !(Parent == from || (pack != null && Parent == pack)) )
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{
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from.SendMessage( "The spellbook must be in your backpack [and not in a container within] to open." );
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return;
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}
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else if( SpellRestrictions.UseRestrictions && !SpellRestrictions.CheckRestrictions( from, this.School ) )
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{
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return;
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}
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}
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from.CloseGump( typeof( AvatarSpellbookGump ) );
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from.SendGump( new AvatarSpellbookGump( this ) );
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}
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public AvatarSpellbook( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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@@ -0,0 +1,19 @@
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using System;
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namespace Server.ACC.CSS.Systems.Avatar
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{
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public class AvatarSpellbookGump : CSpellbookGump
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{
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public override string TextHue { get{ return "CC3333"; } }
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public override int BGImage { get{ return 2203; } }
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public override int SpellBtn { get{ return 2362; } }
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public override int SpellBtnP{ get{ return 2361; } }
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public override string Label1 { get{ return "Avatar"; } }
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public override string Label2 { get{ return "Spells"; } }
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public override Type GumpType { get{ return typeof( AvatarSpellbookGump ); } }
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public AvatarSpellbookGump( CSpellbook book ) : base( book )
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{
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}
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}
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}
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@@ -0,0 +1,37 @@
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using System;
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using Server;
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using Server.Items;
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namespace Server.ACC.CSS.Systems.Avatar
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{
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public class AvatarHeavenlyLightScroll : CSpellScroll
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{
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[Constructable]
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public AvatarHeavenlyLightScroll() : this( 1 )
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{
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}
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[Constructable]
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public AvatarHeavenlyLightScroll( int amount ) : base( typeof( AvatarHeavenlyLightSpell ), 0xE39, amount )
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{
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Name = "Heavenly Light";
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Hue = 1174;
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}
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public AvatarHeavenlyLightScroll( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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@@ -0,0 +1,37 @@
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using System;
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using Server;
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using Server.Items;
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namespace Server.ACC.CSS.Systems.Avatar
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{
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public class AvatarHeavensGateScroll : CSpellScroll
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{
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[Constructable]
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public AvatarHeavensGateScroll() : this( 1 )
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{
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}
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[Constructable]
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public AvatarHeavensGateScroll( int amount ) : base( typeof( AvatarHeavensGateSpell ), 0xE39, amount )
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{
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Name = "Heaven's Gate";
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Hue = 1174;
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}
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public AvatarHeavensGateScroll( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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@@ -0,0 +1,37 @@
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using System;
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using Server;
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using Server.Items;
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namespace Server.ACC.CSS.Systems.Avatar
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{
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public class AvatarMarkOfGodsScroll : CSpellScroll
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{
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[Constructable]
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public AvatarMarkOfGodsScroll() : this( 1 )
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{
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}
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[Constructable]
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public AvatarMarkOfGodsScroll( int amount ) : base( typeof( AvatarMarkOfGodsSpell ), 0xE39, amount )
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{
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Name = "Mark of Gods";
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Hue = 1174;
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}
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public AvatarMarkOfGodsScroll( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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@@ -0,0 +1,83 @@
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using System;
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using Server;
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using Server.Targeting;
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using Server.Network;
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using Server.Spells;
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namespace Server.ACC.CSS.Systems.Avatar
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{
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public class AvatarHeavenlyLightSpell : AvatarSpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Heavenly Light", "He Ven In Lor",
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// SpellCircle.First,
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236,
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9031,
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Reagent.BatWing,
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Reagent.NoxCrystal
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);
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public override SpellCircle Circle
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{
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get { return SpellCircle.First; }
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}
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public override double RequiredSkill{ get{ return 20; } }
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public override int RequiredMana{ get{ return 10; } }
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public override int RequiredTithing{ get{ return 10; } }
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public AvatarHeavenlyLightSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
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{
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}
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public override void OnCast()
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{
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Caster.Target = new AvatarHeavenlyLightSpellTarget( this );
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}
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private class AvatarHeavenlyLightSpellTarget : Target
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{
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private Spell m_Spell;
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public AvatarHeavenlyLightSpellTarget( Spell spell ) : base( 10, false, TargetFlags.None )
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{
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m_Spell = spell;
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}
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protected override void OnTarget( Mobile from, object targeted )
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{
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if ( targeted is Mobile && m_Spell.CheckSequence() )
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{
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Mobile targ = (Mobile)targeted;
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SpellHelper.Turn( m_Spell.Caster, targ );
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if ( targ.BeginAction( typeof( LightCycle ) ) )
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{
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new LightCycle.NightSightTimer( targ ).Start();
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int level = (int)Math.Abs( LightCycle.DungeonLevel * ( m_Spell.Caster.Skills[SkillName.Necromancy].Base / 100 ) );
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if ( level > 25 || level < 0 )
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level = 25;
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targ.LightLevel = level;
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targ.FixedParticles( 0x376A, 9, 32, 5007, EffectLayer.Waist );
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targ.PlaySound( 0x1E3 );
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}
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else
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{
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from.SendMessage( "{0} already have heavenly light.", from == targ ? "You" : "They" );
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}
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}
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m_Spell.FinishSequence();
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}
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protected override void OnTargetFinish( Mobile from )
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{
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m_Spell.FinishSequence();
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}
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}
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}
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}
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@@ -0,0 +1,293 @@
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using System;
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using Server.Network;
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using Server.Multis;
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using Server.Items;
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using Server.Targeting;
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using Server.Misc;
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using Server.Regions;
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using Server.Spells;
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namespace Server.ACC.CSS.Systems.Avatar
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{
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public class AvatarHeavensGateSpell : AvatarSpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Heaven's Gate", "Hevs Grav Ohm Sepa",
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//SpellCircle.Fifth,
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-1,
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9002
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);
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public override SpellCircle Circle
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{
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get { return SpellCircle.Fifth; }
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}
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public override double RequiredSkill{ get{ return 80.0; } }
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public override int RequiredMana{ get{ return 40; } }
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public override int RequiredTithing{ get{ return 30; } }
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private RunebookEntry m_Entry;
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public AvatarHeavensGateSpell( Mobile caster, Item scroll ) : this( caster, scroll, null )
|
||||
{
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||||
}
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public AvatarHeavensGateSpell( Mobile caster, Item scroll, RunebookEntry entry ) : base( caster, scroll, m_Info )
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||||
{
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m_Entry = entry;
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||||
}
|
||||
|
||||
public override void OnCast()
|
||||
{
|
||||
if ( m_Entry == null )
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||||
Caster.Target = new InternalTarget( this );
|
||||
else
|
||||
Effect( m_Entry.Location, m_Entry.Map, true );
|
||||
}
|
||||
|
||||
public override bool CheckCast()
|
||||
{
|
||||
if ( Caster.Criminal )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 1005561, "", 0x22 ); // Thou'rt a criminal and cannot escape so easily.
|
||||
return false;
|
||||
}
|
||||
else if ( SpellHelper.CheckCombat( Caster ) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 1005564, "", 0x22 ); // Wouldst thou flee during the heat of battle??
|
||||
return false;
|
||||
}
|
||||
|
||||
return SpellHelper.CheckTravel( Caster, TravelCheckType.GateFrom );
|
||||
}
|
||||
|
||||
public void Effect( Point3D loc, Map map, bool checkMulti )
|
||||
{
|
||||
if ( map == null || (!Core.AOS && Caster.Map != map) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 1005570 ); // You can not gate to another facet.
|
||||
}
|
||||
else if ( !SpellHelper.CheckTravel( Caster, TravelCheckType.GateFrom ) )
|
||||
{
|
||||
}
|
||||
else if ( !SpellHelper.CheckTravel( Caster, map, loc, TravelCheckType.GateTo ) )
|
||||
{
|
||||
}
|
||||
else if ( Caster.Kills >= 5 && map != Map.Felucca )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 1019004 ); // You are not allowed to travel there.
|
||||
}
|
||||
else if ( Caster.Criminal )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 1005561, "", 0x22 ); // Thou'rt a criminal and cannot escape so easily.
|
||||
}
|
||||
else if ( SpellHelper.CheckCombat( Caster ) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 1005564, "", 0x22 ); // Wouldst thou flee during the heat of battle??
|
||||
}
|
||||
else if ( !map.CanSpawnMobile( loc.X, loc.Y, loc.Z ) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 501942 ); // That location is blocked.
|
||||
}
|
||||
else if ( (checkMulti && SpellHelper.CheckMulti( loc, map )) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 501942 ); // That location is blocked.
|
||||
}
|
||||
else if ( CheckSequence() )
|
||||
{
|
||||
Caster.SendMessage( "The clouds open a magical gate to another place" ); // You open a magical gate to another location
|
||||
|
||||
Effects.PlaySound( Caster.Location, Caster.Map, 0x482 );
|
||||
int gravx;
|
||||
int gravy;
|
||||
int gravz;
|
||||
|
||||
|
||||
InternalItem firstGatea = new InternalItem( loc, map ); //Top Middle item
|
||||
gravx=Caster.X-1;
|
||||
gravy=Caster.Y-1;
|
||||
gravz=Caster.Z;
|
||||
firstGatea.ItemID=14138;
|
||||
firstGatea.Hue = 1174;
|
||||
Point3D gravxyz = new Point3D(gravx,gravy,gravz);
|
||||
firstGatea.MoveToWorld( gravxyz, Caster.Map );
|
||||
InternalItem firstGateb = new InternalItem( loc, map );
|
||||
gravx=Caster.X;
|
||||
gravy=Caster.Y;
|
||||
firstGateb.ItemID=6899; //Moongate
|
||||
firstGateb.Hue=1153;
|
||||
gravz=Caster.Z;
|
||||
Point3D gravxyza = new Point3D(gravx,gravy,gravz);
|
||||
firstGateb.MoveToWorld( gravxyza, Caster.Map );
|
||||
InternalItem firstGatec = new InternalItem( loc, map );
|
||||
gravx=Caster.X-1;
|
||||
firstGatec.ItemID=14138;
|
||||
firstGatec.Hue = 1174;
|
||||
gravy=Caster.Y+1;
|
||||
gravz=Caster.Z;
|
||||
Point3D gravxyzb = new Point3D(gravx,gravy,gravz);
|
||||
firstGatec.MoveToWorld( gravxyzb, Caster.Map );
|
||||
InternalItem firstGateg = new InternalItem( loc, map );
|
||||
gravx=Caster.X+1;
|
||||
firstGateg.ItemID=14138;
|
||||
firstGateg.Hue = 1174;
|
||||
gravy=Caster.Y-1;
|
||||
gravz=Caster.Z;
|
||||
Point3D gravxyzf = new Point3D(gravx,gravy,gravz);
|
||||
firstGateg.MoveToWorld( gravxyzf, Caster.Map );
|
||||
InternalItem firstGatee = new InternalItem( loc, map );
|
||||
gravx=Caster.X+1;
|
||||
firstGatee.ItemID=14170;
|
||||
firstGatee.Hue = 1174;
|
||||
gravy=Caster.Y+1;
|
||||
gravz=Caster.Z;
|
||||
Point3D gravxyzd = new Point3D(gravx,gravy,gravz);
|
||||
firstGatee.MoveToWorld( gravxyzd, Caster.Map );
|
||||
|
||||
//Effects.PlaySound( loc, map, 0x482 );
|
||||
Caster.PlaySound( 0x212 );
|
||||
Caster.PlaySound( 0x206 );
|
||||
|
||||
InternalItem secondGatea = new InternalItem( Caster.Location, Caster.Map );
|
||||
gravx=loc.X-1;
|
||||
gravy=loc.Y-1;
|
||||
gravz=loc.Z;
|
||||
secondGatea.ItemID=14138;
|
||||
secondGatea.Hue = 1151;
|
||||
Point3D gravaxyz = new Point3D(gravx,gravy,gravz);
|
||||
secondGatea.MoveToWorld( gravaxyz, map);
|
||||
InternalItem secondGateb = new InternalItem( Caster.Location, Caster.Map );
|
||||
gravx=loc.X;
|
||||
gravy=loc.Y;
|
||||
secondGateb.ItemID=6899; //Moongate
|
||||
secondGateb.Hue = 1153;
|
||||
gravz=loc.Z;
|
||||
Point3D gravaxyza = new Point3D(gravx,gravy,gravz);
|
||||
secondGateb.MoveToWorld( gravaxyza, map);
|
||||
InternalItem secondGatec = new InternalItem( Caster.Location, Caster.Map );
|
||||
gravx=loc.X-1;
|
||||
secondGatec.ItemID=14138;
|
||||
secondGatec.Hue = 1151;
|
||||
gravy=loc.Y+1;
|
||||
gravz=loc.Z;
|
||||
Point3D gravaxyzb = new Point3D(gravx,gravy,gravz);
|
||||
secondGatec.MoveToWorld( gravaxyzb, map);
|
||||
InternalItem secondGatee = new InternalItem( Caster.Location, Caster.Map );
|
||||
gravx=loc.X+1;
|
||||
gravy=loc.Y+1;
|
||||
gravz=loc.Z;
|
||||
secondGatee.ItemID=14138;
|
||||
secondGatee.Hue = 1151;
|
||||
Point3D gravaxyzd = new Point3D(gravx,gravy,gravz);
|
||||
secondGatee.MoveToWorld( gravaxyzd, map);
|
||||
InternalItem secondGateg = new InternalItem( Caster.Location, Caster.Map );
|
||||
gravx=loc.X+1;
|
||||
secondGateg.ItemID=14138;
|
||||
secondGateg.Hue = 1151;
|
||||
gravy=loc.Y-1;
|
||||
gravz=loc.Z;
|
||||
Point3D gravaxyzf = new Point3D(gravx,gravy,gravz);
|
||||
secondGateg.MoveToWorld( gravaxyzf, map);
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
|
||||
[DispellableField]
|
||||
private class InternalItem : Moongate
|
||||
{
|
||||
public override bool ShowFeluccaWarning{ get{ return Core.AOS; } }
|
||||
|
||||
public InternalItem( Point3D target, Map map ) : base( target, map )
|
||||
{
|
||||
Map = map;
|
||||
|
||||
if ( ShowFeluccaWarning && map == Map.Felucca )
|
||||
ItemID = 0xDDA;
|
||||
|
||||
Dispellable = true;
|
||||
|
||||
InternalTimer t = new InternalTimer( this );
|
||||
t.Start();
|
||||
}
|
||||
|
||||
public InternalItem( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
Delete();
|
||||
}
|
||||
|
||||
private class InternalTimer : Timer
|
||||
{
|
||||
private Item m_Item;
|
||||
|
||||
public InternalTimer( Item item ) : base( TimeSpan.FromSeconds( 30.0 ) )
|
||||
{
|
||||
m_Item = item;
|
||||
}
|
||||
|
||||
protected override void OnTick()
|
||||
{
|
||||
m_Item.Delete();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private class InternalTarget : Target
|
||||
{
|
||||
private AvatarHeavensGateSpell m_Owner;
|
||||
|
||||
public InternalTarget( AvatarHeavensGateSpell owner ) : base( 12, false, TargetFlags.None )
|
||||
{
|
||||
m_Owner = owner;
|
||||
|
||||
owner.Caster.LocalOverheadMessage( MessageType.Regular, 0x3B2, 501029 ); // Select Marked item.
|
||||
}
|
||||
|
||||
protected override void OnTarget( Mobile from, object o )
|
||||
{
|
||||
if ( o is RecallRune )
|
||||
{
|
||||
RecallRune rune = (RecallRune)o;
|
||||
|
||||
if ( rune.Marked )
|
||||
m_Owner.Effect( rune.Target, rune.TargetMap, true );
|
||||
else
|
||||
from.SendLocalizedMessage( 501803 ); // That rune is not yet marked.
|
||||
}
|
||||
else if ( o is Runebook )
|
||||
{
|
||||
RunebookEntry e = ((Runebook)o).Default;
|
||||
|
||||
if ( e != null )
|
||||
m_Owner.Effect( e.Location, e.Map, true );
|
||||
else
|
||||
from.SendLocalizedMessage( 502354 ); // Target is not marked.
|
||||
}
|
||||
else
|
||||
{
|
||||
from.Send( new MessageLocalized( from.Serial, from.Body, MessageType.Regular, 0x3B2, 3, 501030, from.Name, "" ) ); // I can not gate travel from that object.
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnTargetFinish( Mobile from )
|
||||
{
|
||||
m_Owner.FinishSequence();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,100 @@
|
||||
using System;
|
||||
using Server.Items;
|
||||
using Server.Targeting;
|
||||
using Server.Network;
|
||||
using Server.Regions;
|
||||
using Server.Mobiles;
|
||||
using Server.Spells;
|
||||
|
||||
namespace Server.ACC.CSS.Systems.Avatar
|
||||
{
|
||||
public class AvatarMarkOfGodsSpell : AvatarSpell
|
||||
{
|
||||
private static SpellInfo m_Info = new SpellInfo(
|
||||
"Mark Of Gods", "Britemus Por Ylemis",
|
||||
//SpellCircle.Fifth,
|
||||
-1,
|
||||
9002
|
||||
);
|
||||
|
||||
public override SpellCircle Circle
|
||||
{
|
||||
get { return SpellCircle.Fifth; }
|
||||
}
|
||||
|
||||
public override double RequiredSkill{ get{ return 20; } }
|
||||
public override int RequiredMana{ get{ return 10; } }
|
||||
public override int RequiredTithing{ get{ return 10; } }
|
||||
|
||||
public AvatarMarkOfGodsSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
|
||||
{
|
||||
}
|
||||
|
||||
public override void OnCast()
|
||||
{
|
||||
Caster.Target = new InternalTarget( this );
|
||||
}
|
||||
|
||||
public override bool CheckCast()
|
||||
{
|
||||
if ( !base.CheckCast() )
|
||||
return false;
|
||||
|
||||
return SpellHelper.CheckTravel( Caster, TravelCheckType.Mark );
|
||||
}
|
||||
|
||||
public void Target( RecallRune rune )
|
||||
{
|
||||
if ( !Caster.CanSee( rune ) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
|
||||
}
|
||||
else if ( !SpellHelper.CheckTravel( Caster, TravelCheckType.Mark ) )
|
||||
{
|
||||
}
|
||||
else if ( SpellHelper.CheckMulti( Caster.Location, Caster.Map, !Core.AOS ) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 501942 ); // That location is blocked.
|
||||
}
|
||||
else if ( !rune.IsChildOf( Caster.Backpack ) )
|
||||
{
|
||||
Caster.LocalOverheadMessage( MessageType.Regular, 0x3B2, 1062422 ); // You must have this rune in your backpack in order to mark it.
|
||||
}
|
||||
else if ( CheckSequence() )
|
||||
{
|
||||
rune.Mark( Caster );
|
||||
Caster.FixedParticles( 0x376A, 9, 32, 0x13AF, EffectLayer.Waist );
|
||||
Caster.PlaySound( 0x1FA );
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
|
||||
private class InternalTarget : Target
|
||||
{
|
||||
private AvatarMarkOfGodsSpell m_Owner;
|
||||
|
||||
public InternalTarget( AvatarMarkOfGodsSpell owner ) : base( 12, false, TargetFlags.None )
|
||||
{
|
||||
m_Owner = owner;
|
||||
}
|
||||
|
||||
protected override void OnTarget( Mobile from, object o )
|
||||
{
|
||||
if ( o is RecallRune )
|
||||
{
|
||||
m_Owner.Target( (RecallRune) o );
|
||||
}
|
||||
else
|
||||
{
|
||||
from.Send( new MessageLocalized( from.Serial, from.Body, MessageType.Regular, 0x3B2, 3, 501797, from.Name, "" ) ); // I cannot mark that object.
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnTargetFinish( Mobile from )
|
||||
{
|
||||
m_Owner.FinishSequence();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user