Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
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using System;
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using System.Collections;
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using Server.Targeting;
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using Server.Network;
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using Server.Mobiles;
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using Server.Spells;
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namespace Server.ACC.CSS.Systems.Ancient
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{
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public class AncientWeatherSpell : AncientSpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Weather", "Rel Hur",
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236,
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9011,
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Reagent.SulfurousAsh
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);
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public override SpellCircle Circle
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{
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get { return SpellCircle.First; }
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}
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public override double CastDelay { get { return 0.5; } }
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public override double RequiredSkill { get { return 0.0; } }
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public override int RequiredMana { get { return 7; } }
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public AncientWeatherSpell(Mobile caster, Item scroll)
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: base(caster, scroll, m_Info)
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{
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}
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public override void OnCast()
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{
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if (CheckSequence())
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{
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if (this.Scroll != null)
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Scroll.Consume();
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Timer t = (Timer)m_UnderEffect[Caster];
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if (Caster != null && t == null)
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{
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TimeSpan duration = SpellHelper.GetDuration(Caster, Caster);
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m_UnderEffect[Caster] = t = Timer.DelayCall(duration, new TimerStateCallback(RemoveEffect), Caster);
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Caster.SendMessage("Clouds swirl and boil above your head!");
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Caster.FixedParticles(0xC4A, 10, 15, 5028, EffectLayer.Head);
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Caster.PlaySound(0x16);
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}
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}
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FinishSequence();
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}
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private static Hashtable m_UnderEffect = new Hashtable();
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private static void RemoveEffect(object state)
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{
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Mobile m = (Mobile)state;
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m_UnderEffect.Remove(m);
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m.SendMessage("The magical weather fades away.");
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}
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public static bool UnderEffect(Mobile m)
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{
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return m_UnderEffect.Contains(m);
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}
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}
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}
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