Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
@@ -0,0 +1,94 @@
|
||||
using System;
|
||||
using Server.Targeting;
|
||||
using Server.Network;
|
||||
using Server.Items;
|
||||
using Server.Spells;
|
||||
|
||||
namespace Server.ACC.CSS.Systems.Ancient
|
||||
{
|
||||
public class AncientDestroyTrapSpell : AncientSpell
|
||||
{
|
||||
private static SpellInfo m_Info = new SpellInfo(
|
||||
"Destroy Trap", "An Jux",
|
||||
212,
|
||||
9001,
|
||||
Reagent.Bloodmoss,
|
||||
Reagent.SulfurousAsh
|
||||
);
|
||||
|
||||
public override SpellCircle Circle
|
||||
{
|
||||
get { return SpellCircle.Second; }
|
||||
}
|
||||
|
||||
public AncientDestroyTrapSpell(Mobile caster, Item scroll)
|
||||
: base(caster, scroll, m_Info)
|
||||
{
|
||||
}
|
||||
|
||||
public override void OnCast()
|
||||
{
|
||||
if (CheckSequence())
|
||||
{
|
||||
Caster.Target = new InternalTarget(this);
|
||||
Caster.SendMessage("Which trap do you wish to destroy?");
|
||||
}
|
||||
}
|
||||
|
||||
public void Target(HouseTrap item)
|
||||
{
|
||||
if (!Caster.CanSee(item))
|
||||
{
|
||||
Caster.SendLocalizedMessage(500237); // Target can not be seen.
|
||||
}
|
||||
else if (CheckSequence())
|
||||
{
|
||||
SpellHelper.Turn(Caster, item);
|
||||
|
||||
Point3D loc = item.GetWorldLocation();
|
||||
|
||||
Blood shards = new Blood();
|
||||
shards.ItemID = 0xC2D;
|
||||
shards.Map = item.Map;
|
||||
shards.Location = loc;
|
||||
Effects.PlaySound(loc, item.Map, 0x305);
|
||||
if (item.Placer != null)
|
||||
item.Placer.SendMessage("A trap you placed has been destroyed!");
|
||||
|
||||
|
||||
item.Delete();
|
||||
Caster.SendMessage("You destroy the trap!");
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
|
||||
private class InternalTarget : Target
|
||||
{
|
||||
private AncientDestroyTrapSpell m_Owner;
|
||||
|
||||
public InternalTarget(AncientDestroyTrapSpell owner)
|
||||
: base(12, false, TargetFlags.None)
|
||||
{
|
||||
m_Owner = owner;
|
||||
}
|
||||
|
||||
protected override void OnTarget(Mobile from, object o)
|
||||
{
|
||||
if (o is HouseTrap)
|
||||
{
|
||||
m_Owner.Target((HouseTrap)o);
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendMessage("You can't destroy that");
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnTargetFinish(Mobile from)
|
||||
{
|
||||
m_Owner.FinishSequence();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user