Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
225
Scripts/Spells/Third/WallOfStone.cs
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225
Scripts/Spells/Third/WallOfStone.cs
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using System;
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using Server.Misc;
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using Server.Mobiles;
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using Server.Targeting;
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namespace Server.Spells.Third
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{
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public class WallOfStoneSpell : MagerySpell
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{
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private static readonly SpellInfo m_Info = new SpellInfo(
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"Wall of Stone", "In Sanct Ylem",
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227,
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9011,
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false,
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Reagent.Bloodmoss,
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Reagent.Garlic);
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public WallOfStoneSpell(Mobile caster, Item scroll)
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: base(caster, scroll, m_Info)
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{
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}
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public override SpellCircle Circle
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{
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get
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{
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return SpellCircle.Third;
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}
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}
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public override void OnCast()
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{
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Caster.Target = new InternalTarget(this);
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}
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public void Target(IPoint3D p)
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{
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if (!Caster.CanSee(p))
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{
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Caster.SendLocalizedMessage(500237); // Target can not be seen.
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}
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else if (SpellHelper.CheckTown(p, Caster) && SpellHelper.CheckWater(new Point3D(p), Caster.Map) && CheckSequence())
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{
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SpellHelper.Turn(Caster, p);
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SpellHelper.GetSurfaceTop(ref p);
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int dx = Caster.Location.X - p.X;
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int dy = Caster.Location.Y - p.Y;
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int rx = (dx - dy) * 44;
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int ry = (dx + dy) * 44;
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bool eastToWest;
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if (rx >= 0 && ry >= 0)
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{
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eastToWest = false;
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}
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else if (rx >= 0)
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{
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eastToWest = true;
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}
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else if (ry >= 0)
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{
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eastToWest = true;
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}
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else
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{
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eastToWest = false;
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}
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Effects.PlaySound(p, Caster.Map, 0x1F6);
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for (int i = -1; i <= 1; ++i)
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{
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Point3D loc = new Point3D(eastToWest ? p.X + i : p.X, eastToWest ? p.Y : p.Y + i, p.Z);
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if (SpellHelper.CheckWater(loc, Caster.Map) && SpellHelper.CheckField(loc, Caster.Map))
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{
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Item item = new InternalItem(loc, Caster.Map, Caster);
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Effects.SendLocationParticles(item, 0x376A, 9, 10, 5025);
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}
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}
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}
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FinishSequence();
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}
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[DispellableField]
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private class InternalItem : Item
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{
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private readonly Mobile m_Caster;
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private Timer m_Timer;
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private DateTime m_End;
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public InternalItem(Point3D loc, Map map, Mobile caster)
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: base(0x82)
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{
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Movable = false;
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MoveToWorld(loc, map);
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m_Caster = caster;
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if (Deleted)
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return;
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m_Timer = new InternalTimer(this, TimeSpan.FromSeconds(10.0));
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m_Timer.Start();
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m_End = DateTime.UtcNow + TimeSpan.FromSeconds(10.0);
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}
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public InternalItem(Serial serial)
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: base(serial)
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{
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}
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public override bool BlocksFit
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{
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get
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{
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return true;
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)1); // version
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writer.WriteDeltaTime(m_End);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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switch ( version )
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{
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case 1:
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{
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m_End = reader.ReadDeltaTime();
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m_Timer = new InternalTimer(this, m_End - DateTime.UtcNow);
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m_Timer.Start();
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break;
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}
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case 0:
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{
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TimeSpan duration = TimeSpan.FromSeconds(10.0);
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m_Timer = new InternalTimer(this, duration);
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m_Timer.Start();
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m_End = DateTime.UtcNow + duration;
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break;
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}
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}
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}
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public override bool OnMoveOver(Mobile m)
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{
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int noto;
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if (m is PlayerMobile)
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{
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noto = Notoriety.Compute(m_Caster, m);
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if (noto == Notoriety.Enemy || noto == Notoriety.Ally)
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return false;
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if (m.Map != null && (m.Map.Rules & MapRules.FreeMovement) == 0)
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return false;
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}
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return base.OnMoveOver(m);
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}
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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if (m_Timer != null)
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m_Timer.Stop();
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}
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private class InternalTimer : Timer
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{
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private readonly InternalItem m_Item;
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public InternalTimer(InternalItem item, TimeSpan duration)
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: base(duration)
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{
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Priority = TimerPriority.OneSecond;
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m_Item = item;
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}
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protected override void OnTick()
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{
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m_Item.Delete();
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}
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}
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}
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public class InternalTarget : Target
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{
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private readonly WallOfStoneSpell m_Owner;
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public InternalTarget(WallOfStoneSpell owner)
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: base(Core.TOL ? 15 : Core.ML ? 10 : 12, true, TargetFlags.None)
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{
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m_Owner = owner;
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}
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protected override void OnTarget(Mobile from, object o)
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{
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if (o is IPoint3D)
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m_Owner.Target((IPoint3D)o);
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}
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protected override void OnTargetFinish(Mobile from)
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{
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m_Owner.FinishSequence();
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}
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}
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}
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}
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