Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
100
Scripts/Spells/Skill Masteries/FocusedEye.cs
Normal file
100
Scripts/Spells/Skill Masteries/FocusedEye.cs
Normal file
@@ -0,0 +1,100 @@
|
||||
using System;
|
||||
using Server;
|
||||
using Server.Spells;
|
||||
using Server.Network;
|
||||
using Server.Mobiles;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Spells.SkillMasteries
|
||||
{
|
||||
public class FocusedEyeSpell : SkillMasterySpell
|
||||
{
|
||||
private static SpellInfo m_Info = new SpellInfo(
|
||||
"Focused Eye", "",
|
||||
-1,
|
||||
9002
|
||||
);
|
||||
|
||||
public override double RequiredSkill { get { return 90; } }
|
||||
public override double UpKeep { get { return 20; } }
|
||||
public override int RequiredMana { get { return 20; } }
|
||||
|
||||
public override SkillName CastSkill { get { return SkillName.Swords; } }
|
||||
public override SkillName DamageSkill { get { return SkillName.Tactics; } }
|
||||
|
||||
private int _PropertyBonus;
|
||||
|
||||
public FocusedEyeSpell(Mobile caster, Item scroll)
|
||||
: base(caster, scroll, m_Info)
|
||||
{
|
||||
}
|
||||
|
||||
public override bool CheckCast()
|
||||
{
|
||||
SkillMasterySpell spell = GetSpell(Caster, this.GetType());
|
||||
|
||||
if (spell != null)
|
||||
{
|
||||
spell.Expire();
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!CheckWeapon())
|
||||
{
|
||||
Caster.SendLocalizedMessage(1156006); // You must have a swordsmanship weapon equipped to use this ability.
|
||||
return false;
|
||||
}
|
||||
|
||||
return base.CheckCast();
|
||||
}
|
||||
|
||||
public override void OnBeginCast()
|
||||
{
|
||||
base.OnBeginCast();
|
||||
|
||||
Caster.PlaySound(0x1FD);
|
||||
}
|
||||
|
||||
public override void SendCastEffect()
|
||||
{
|
||||
}
|
||||
|
||||
public override void OnCast()
|
||||
{
|
||||
if (CheckSequence())
|
||||
{
|
||||
_PropertyBonus = (int)((Caster.Skills[CastSkill].Value + Caster.Skills[DamageSkill].Value + (GetMasteryLevel() * 40)) / 12);
|
||||
|
||||
Caster.PrivateOverheadMessage(MessageType.Regular, 1150, 1156002, Caster.NetState); // *You focus your eye on your opponents!*
|
||||
BuffInfo.AddBuff(Caster, new BuffInfo(BuffIcon.FocusedEye, 1156003, 1156004, String.Format("{0}\t{1}", _PropertyBonus.ToString(), ScaleUpkeep().ToString()))); // +~1_VAL~% Hit Chance Increase.<br>Mana Upkeep Cost: ~2_VAL~.
|
||||
|
||||
Caster.PlaySound(0x101);
|
||||
Effects.SendTargetParticles(Caster, 0x3789, 1, 40, 2726, 5, 9907, EffectLayer.RightFoot, 0);
|
||||
|
||||
BeginTimer();
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
|
||||
public override void OnExpire()
|
||||
{
|
||||
BuffInfo.RemoveBuff(Caster, BuffIcon.FocusedEye);
|
||||
}
|
||||
|
||||
public override int PropertyBonus()
|
||||
{
|
||||
return _PropertyBonus;
|
||||
}
|
||||
|
||||
public static int HitChanceBonus(Mobile attacker)
|
||||
{
|
||||
SkillMasterySpell spell = GetSpell(attacker, typeof(FocusedEyeSpell));
|
||||
|
||||
if (spell != null)
|
||||
return spell.PropertyBonus();
|
||||
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user