Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
377
Scripts/Spells/Seventh/GateTravel.cs
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377
Scripts/Spells/Seventh/GateTravel.cs
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using System;
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using Server.Items;
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using Server.Misc;
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using Server.Mobiles;
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using Server.Network;
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using Server.Targeting;
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using Server.Multis;
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namespace Server.Spells.Seventh
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{
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public class GateTravelSpell : MagerySpell
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{
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private static readonly SpellInfo m_Info = new SpellInfo(
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"Gate Travel", "Vas Rel Por",
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263,
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9032,
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Reagent.BlackPearl,
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Reagent.MandrakeRoot,
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Reagent.SulfurousAsh);
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private readonly RunebookEntry m_Entry;
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public GateTravelSpell(Mobile caster, Item scroll)
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: this(caster, scroll, null)
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{
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}
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public GateTravelSpell(Mobile caster, Item scroll, RunebookEntry entry)
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: base(caster, scroll, m_Info)
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{
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m_Entry = entry;
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}
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public override SpellCircle Circle
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{
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get
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{
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return SpellCircle.Seventh;
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}
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}
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public override void OnCast()
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{
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if (m_Entry == null)
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{
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Caster.Target = new InternalTarget(this);
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}
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else
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{
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if (m_Entry.Type == RecallRuneType.Ship)
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{
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Effect(m_Entry.Galleon);
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}
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else
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{
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Effect(m_Entry.Location, m_Entry.Map, true, false);
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}
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}
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}
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public override bool CheckCast()
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{
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if (Factions.Sigil.ExistsOn(Caster))
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{
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Caster.SendLocalizedMessage(1061632); // You can't do that while carrying the sigil.
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return false;
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}
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else if (Caster.Criminal)
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{
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Caster.SendLocalizedMessage(1005561, "", 0x22); // Thou'rt a criminal and cannot escape so easily.
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return false;
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}
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else if (SpellHelper.CheckCombat(Caster))
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{
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Caster.SendLocalizedMessage(1005564, "", 0x22); // Wouldst thou flee during the heat of battle??
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return false;
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}
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return SpellHelper.CheckTravel(Caster, TravelCheckType.GateFrom);
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}
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public void Effect(BaseGalleon galleon)
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{
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if (galleon == null)
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{
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Caster.SendLocalizedMessage(1116767); // The ship could not be located.
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}
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else if (galleon.Map == Map.Internal)
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{
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Caster.SendLocalizedMessage(1149569); // That ship is in dry dock.
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}
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else if (!galleon.HasAccess(Caster))
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{
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Caster.SendLocalizedMessage(1116617); // You do not have permission to board this ship.
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}
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else
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{
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Effect(galleon.GetMarkedLocation(), galleon.Map, false, true);
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}
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}
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public void Effect(Point3D loc, Map map, bool checkMulti, bool isboatkey = false)
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{
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if (Factions.Sigil.ExistsOn(Caster))
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{
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Caster.SendLocalizedMessage(1061632); // You can't do that while carrying the sigil.
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}
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else if (map == null || (!Core.AOS && Caster.Map != map))
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{
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Caster.SendLocalizedMessage(1005570); // You can not gate to another facet.
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}
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else if (!SpellHelper.CheckTravel(Caster, TravelCheckType.GateFrom))
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{
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}
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else if (!SpellHelper.CheckTravel(Caster, map, loc, TravelCheckType.GateTo))
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{
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}
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else if (map == Map.Felucca && Caster is PlayerMobile && ((PlayerMobile)Caster).Young)
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{
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Caster.SendLocalizedMessage(1049543); // You decide against traveling to Felucca while you are still young.
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}
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else if (SpellHelper.RestrictRedTravel && Caster.Murderer && map.Rules != MapRules.FeluccaRules && !Siege.SiegeShard)
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{
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Caster.SendLocalizedMessage(1019004); // You are not allowed to travel there.
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}
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else if (Caster.Criminal)
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{
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Caster.SendLocalizedMessage(1005561, "", 0x22); // Thou'rt a criminal and cannot escape so easily.
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}
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else if (SpellHelper.CheckCombat(Caster))
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{
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Caster.SendLocalizedMessage(1005564, "", 0x22); // Wouldst thou flee during the heat of battle??
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}
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else if (!map.CanSpawnMobile(loc.X, loc.Y, loc.Z) && !isboatkey)
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{
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Caster.SendLocalizedMessage(501942); // That location is blocked.
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}
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else if ((checkMulti && SpellHelper.CheckMulti(loc, map)) && !isboatkey)
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{
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Caster.SendLocalizedMessage(501942); // That location is blocked.
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}
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else if (Core.SE && (GateExistsAt(map, loc) || GateExistsAt(Caster.Map, Caster.Location))) // SE restricted stacking gates
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{
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Caster.SendLocalizedMessage(1071242); // There is already a gate there.
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}
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else if (Engines.CityLoyalty.CityTradeSystem.HasTrade(Caster))
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{
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Caster.SendLocalizedMessage(1151733); // You cannot do that while carrying a Trade Order.
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}
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else if (CheckSequence())
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{
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Timer.DelayCall(TimeSpan.FromSeconds(1), () =>
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{
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Caster.SendLocalizedMessage(501024); // You open a magical gate to another location
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Effects.PlaySound(Caster.Location, Caster.Map, 0x20E);
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InternalItem firstGate = new InternalItem(loc, map);
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firstGate.MoveToWorld(Caster.Location, Caster.Map);
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Effects.PlaySound(loc, map, 0x20E);
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InternalItem secondGate = new InternalItem(Caster.Location, Caster.Map);
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secondGate.MoveToWorld(loc, map);
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firstGate.LinkedGate = secondGate;
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secondGate.LinkedGate = firstGate;
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firstGate.BoatGate = BaseBoat.FindBoatAt(firstGate, firstGate.Map) != null;
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secondGate.BoatGate = BaseBoat.FindBoatAt(secondGate, secondGate.Map) != null;
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});
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}
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FinishSequence();
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}
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private bool GateExistsAt(Map map, Point3D loc)
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{
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bool _gateFound = false;
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IPooledEnumerable eable = map.GetItemsInRange(loc, 0);
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foreach (Item item in eable)
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{
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if (item is Moongate || item is PublicMoongate)
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{
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_gateFound = true;
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break;
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}
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}
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eable.Free();
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return _gateFound;
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}
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[DispellableField]
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private class InternalItem : Moongate
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{
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[CommandProperty(AccessLevel.GameMaster)]
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public Moongate LinkedGate { get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public bool BoatGate { get; set; }
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public InternalItem(Point3D target, Map map)
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: base(target, map)
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{
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Map = map;
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if (ShowFeluccaWarning && map == Map.Felucca)
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ItemID = 0xDDA;
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Dispellable = true;
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InternalTimer t = new InternalTimer(this);
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t.Start();
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}
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public override void UseGate(Mobile m)
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{
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if (LinkedGate == null || !(LinkedGate is InternalItem) || !((InternalItem)LinkedGate).BoatGate || !LinkedGate.Deleted)
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{
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if (LinkedGate != null && ((InternalItem)LinkedGate).BoatGate)
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{
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BaseBoat boat = BaseBoat.FindBoatAt(LinkedGate);
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if (boat != null && !boat.HasAccess(m))
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{
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m.SendLocalizedMessage(1116617); // You do not have permission to board this ship.
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return;
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}
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}
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base.UseGate(m);
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}
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else
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m.SendMessage("The other gate no longer exists.");
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}
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public override void OnLocationChange(Point3D old)
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{
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if (!BoatGate)
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base.OnLocationChange(old);
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else if (LinkedGate != null)
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LinkedGate.Target = Location;
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}
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public override void OnMapChange()
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{
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if (!BoatGate)
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base.OnMapChange();
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else if (LinkedGate != null)
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LinkedGate.TargetMap = Map;
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}
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public InternalItem(Serial serial)
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: base(serial)
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{
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}
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public override bool ShowFeluccaWarning
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{
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get
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{
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return Core.AOS;
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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Delete();
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}
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private class InternalTimer : Timer
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{
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private readonly Item m_Item;
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public InternalTimer(Item item)
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: base(TimeSpan.FromSeconds(30.0))
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{
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Priority = TimerPriority.OneSecond;
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m_Item = item;
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}
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protected override void OnTick()
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{
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m_Item.Delete();
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}
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}
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}
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private class InternalTarget : Target
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{
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private readonly GateTravelSpell m_Owner;
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public InternalTarget(GateTravelSpell owner)
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: base(12, false, TargetFlags.None)
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{
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m_Owner = owner;
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owner.Caster.LocalOverheadMessage(MessageType.Regular, 0x3B2, 501029); // Select Marked item.
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}
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protected override void OnTarget(Mobile from, object o)
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{
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if (o is RecallRune)
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{
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RecallRune rune = (RecallRune)o;
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if (rune.Marked)
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{
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if (rune.Type == RecallRuneType.Ship)
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{
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m_Owner.Effect(rune.Galleon);
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}
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else
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{
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m_Owner.Effect(rune.Target, rune.TargetMap, true);
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}
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}
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else
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{
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from.SendLocalizedMessage(501805); // That rune is not yet marked.
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}
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}
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else if (o is Runebook)
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{
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RunebookEntry e = ((Runebook)o).Default;
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if (e != null)
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{
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if (e.Type == RecallRuneType.Ship)
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{
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m_Owner.Effect(e.Galleon);
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}
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else
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{
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m_Owner.Effect(e.Location, e.Map, true);
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}
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}
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else
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{
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from.SendLocalizedMessage(502354); // Target is not marked.
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}
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}
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else if (o is Engines.NewMagincia.WritOfLease)
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{
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Engines.NewMagincia.WritOfLease lease = (Engines.NewMagincia.WritOfLease)o;
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if (lease.RecallLoc != Point3D.Zero && lease.Facet != null && lease.Facet != Map.Internal)
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m_Owner.Effect(lease.RecallLoc, lease.Facet, false);
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else
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from.Send(new MessageLocalized(from.Serial, from.Body, MessageType.Regular, 0x3B2, 3, 502357, from.Name, "")); // I can not recall from that object.
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}
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else
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{
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from.Send(new MessageLocalized(from.Serial, from.Body, MessageType.Regular, 0x3B2, 3, 501030, from.Name, "")); // I can not gate travel from that object.
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}
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}
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protected override void OnNonlocalTarget(Mobile from, object o)
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{
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}
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protected override void OnTargetFinish(Mobile from)
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{
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m_Owner.FinishSequence();
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}
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}
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}
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}
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