Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

View File

@@ -0,0 +1,225 @@
using System;
using Server.Items;
using Server.Misc;
using Server.Mobiles;
using Server.Targeting;
namespace Server.Spells.Seventh
{
public class EnergyFieldSpell : MagerySpell
{
private static readonly SpellInfo m_Info = new SpellInfo(
"Energy Field", "In Sanct Grav",
221,
9022,
false,
Reagent.BlackPearl,
Reagent.MandrakeRoot,
Reagent.SpidersSilk,
Reagent.SulfurousAsh);
public EnergyFieldSpell(Mobile caster, Item scroll)
: base(caster, scroll, m_Info)
{
}
public override SpellCircle Circle
{
get
{
return SpellCircle.Seventh;
}
}
public override void OnCast()
{
Caster.Target = new InternalTarget(this);
}
public void Target(IPoint3D p)
{
if (!Caster.CanSee(p))
{
Caster.SendLocalizedMessage(500237); // Target can not be seen.
}
else if (SpellHelper.CheckTown(p, Caster) && SpellHelper.CheckWater(new Point3D(p), Caster.Map) && CheckSequence())
{
SpellHelper.Turn(Caster, p);
SpellHelper.GetSurfaceTop(ref p);
int dx = Caster.Location.X - p.X;
int dy = Caster.Location.Y - p.Y;
int rx = (dx - dy) * 44;
int ry = (dx + dy) * 44;
bool eastToWest;
if (rx >= 0 && ry >= 0)
{
eastToWest = false;
}
else if (rx >= 0)
{
eastToWest = true;
}
else if (ry >= 0)
{
eastToWest = true;
}
else
{
eastToWest = false;
}
Effects.PlaySound(p, Caster.Map, 0x20B);
TimeSpan duration;
if (Core.AOS)
duration = TimeSpan.FromSeconds((15 + (Caster.Skills.Magery.Fixed / 5)) / 7);
else
duration = TimeSpan.FromSeconds(Caster.Skills[SkillName.Magery].Value * 0.28 + 2.0); // (28% of magery) + 2.0 seconds
Point3D pnt = new Point3D(p);
int itemID = eastToWest ? 0x3946 : 0x3956;
if (SpellHelper.CheckField(pnt, Caster.Map))
new InternalItem(itemID, pnt, Caster, Caster.Map, duration);
for (int i = 1; i <= 2; ++i)
{
Timer.DelayCall<int>(TimeSpan.FromMilliseconds(i * 300), index =>
{
Point3D point = new Point3D(eastToWest ? pnt.X + index : pnt.X, eastToWest ? pnt.Y : pnt.Y + index, pnt.Z);
SpellHelper.AdjustField(ref point, Caster.Map, 16, false);
if (SpellHelper.CheckField(point, Caster.Map))
new InternalItem(itemID, point, Caster, Caster.Map, duration);
point = new Point3D(eastToWest ? pnt.X + -index : pnt.X, eastToWest ? pnt.Y : pnt.Y + -index, pnt.Z);
SpellHelper.AdjustField(ref point, Caster.Map, 16, false);
if (SpellHelper.CheckField(point, Caster.Map))
new InternalItem(itemID, point, Caster, Caster.Map, duration);
}, i);
}
}
FinishSequence();
}
[DispellableField]
private class InternalItem : Item
{
private readonly Timer m_Timer;
private readonly Mobile m_Caster;
public InternalItem(int itemID, Point3D loc, Mobile caster, Map map, TimeSpan duration)
: base(itemID)
{
Movable = false;
Light = LightType.Circle300;
MoveToWorld(loc, map);
Effects.SendLocationParticles(EffectItem.Create(loc, map, EffectItem.DefaultDuration), 0x376A, 9, 10, 5029);
m_Caster = caster;
if (Deleted)
return;
m_Timer = new InternalTimer(this, duration);
m_Timer.Start();
}
public InternalItem(Serial serial)
: base(serial)
{
m_Timer = new InternalTimer(this, TimeSpan.FromSeconds(5.0));
m_Timer.Start();
}
public override bool BlocksFit
{
get
{
return true;
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
public override bool OnMoveOver(Mobile m)
{
int noto;
if (m is PlayerMobile)
{
noto = Notoriety.Compute(m_Caster, m);
if (noto == Notoriety.Enemy || noto == Notoriety.Ally)
return false;
if (m.Map != null && (m.Map.Rules & MapRules.FreeMovement) == 0)
return false;
}
return base.OnMoveOver(m);
}
public override void OnAfterDelete()
{
base.OnAfterDelete();
if (m_Timer != null)
m_Timer.Stop();
}
private class InternalTimer : Timer
{
private readonly InternalItem m_Item;
public InternalTimer(InternalItem item, TimeSpan duration)
: base(duration)
{
Priority = TimerPriority.OneSecond;
m_Item = item;
}
protected override void OnTick()
{
m_Item.Delete();
}
}
}
public class InternalTarget : Target
{
private readonly EnergyFieldSpell m_Owner;
public InternalTarget(EnergyFieldSpell owner)
: base(Core.TOL ? 15 : Core.ML ? 10 : 12, true, TargetFlags.None)
{
m_Owner = owner;
}
protected override void OnTarget(Mobile from, object o)
{
if (o is IPoint3D)
m_Owner.Target((IPoint3D)o);
}
protected override void OnTargetFinish(Mobile from)
{
m_Owner.FinishSequence();
}
}
}
}