Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
146
Scripts/Spells/Ninjitsu/SurpriseAttack.cs
Normal file
146
Scripts/Spells/Ninjitsu/SurpriseAttack.cs
Normal file
@@ -0,0 +1,146 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using Server.SkillHandlers;
|
||||
|
||||
namespace Server.Spells.Ninjitsu
|
||||
{
|
||||
public class SurpriseAttack : NinjaMove
|
||||
{
|
||||
private static readonly Hashtable m_Table = new Hashtable();
|
||||
public SurpriseAttack()
|
||||
{
|
||||
}
|
||||
|
||||
public override int BaseMana
|
||||
{
|
||||
get
|
||||
{
|
||||
return 20;
|
||||
}
|
||||
}
|
||||
public override double RequiredSkill
|
||||
{
|
||||
get
|
||||
{
|
||||
return Core.ML ? 60.0 : 30.0;
|
||||
}
|
||||
}
|
||||
public override TextDefinition AbilityMessage
|
||||
{
|
||||
get
|
||||
{
|
||||
return new TextDefinition(1063128);
|
||||
}
|
||||
}// You prepare to surprise your prey.
|
||||
public override bool ValidatesDuringHit
|
||||
{
|
||||
get
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
public static bool GetMalus(Mobile target, ref int malus)
|
||||
{
|
||||
SurpriseAttackInfo info = m_Table[target] as SurpriseAttackInfo;
|
||||
|
||||
if (info == null)
|
||||
return false;
|
||||
|
||||
malus = info.m_Malus;
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool Validate(Mobile from)
|
||||
{
|
||||
if (!from.Hidden || from.AllowedStealthSteps <= 0)
|
||||
{
|
||||
from.SendLocalizedMessage(1063087); // You must be in stealth mode to use this ability.
|
||||
return false;
|
||||
}
|
||||
|
||||
return base.Validate(from);
|
||||
}
|
||||
|
||||
public override bool OnBeforeSwing(Mobile attacker, Mobile defender)
|
||||
{
|
||||
bool valid = this.Validate(attacker) && this.CheckMana(attacker, true);
|
||||
|
||||
if (valid)
|
||||
{
|
||||
attacker.BeginAction(typeof(Stealth));
|
||||
Timer.DelayCall(TimeSpan.FromSeconds(5.0), delegate { attacker.EndAction(typeof(Stealth)); });
|
||||
}
|
||||
|
||||
return valid;
|
||||
}
|
||||
|
||||
public override void OnHit(Mobile attacker, Mobile defender, int damage)
|
||||
{
|
||||
//Validates before swing
|
||||
ClearCurrentMove(attacker);
|
||||
|
||||
attacker.SendLocalizedMessage(1063129); // You catch your opponent off guard with your Surprise Attack!
|
||||
defender.SendLocalizedMessage(1063130); // Your defenses are lowered as your opponent surprises you!
|
||||
|
||||
defender.FixedParticles(0x37B9, 1, 5, 0x26DA, 0, 3, EffectLayer.Head);
|
||||
|
||||
attacker.RevealingAction();
|
||||
|
||||
SurpriseAttackInfo info;
|
||||
|
||||
if (m_Table.Contains(defender))
|
||||
{
|
||||
info = (SurpriseAttackInfo)m_Table[defender];
|
||||
|
||||
if (info.m_Timer != null)
|
||||
info.m_Timer.Stop();
|
||||
|
||||
m_Table.Remove(defender);
|
||||
}
|
||||
|
||||
int ninjitsu = attacker.Skills[SkillName.Ninjitsu].Fixed;
|
||||
|
||||
int malus = ninjitsu / 60 + (int)Tracking.GetStalkingBonus(attacker, defender);
|
||||
|
||||
info = new SurpriseAttackInfo(defender, malus);
|
||||
info.m_Timer = Timer.DelayCall(TimeSpan.FromSeconds(8.0), new TimerStateCallback(EndSurprise), info);
|
||||
|
||||
m_Table[defender] = info;
|
||||
|
||||
this.CheckGain(attacker);
|
||||
}
|
||||
|
||||
public override void OnMiss(Mobile attacker, Mobile defender)
|
||||
{
|
||||
ClearCurrentMove(attacker);
|
||||
|
||||
attacker.SendLocalizedMessage(1063161); // You failed to properly use the element of surprise.
|
||||
|
||||
attacker.RevealingAction();
|
||||
}
|
||||
|
||||
private static void EndSurprise(object state)
|
||||
{
|
||||
SurpriseAttackInfo info = (SurpriseAttackInfo)state;
|
||||
|
||||
if (info.m_Timer != null)
|
||||
info.m_Timer.Stop();
|
||||
|
||||
info.m_Target.SendLocalizedMessage(1063131); // Your defenses have returned to normal.
|
||||
|
||||
m_Table.Remove(info.m_Target);
|
||||
}
|
||||
|
||||
private class SurpriseAttackInfo
|
||||
{
|
||||
public readonly Mobile m_Target;
|
||||
public readonly int m_Malus;
|
||||
public Timer m_Timer;
|
||||
public SurpriseAttackInfo(Mobile target, int effect)
|
||||
{
|
||||
this.m_Target = target;
|
||||
this.m_Malus = effect;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user