Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
352
Scripts/Spells/Ninjitsu/MirrorImage.cs
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352
Scripts/Spells/Ninjitsu/MirrorImage.cs
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using System;
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using System.Collections.Generic;
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using Server.Items;
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using Server.Mobiles;
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using Server.Spells;
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using Server.Spells.Necromancy;
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using Server.Spells.Ninjitsu;
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namespace Server.Spells.Ninjitsu
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{
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public class MirrorImage : NinjaSpell
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{
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private static readonly Dictionary<Mobile, int> m_CloneCount = new Dictionary<Mobile, int>();
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private static readonly SpellInfo m_Info = new SpellInfo(
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"Mirror Image", null,
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-1,
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9002);
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public MirrorImage(Mobile caster, Item scroll)
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: base(caster, scroll, m_Info)
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{
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}
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public override TimeSpan CastDelayBase
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{
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get
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{
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return TimeSpan.FromSeconds(1.5);
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}
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}
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public override double RequiredSkill
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{
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get
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{
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return Core.ML ? 20.0 : 40.0;
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}
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}
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public override int RequiredMana
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{
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get
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{
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return 10;
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}
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}
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public override bool BlockedByAnimalForm
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{
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get
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{
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return false;
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}
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}
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public static bool HasClone(Mobile m)
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{
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return m_CloneCount.ContainsKey(m);
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}
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public static void AddClone(Mobile m)
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{
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if (m == null)
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return;
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if (m_CloneCount.ContainsKey(m))
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m_CloneCount[m]++;
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else
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m_CloneCount[m] = 1;
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}
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public static void RemoveClone(Mobile m)
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{
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if (m == null)
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return;
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if (m_CloneCount.ContainsKey(m))
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{
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m_CloneCount[m]--;
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if (m_CloneCount[m] == 0)
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m_CloneCount.Remove(m);
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}
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}
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public override bool CheckCast()
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{
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if (Caster.Mounted)
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{
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Caster.SendLocalizedMessage(1063132); // You cannot use this ability while mounted.
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return false;
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}
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else if ((Caster.Followers + 1) > Caster.FollowersMax)
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{
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Caster.SendLocalizedMessage(1063133); // You cannot summon a mirror image because you have too many followers.
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return false;
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}
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else if (TransformationSpellHelper.UnderTransformation(Caster, typeof(HorrificBeastSpell)))
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{
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Caster.SendLocalizedMessage(1061091); // You cannot cast that spell in this form.
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return false;
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}
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else if (Caster.Flying)
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{
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Caster.SendLocalizedMessage(1113415); // You cannot use this ability while flying.
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return false;
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}
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return base.CheckCast();
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}
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public override bool CheckDisturb(DisturbType type, bool firstCircle, bool resistable)
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{
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return false;
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}
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public override void OnBeginCast()
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{
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base.OnBeginCast();
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Caster.SendLocalizedMessage(1063134); // You begin to summon a mirror image of yourself.
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}
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public override void OnCast()
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{
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if (Caster.Mounted)
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{
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Caster.SendLocalizedMessage(1063132); // You cannot use this ability while mounted.
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}
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else if ((Caster.Followers + 1) > Caster.FollowersMax)
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{
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Caster.SendLocalizedMessage(1063133); // You cannot summon a mirror image because you have too many followers.
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}
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else if (TransformationSpellHelper.UnderTransformation(Caster, typeof(HorrificBeastSpell)))
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{
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Caster.SendLocalizedMessage(1061091); // You cannot cast that spell in this form.
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}
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else if (CheckSequence())
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{
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Caster.FixedParticles(0x376A, 1, 14, 0x13B5, EffectLayer.Waist);
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Caster.PlaySound(0x511);
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new Clone(Caster).MoveToWorld(Caster.Location, Caster.Map);
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}
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FinishSequence();
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}
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public static Clone GetDeflect(Mobile attacker, Mobile defender)
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{
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Clone clone = null;
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if (HasClone(defender) && (defender.Skills.Ninjitsu.Value / 150.0) > Utility.RandomDouble())
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{
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IPooledEnumerable eable = defender.GetMobilesInRange(4);
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foreach (Mobile m in eable)
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{
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clone = m as Clone;
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if (clone != null && clone.Summoned && clone.SummonMaster == defender)
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{
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attacker.SendLocalizedMessage(1063141); // Your attack has been diverted to a nearby mirror image of your target!
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defender.SendLocalizedMessage(1063140); // You manage to divert the attack onto one of your nearby mirror images.
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break;
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}
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}
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eable.Free();
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}
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return clone;
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}
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}
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}
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namespace Server.Mobiles
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{
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public class Clone : BaseCreature
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{
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private Mobile m_Caster;
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public Clone(Mobile caster)
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: base(AIType.AI_Melee, FightMode.None, 10, 1, 0.2, 0.4)
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{
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m_Caster = caster;
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Body = caster.Body;
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Hue = caster.Hue;
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Female = caster.Female;
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Name = caster.Name;
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NameHue = caster.NameHue;
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Title = caster.Title;
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Kills = caster.Kills;
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HairItemID = caster.HairItemID;
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HairHue = caster.HairHue;
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FacialHairItemID = caster.FacialHairItemID;
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FacialHairHue = caster.FacialHairHue;
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for (int i = 0; i < caster.Skills.Length; ++i)
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{
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Skills[i].Base = caster.Skills[i].Base;
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Skills[i].Cap = caster.Skills[i].Cap;
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}
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for (int i = 0; i < caster.Items.Count; i++)
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{
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AddItem(CloneItem(caster.Items[i]));
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}
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Warmode = true;
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Summoned = true;
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SummonMaster = caster;
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ControlOrder = OrderType.Follow;
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ControlTarget = caster;
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TimeSpan duration = TimeSpan.FromSeconds(30 + caster.Skills.Ninjitsu.Fixed / 40);
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new UnsummonTimer(caster, this, duration).Start();
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SummonEnd = DateTime.UtcNow + duration;
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MirrorImage.AddClone(m_Caster);
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IgnoreMobiles = true;
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}
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public Clone(Serial serial)
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: base(serial)
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{
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}
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public override bool DeleteCorpseOnDeath
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{
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get
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{
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return true;
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}
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}
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public override bool IsDispellable
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{
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get
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{
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return false;
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}
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}
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public override bool Commandable
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{
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get
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{
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return false;
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}
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}
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protected override BaseAI ForcedAI
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{
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get
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{
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return new CloneAI(this);
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}
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}
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public override bool CanDetectHidden { get { return false; } }
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public override bool IsHumanInTown()
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{
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return false;
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}
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public override bool OnMoveOver(Mobile m)
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{
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return true;
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}
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public override void OnDamage(int amount, Mobile from, bool willKill)
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{
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Delete();
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}
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public override void OnDelete()
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{
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Effects.SendLocationParticles(EffectItem.Create(Location, Map, EffectItem.DefaultDuration), 0x3728, 10, 15, 5042);
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base.OnDelete();
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}
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public override void OnAfterDelete()
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{
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MirrorImage.RemoveClone(m_Caster);
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base.OnAfterDelete();
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0); // version
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writer.Write(m_Caster);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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m_Caster = reader.ReadMobile();
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MirrorImage.AddClone(m_Caster);
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}
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private Item CloneItem(Item item)
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{
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Item newItem = new Item(item.ItemID);
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newItem.Hue = item.Hue;
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newItem.Layer = item.Layer;
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return newItem;
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}
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}
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}
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namespace Server.Mobiles
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{
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public class CloneAI : BaseAI
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{
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public CloneAI(Clone m)
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: base(m)
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{
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m.CurrentSpeed = m.ActiveSpeed;
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}
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public override bool Think()
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{
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// Clones only follow their owners
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Mobile master = m_Mobile.SummonMaster;
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if (master != null && master.Map == m_Mobile.Map && master.InRange(m_Mobile, m_Mobile.RangePerception))
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{
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int iCurrDist = (int)m_Mobile.GetDistanceToSqrt(master);
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bool bRun = (iCurrDist > 5);
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WalkMobileRange(master, 2, bRun, 0, 1);
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}
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else
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WalkRandom(2, 2, 1);
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return true;
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}
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}
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}
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