Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
84
Scripts/Spells/Mysticism/SpellDefinitions/MassSleepSpell.cs
Normal file
84
Scripts/Spells/Mysticism/SpellDefinitions/MassSleepSpell.cs
Normal file
@@ -0,0 +1,84 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
using Server;
|
||||
using Server.Targeting;
|
||||
|
||||
namespace Server.Spells.Mysticism
|
||||
{
|
||||
public class MassSleepSpell : MysticSpell
|
||||
{
|
||||
public override SpellCircle Circle { get { return SpellCircle.Fifth; } }
|
||||
|
||||
private static SpellInfo m_Info = new SpellInfo(
|
||||
"Mass Sleep", "Vas Zu",
|
||||
230,
|
||||
9022,
|
||||
Reagent.Ginseng,
|
||||
Reagent.Nightshade,
|
||||
Reagent.SpidersSilk
|
||||
);
|
||||
|
||||
public MassSleepSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
|
||||
{
|
||||
}
|
||||
|
||||
public override void OnCast()
|
||||
{
|
||||
Caster.Target = new InternalTarget(this);
|
||||
}
|
||||
|
||||
public class InternalTarget : Target
|
||||
{
|
||||
private MassSleepSpell m_Owner;
|
||||
|
||||
public InternalTarget(MassSleepSpell owner)
|
||||
: base(10, true, TargetFlags.None)
|
||||
{
|
||||
m_Owner = owner;
|
||||
}
|
||||
|
||||
protected override void OnTarget(Mobile from, object o)
|
||||
{
|
||||
if (o is IPoint3D)
|
||||
m_Owner.Target((IPoint3D)o);
|
||||
}
|
||||
|
||||
protected override void OnTargetFinish(Mobile from)
|
||||
{
|
||||
m_Owner.FinishSequence();
|
||||
}
|
||||
}
|
||||
|
||||
public void Target(IPoint3D p)
|
||||
{
|
||||
if (!Caster.CanSee(p))
|
||||
{
|
||||
Caster.SendLocalizedMessage(500237); // Target can not be seen.
|
||||
}
|
||||
else if (SpellHelper.CheckTown(p, Caster) && CheckSequence())
|
||||
{
|
||||
Map map = Caster.Map;
|
||||
|
||||
if (map == null)
|
||||
return;
|
||||
|
||||
foreach (var m in AcquireIndirectTargets(p, 3).OfType<Mobile>())
|
||||
{
|
||||
double duration = ((Caster.Skills[CastSkill].Value + Caster.Skills[DamageSkill].Value) / 20) + 3;
|
||||
duration -= GetResistSkill(m) / 10;
|
||||
|
||||
if (duration > 0)
|
||||
{
|
||||
Caster.DoHarmful(m);
|
||||
|
||||
SleepSpell.DoSleep(Caster, m, TimeSpan.FromSeconds(duration));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user