Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
122
Scripts/Spells/Mysticism/SpellDefinitions/HailStormSpell.cs
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122
Scripts/Spells/Mysticism/SpellDefinitions/HailStormSpell.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Server;
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using Server.Items;
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using Server.Mobiles;
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using Server.Spells;
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using Server.Targeting;
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namespace Server.Spells.Mysticism
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{
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public class HailStormSpell : MysticSpell
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{
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public override SpellCircle Circle { get { return SpellCircle.Seventh; } }
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public override bool DelayedDamage { get { return true; } }
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public override DamageType SpellDamageType { get { return DamageType.SpellAOE; } }
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private static SpellInfo m_Info = new SpellInfo(
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"Hail Storm", "Kal Des Ylem",
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230,
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9022,
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Reagent.BlackPearl,
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Reagent.Bloodmoss,
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Reagent.MandrakeRoot,
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Reagent.DragonBlood
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);
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public HailStormSpell(Mobile caster, Item scroll)
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: base(caster, scroll, m_Info)
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{
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}
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public override void OnCast()
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{
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Caster.Target = new InternalTarget(this);
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}
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public void OnTarget(IPoint3D p)
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{
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if (SpellHelper.CheckTown(p, Caster) && CheckSequence())
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{
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SpellHelper.Turn(Caster, p);
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SpellHelper.GetSurfaceTop(ref p);
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Map map = Caster.Map;
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if (map == null)
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return;
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Rectangle2D effectArea = new Rectangle2D(p.X - 3, p.Y - 3, 6, 6);
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Effects.PlaySound(p, map, 0x64F);
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for (int x = effectArea.X; x <= effectArea.X + effectArea.Width; x++)
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{
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for (int y = effectArea.Y; y <= effectArea.Y + effectArea.Height; y++)
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{
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if (x == effectArea.X && y == effectArea.Y ||
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x >= effectArea.X + effectArea.Width - 1 && y >= effectArea.Y + effectArea.Height - 1 ||
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y >= effectArea.Y + effectArea.Height - 1 && x == effectArea.X ||
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y == effectArea.Y && x >= effectArea.X + effectArea.Width - 1)
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continue;
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IPoint3D pnt = new Point3D(x, y, p.Z);
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SpellHelper.GetSurfaceTop(ref pnt);
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Timer.DelayCall<Point3D>(TimeSpan.FromMilliseconds(Utility.RandomMinMax(100, 300)), point =>
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{
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Effects.SendLocationEffect(point, map, 0x3779, 12, 11, 0x63, 0);
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},
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new Point3D(pnt));
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}
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}
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var list = AcquireIndirectTargets(p, 2).ToList();
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int count = list.Count;
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foreach (var id in list)
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{
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if (id.Deleted)
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continue;
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int damage = GetNewAosDamage(51, 1, 5, id is PlayerMobile, id);
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if (count > 2)
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damage = (damage * 2) / count;
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Caster.DoHarmful(id);
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SpellHelper.Damage(this, id, damage, 0, 0, 100, 0, 0);
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Server.Effects.SendTargetParticles(id, 0x374A, 1, 15, 9502, 97, 3, (EffectLayer)255, 0);
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}
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ColUtility.Free(list);
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}
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FinishSequence();
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}
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public class InternalTarget : Target
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{
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private HailStormSpell m_Owner;
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public InternalTarget(HailStormSpell owner)
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: base(10, true, TargetFlags.None)
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{
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m_Owner = owner;
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}
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protected override void OnTarget(Mobile from, object o)
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{
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if (o is IPoint3D)
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m_Owner.OnTarget((IPoint3D)o);
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}
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protected override void OnTargetFinish(Mobile from)
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{
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m_Owner.FinishSequence();
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}
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}
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}
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}
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