Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

View File

@@ -0,0 +1,91 @@
using System;
using Server.Items;
using Server.Misc;
using Server.Targeting;
namespace Server.Spells.Fifth
{
public class DispelFieldSpell : MagerySpell
{
private static readonly SpellInfo m_Info = new SpellInfo(
"Dispel Field", "An Grav",
206,
9002,
Reagent.BlackPearl,
Reagent.SpidersSilk,
Reagent.SulfurousAsh,
Reagent.Garlic);
public DispelFieldSpell(Mobile caster, Item scroll)
: base(caster, scroll, m_Info)
{
}
public override SpellCircle Circle
{
get
{
return SpellCircle.Fifth;
}
}
public override void OnCast()
{
this.Caster.Target = new InternalTarget(this);
}
public void Target(Item item)
{
Type t = item.GetType();
if (!this.Caster.CanSee(item))
{
this.Caster.SendLocalizedMessage(500237); // Target can not be seen.
}
else if (!t.IsDefined(typeof(DispellableFieldAttribute), false))
{
this.Caster.SendLocalizedMessage(1005049); // That cannot be dispelled.
}
else if (item is Moongate && !((Moongate)item).Dispellable)
{
this.Caster.SendLocalizedMessage(1005047); // That magic is too chaotic
}
else if (this.CheckSequence())
{
SpellHelper.Turn(this.Caster, item);
Effects.SendLocationParticles(EffectItem.Create(item.Location, item.Map, EffectItem.DefaultDuration), 0x376A, 9, 20, 5042);
Effects.PlaySound(item.GetWorldLocation(), item.Map, 0x201);
item.Delete();
}
this.FinishSequence();
}
public class InternalTarget : Target
{
private readonly DispelFieldSpell m_Owner;
public InternalTarget(DispelFieldSpell owner)
: base(Core.ML ? 10 : 12, false, TargetFlags.None)
{
this.m_Owner = owner;
}
protected override void OnTarget(Mobile from, object o)
{
if (o is Item)
{
this.m_Owner.Target((Item)o);
}
else
{
this.m_Owner.Caster.SendLocalizedMessage(1005049); // That cannot be dispelled.
}
}
protected override void OnTargetFinish(Mobile from)
{
this.m_Owner.FinishSequence();
}
}
}
}