Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

394
Scripts/Skills/Tracking.cs Normal file
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using System;
using System.Collections.Generic;
using Server.Gumps;
using Server.Network;
using Server.Spells;
using Server.Spells.Necromancy;
namespace Server.SkillHandlers
{
public delegate bool TrackTypeDelegate(Mobile m);
public class Tracking
{
private static readonly Dictionary<Mobile, TrackingInfo> m_Table = new Dictionary<Mobile, TrackingInfo>();
public static void Initialize()
{
SkillInfo.Table[(int)SkillName.Tracking].Callback = new SkillUseCallback(OnUse);
}
public static TimeSpan OnUse(Mobile m)
{
m.SendLocalizedMessage(1011350); // What do you wish to track?
m.CloseGump(typeof(TrackWhatGump));
m.CloseGump(typeof(TrackWhoGump));
m.SendGump(new TrackWhatGump(m));
return TimeSpan.FromSeconds(10.0); // 10 second delay before beign able to re-use a skill
}
public static void AddInfo(Mobile tracker, Mobile target)
{
TrackingInfo info = new TrackingInfo(tracker, target);
m_Table[tracker] = info;
}
public static double GetStalkingBonus(Mobile tracker, Mobile target)
{
TrackingInfo info = null;
m_Table.TryGetValue(tracker, out info);
if (info == null || info.m_Target != target || info.m_Map != target.Map)
return 0.0;
int xDelta = info.m_Location.X - target.X;
int yDelta = info.m_Location.Y - target.Y;
double bonus = Math.Sqrt((xDelta * xDelta) + (yDelta * yDelta));
m_Table.Remove(tracker); //Reset as of Pub 40, counting it as bug for Core.SE.
if (Core.ML)
return Math.Min(bonus, 10 + tracker.Skills.Tracking.Value / 10);
return bonus;
}
public static void ClearTrackingInfo(Mobile tracker)
{
m_Table.Remove(tracker);
}
public class TrackingInfo
{
public Mobile m_Tracker;
public Mobile m_Target;
public Point2D m_Location;
public Map m_Map;
public TrackingInfo(Mobile tracker, Mobile target)
{
this.m_Tracker = tracker;
this.m_Target = target;
this.m_Location = new Point2D(target.X, target.Y);
this.m_Map = target.Map;
}
}
}
public class TrackWhatGump : Gump
{
private readonly Mobile m_From;
private readonly bool m_Success;
public TrackWhatGump(Mobile from)
: base(20, 30)
{
this.m_From = from;
this.m_Success = from.CheckSkill(SkillName.Tracking, 0.0, 21.1);
this.AddPage(0);
this.AddBackground(0, 0, 440, 135, 5054);
this.AddBackground(10, 10, 420, 75, 2620);
this.AddBackground(10, 85, 420, 25, 3000);
this.AddItem(20, 20, 9682);
this.AddButton(20, 110, 4005, 4007, 1, GumpButtonType.Reply, 0);
this.AddHtmlLocalized(20, 90, 100, 20, 1018087, false, false); // Animals
this.AddItem(120, 20, 9607);
this.AddButton(120, 110, 4005, 4007, 2, GumpButtonType.Reply, 0);
this.AddHtmlLocalized(120, 90, 100, 20, 1018088, false, false); // Monsters
this.AddItem(220, 20, 8454);
this.AddButton(220, 110, 4005, 4007, 3, GumpButtonType.Reply, 0);
this.AddHtmlLocalized(220, 90, 100, 20, 1018089, false, false); // Human NPCs
this.AddItem(320, 20, 8455);
this.AddButton(320, 110, 4005, 4007, 4, GumpButtonType.Reply, 0);
this.AddHtmlLocalized(320, 90, 100, 20, 1018090, false, false); // Players
}
public override void OnResponse(NetState state, RelayInfo info)
{
if (info.ButtonID >= 1 && info.ButtonID <= 4)
TrackWhoGump.DisplayTo(this.m_Success, this.m_From, info.ButtonID - 1);
}
}
public class TrackWhoGump : Gump
{
private static readonly TrackTypeDelegate[] m_Delegates = new TrackTypeDelegate[]
{
new TrackTypeDelegate(IsAnimal),
new TrackTypeDelegate(IsMonster),
new TrackTypeDelegate(IsHumanNPC),
new TrackTypeDelegate(IsPlayer)
};
private readonly Mobile m_From;
private readonly int m_Range;
private readonly List<Mobile> m_List;
private TrackWhoGump(Mobile from, List<Mobile> list, int range)
: base(20, 30)
{
this.m_From = from;
this.m_List = list;
this.m_Range = range;
this.AddPage(0);
this.AddBackground(0, 0, 440, 155, 5054);
this.AddBackground(10, 10, 420, 75, 2620);
this.AddBackground(10, 85, 420, 45, 3000);
if (list.Count > 4)
{
this.AddBackground(0, 155, 440, 155, 5054);
this.AddBackground(10, 165, 420, 75, 2620);
this.AddBackground(10, 240, 420, 45, 3000);
if (list.Count > 8)
{
this.AddBackground(0, 310, 440, 155, 5054);
this.AddBackground(10, 320, 420, 75, 2620);
this.AddBackground(10, 395, 420, 45, 3000);
}
}
for (int i = 0; i < list.Count && i < 12; ++i)
{
Mobile m = list[i];
this.AddItem(20 + ((i % 4) * 100), 20 + ((i / 4) * 155), ShrinkTable.Lookup(m));
this.AddButton(20 + ((i % 4) * 100), 130 + ((i / 4) * 155), 4005, 4007, i + 1, GumpButtonType.Reply, 0);
if (m.Name != null)
this.AddHtml(20 + ((i % 4) * 100), 90 + ((i / 4) * 155), 90, 40, m.Name, false, false);
}
}
public static void DisplayTo(bool success, Mobile from, int type)
{
if (!success)
{
from.SendLocalizedMessage(1018092); // You see no evidence of those in the area.
return;
}
Map map = from.Map;
if (map == null)
return;
TrackTypeDelegate check = m_Delegates[type];
from.CheckSkill(SkillName.Tracking, 21.1, 100.0); // Passive gain
int range = 10 + (int)(from.Skills[SkillName.Tracking].Value / 10);
List<Mobile> list = new List<Mobile>();
IPooledEnumerable eable = from.GetMobilesInRange(range);
foreach (Mobile m in eable)
{
// Ghosts can no longer be tracked
if (m != from && (!Core.AOS || m.Alive) && (!m.Hidden || m.IsPlayer() || from.AccessLevel > m.AccessLevel) && check(m) && CheckDifficulty(from, m))
list.Add(m);
}
eable.Free();
if (list.Count > 0)
{
list.Sort(new InternalSorter(from));
from.SendGump(new TrackWhoGump(from, list, range));
from.SendLocalizedMessage(1018093); // Select the one you would like to track.
}
else
{
if (type == 0)
from.SendLocalizedMessage(502991); // You see no evidence of animals in the area.
else if (type == 1)
from.SendLocalizedMessage(502993); // You see no evidence of creatures in the area.
else
from.SendLocalizedMessage(502995); // You see no evidence of people in the area.
}
}
public override void OnResponse(NetState state, RelayInfo info)
{
int index = info.ButtonID - 1;
if (index >= 0 && index < this.m_List.Count && index < 12)
{
Mobile m = this.m_List[index];
this.m_From.QuestArrow = new TrackArrow(this.m_From, m, this.m_Range * 2);
if (Core.SE)
Tracking.AddInfo(this.m_From, m);
}
}
// Tracking players uses tracking and detect hidden vs. hiding and stealth
private static bool CheckDifficulty(Mobile from, Mobile m)
{
if (!Core.AOS || !m.Player)
return true;
int tracking = from.Skills[SkillName.Tracking].Fixed;
int detectHidden = from.Skills[SkillName.DetectHidden].Fixed;
if (Core.ML && m.Race == Race.Elf)
tracking /= 2; //The 'Guide' says that it requires twice as Much tracking SKILL to track an elf. Not the total difficulty to track.
int hiding = m.Skills[SkillName.Hiding].Fixed;
int stealth = m.Skills[SkillName.Stealth].Fixed;
int divisor = hiding + stealth;
// Necromancy forms affect tracking difficulty
if (TransformationSpellHelper.UnderTransformation(m, typeof(HorrificBeastSpell)))
divisor -= 200;
else if (TransformationSpellHelper.UnderTransformation(m, typeof(VampiricEmbraceSpell)) && divisor < 500)
divisor = 500;
else if (TransformationSpellHelper.UnderTransformation(m, typeof(WraithFormSpell)) && divisor <= 2000)
divisor += 200;
int chance;
if (divisor > 0)
{
if (Core.SE)
chance = 50 * (tracking * 2 + detectHidden) / divisor;
else
chance = 50 * (tracking + detectHidden + 10 * Utility.RandomMinMax(1, 20)) / divisor;
}
else
chance = 100;
return chance > Utility.Random(100);
}
private static bool IsAnimal(Mobile m)
{
return (!m.Player && m.Body.IsAnimal);
}
private static bool IsMonster(Mobile m)
{
return (!m.Player && m.Body.IsMonster);
}
private static bool IsHumanNPC(Mobile m)
{
return (!m.Player && m.Body.IsHuman);
}
private static bool IsPlayer(Mobile m)
{
return m.Player;
}
private class InternalSorter : IComparer<Mobile>
{
private readonly Mobile m_From;
public InternalSorter(Mobile from)
{
this.m_From = from;
}
public int Compare(Mobile x, Mobile y)
{
if (x == null && y == null)
return 0;
else if (x == null)
return -1;
else if (y == null)
return 1;
return this.m_From.GetDistanceToSqrt(x).CompareTo(this.m_From.GetDistanceToSqrt(y));
}
}
}
public class TrackArrow : QuestArrow
{
private readonly Timer m_Timer;
private Mobile m_From;
public TrackArrow(Mobile from, IEntity target, int range)
: base(from, target)
{
this.m_From = from;
this.m_Timer = new TrackTimer(from, target, range, this);
this.m_Timer.Start();
}
public override void OnClick(bool rightClick)
{
if (rightClick)
{
Tracking.ClearTrackingInfo(this.m_From);
this.m_From = null;
this.Stop();
}
}
public override void OnStop()
{
this.m_Timer.Stop();
if (this.m_From != null)
{
Tracking.ClearTrackingInfo(this.m_From);
this.m_From.SendLocalizedMessage(503177); // You have lost your quarry.
}
}
}
public class TrackTimer : Timer
{
private readonly Mobile m_From;
private readonly IEntity m_Target;
private readonly int m_Range;
private readonly QuestArrow m_Arrow;
private int m_LastX, m_LastY;
public TrackTimer(Mobile from, IEntity target, int range, QuestArrow arrow)
: base(TimeSpan.FromSeconds(0.25), TimeSpan.FromSeconds(2.5))
{
this.m_From = from;
this.m_Target = target;
this.m_Range = range;
this.m_Arrow = arrow;
}
protected override void OnTick()
{
if (!this.m_Arrow.Running)
{
this.Stop();
return;
}
else if (this.m_From.NetState == null || this.m_From.Deleted || this.m_Target.Deleted || this.m_From.Map != this.m_Target.Map || !this.m_From.InRange(this.m_Target, this.m_Range) || this.m_Target is Mobile && (((Mobile)this.m_Target).Hidden && ((Mobile)this.m_Target).AccessLevel > this.m_From.AccessLevel))
{
this.m_Arrow.Stop();
this.Stop();
return;
}
if (this.m_LastX != this.m_Target.Location.X || this.m_LastY != this.m_Target.Location.Y)
{
this.m_LastX = this.m_Target.Location.X;
this.m_LastY = this.m_Target.Location.Y;
this.m_Arrow.Update();
}
}
}
}