Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

129
Scripts/Skills/Hiding.cs Normal file
View File

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using System;
using Server.Multis;
using Server.Network;
namespace Server.SkillHandlers
{
public class Hiding
{
private static bool m_CombatOverride;
public static bool CombatOverride
{
get
{
return m_CombatOverride;
}
set
{
m_CombatOverride = value;
}
}
public static void Initialize()
{
SkillInfo.Table[21].Callback = new SkillUseCallback(OnUse);
}
public static TimeSpan OnUse(Mobile m)
{
if (m.Spell != null)
{
m.SendLocalizedMessage(501238); // You are busy doing something else and cannot hide.
return TimeSpan.FromSeconds(1.0);
}
if (Server.Engines.VvV.ManaSpike.UnderEffects(m))
{
return TimeSpan.FromSeconds(1.0);
}
if (Core.ML && m.Target != null)
{
Targeting.Target.Cancel(m);
}
double bonus = 0.0;
BaseHouse house = BaseHouse.FindHouseAt(m);
if (house != null && house.IsFriend(m))
{
bonus = 100.0;
}
else if (!Core.AOS)
{
if (house == null)
house = BaseHouse.FindHouseAt(new Point3D(m.X - 1, m.Y, 127), m.Map, 16);
if (house == null)
house = BaseHouse.FindHouseAt(new Point3D(m.X + 1, m.Y, 127), m.Map, 16);
if (house == null)
house = BaseHouse.FindHouseAt(new Point3D(m.X, m.Y - 1, 127), m.Map, 16);
if (house == null)
house = BaseHouse.FindHouseAt(new Point3D(m.X, m.Y + 1, 127), m.Map, 16);
if (house != null)
bonus = 50.0;
}
//int range = 18 - (int)(m.Skills[SkillName.Hiding].Value / 10);
int skill = Math.Min(100, (int)m.Skills[SkillName.Hiding].Value);
int range = Math.Min((int)((100 - skill) / 2) + 8, 18); //Cap of 18 not OSI-exact, intentional difference
bool badCombat = (!m_CombatOverride && m.Combatant is Mobile && m.InRange(m.Combatant.Location, range) && ((Mobile)m.Combatant).InLOS(m.Combatant));
bool ok = (!badCombat /*&& m.CheckSkill( SkillName.Hiding, 0.0 - bonus, 100.0 - bonus )*/);
if (ok)
{
if (!m_CombatOverride)
{
IPooledEnumerable eable = m.GetMobilesInRange(range);
foreach (Mobile check in eable)
{
if (check.InLOS(m) && check.Combatant == m)
{
badCombat = true;
ok = false;
break;
}
}
eable.Free();
}
ok = (!badCombat && m.CheckSkill(SkillName.Hiding, 0.0 - bonus, 100.0 - bonus));
}
if (badCombat)
{
m.RevealingAction();
m.LocalOverheadMessage(MessageType.Regular, 0x22, 501237); // You can't seem to hide right now.
return TimeSpan.Zero;
//return TimeSpan.FromSeconds(1.0);
}
else
{
if (ok)
{
m.Hidden = true;
m.Warmode = false;
Server.Spells.Sixth.InvisibilitySpell.RemoveTimer(m);
Server.Items.InvisibilityPotion.RemoveTimer(m);
m.LocalOverheadMessage(MessageType.Regular, 0x1F4, 501240); // You have hidden yourself well.
}
else
{
m.RevealingAction();
m.LocalOverheadMessage(MessageType.Regular, 0x22, 501241); // You can't seem to hide here.
}
return TimeSpan.FromSeconds(10.0);
}
}
}
}