Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
450
Scripts/Skills/Discordance.cs
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450
Scripts/Skills/Discordance.cs
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#region References
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using Server.Engines.XmlSpawner2;
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using Server.Items;
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using Server.Mobiles;
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using Server.Targeting;
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using Server.Engines.Quests;
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#endregion
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namespace Server.SkillHandlers
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{
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public class Discordance
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{
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private static readonly Dictionary<Mobile, DiscordanceInfo> m_Table = new Dictionary<Mobile, DiscordanceInfo>();
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public static bool UnderEffects(Mobile m)
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{
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return m != null && m_Table.ContainsKey(m) && !m_Table[m].m_PVP;
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}
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public static bool UnderPVPEffects(Mobile m)
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{
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return m != null && m_Table.ContainsKey(m) && m_Table[m].m_PVP;
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}
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public static void RemoveEffects(Mobile m)
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{
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if (m_Table.ContainsKey(m))
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{
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m_Table.Remove(m);
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}
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}
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public static void Initialize()
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{
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SkillInfo.Table[(int)SkillName.Discordance].Callback = OnUse;
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}
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public static TimeSpan OnUse(Mobile m)
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{
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m.RevealingAction();
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BaseInstrument.PickInstrument(m, OnPickedInstrument);
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return TimeSpan.FromSeconds(1.0); // Cannot use another skill for 1 second
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}
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public static void OnPickedInstrument(Mobile from, BaseInstrument instrument)
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{
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from.RevealingAction();
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from.SendLocalizedMessage(1049541); // Choose the target for your song of discordance.
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from.Target = new DiscordanceTarget(from, instrument);
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from.NextSkillTime = Core.TickCount + 6000;
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}
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public static bool GetEffect(Mobile targ, ref int effect)
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{
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return GetEffect(targ, ref effect, false);
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}
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public static bool GetEffect(Mobile targ, ref int effect, bool pvp)
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{
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if (!m_Table.ContainsKey(targ) || m_Table[targ].m_PVP != pvp)
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{
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return false;
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}
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DiscordanceInfo info = m_Table[targ];
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effect = info.m_Effect;
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return true;
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}
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private static void ProcessDiscordance(DiscordanceInfo info)
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{
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Mobile from = info.m_From;
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Mobile targ = info.m_Target;
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bool ends = false;
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if (info.m_PVP && info.m_Expires < DateTime.UtcNow)
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{
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DiscordanceInfo.RemoveDiscord(info);
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}
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else
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{
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// According to uoherald bard must remain alive, visible, and
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// within range of the target or the effect ends in 15 seconds.
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if (!targ.Alive || targ.Deleted || targ.IsDeadBondedPet || !from.Alive || from.Hidden || targ.Hidden || from.IsDeadBondedPet)
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{
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ends = true;
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}
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else
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{
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int range = (int)targ.GetDistanceToSqrt(from);
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int maxRange = BaseInstrument.GetBardRange(from, SkillName.Discordance);
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Map targetMap = targ.Map;
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if (targ is BaseMount && ((BaseMount)targ).Rider != null)
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{
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Mobile rider = ((BaseMount)targ).Rider;
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range = (int)rider.GetDistanceToSqrt(from);
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targetMap = rider.Map;
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}
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if (from.Map != targetMap || range > maxRange)
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{
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ends = true;
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}
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}
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if (ends && info.m_Ending && info.m_EndTime < DateTime.UtcNow)
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{
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DiscordanceInfo.RemoveDiscord(info);
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}
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else
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{
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if (ends && !info.m_Ending)
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{
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info.m_Ending = true;
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info.m_EndTime = DateTime.UtcNow + TimeSpan.FromSeconds(15);
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}
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else if (!ends)
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{
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info.m_Ending = false;
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info.m_EndTime = DateTime.UtcNow;
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}
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targ.FixedEffect(0x376A, 1, 32);
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}
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}
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}
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public class DiscordanceTarget : Target
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{
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private readonly BaseInstrument m_Instrument;
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public DiscordanceTarget(Mobile from, BaseInstrument inst)
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: base(BaseInstrument.GetBardRange(from, SkillName.Discordance), false, TargetFlags.None)
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{
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m_Instrument = inst;
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}
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protected override void OnTarget(Mobile from, object target)
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{
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from.RevealingAction();
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from.NextSkillTime = Core.TickCount + 1000;
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if (!m_Instrument.IsChildOf(from.Backpack))
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{
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from.SendLocalizedMessage(1062488); // The instrument you are trying to play is no longer in your backpack!
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}
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else if (target is Mobile)
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{
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Mobile targ = (Mobile)target;
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if (targ == from || !from.CanBeHarmful(targ, false) ||
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(targ is BaseCreature && ((BaseCreature)targ).BardImmune && ((BaseCreature)targ).ControlMaster != from))
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{
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from.SendLocalizedMessage(1049535); // A song of discord would have no effect on that.
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}
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else if (m_Table.ContainsKey(targ)) //Already discorded
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{
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from.SendLocalizedMessage(1049537); // Your target is already in discord.
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}
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else if (!targ.Player || (from is BaseCreature && ((BaseCreature)from).CanDiscord) || (Core.EJ && targ.Player && from.Player && CanDiscordPVP(from)))
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{
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double diff = m_Instrument.GetDifficultyFor(targ) - 10.0;
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double music = from.Skills[SkillName.Musicianship].Value;
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if (from is BaseCreature)
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music = 120.0;
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int masteryBonus = 0;
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if (music > 100.0)
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{
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diff -= (music - 100.0) * 0.5;
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}
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if (from is PlayerMobile)
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{
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masteryBonus = Spells.SkillMasteries.BardSpell.GetMasteryBonus((PlayerMobile)from, SkillName.Discordance);
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}
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if (masteryBonus > 0)
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{
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diff -= (diff * ((double)masteryBonus / 100));
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}
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if (!BaseInstrument.CheckMusicianship(from))
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{
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from.SendLocalizedMessage(500612); // You play poorly, and there is no effect.
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m_Instrument.PlayInstrumentBadly(from);
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m_Instrument.ConsumeUse(from);
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}
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else if (from.CheckTargetSkill(SkillName.Discordance, target, diff - 25.0, diff + 25.0))
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{
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from.SendLocalizedMessage(1049539); // You play the song surpressing your targets strength
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if (targ.Player)
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targ.SendLocalizedMessage(1072061); // You hear jarring music, suppressing your strength.
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m_Instrument.PlayInstrumentWell(from);
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m_Instrument.ConsumeUse(from);
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DiscordanceInfo info;
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if (Core.EJ && targ.Player && from.Player)
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{
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info = new DiscordanceInfo(from, targ, 0, null, true, from.Skills.CurrentMastery == SkillName.Discordance ? 6 : 4);
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from.DoHarmful(targ);
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}
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else
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{
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ArrayList mods = new ArrayList();
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int effect;
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double scalar;
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if (Core.AOS)
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{
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double discord = from.Skills[SkillName.Discordance].Value;
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effect = (int)Math.Max(-28.0, (discord / -4.0));
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if (Core.SE && BaseInstrument.GetBaseDifficulty(targ) >= 160.0)
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{
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effect /= 2;
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}
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scalar = (double)effect / 100;
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mods.Add(new ResistanceMod(ResistanceType.Physical, effect));
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mods.Add(new ResistanceMod(ResistanceType.Fire, effect));
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mods.Add(new ResistanceMod(ResistanceType.Cold, effect));
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mods.Add(new ResistanceMod(ResistanceType.Poison, effect));
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mods.Add(new ResistanceMod(ResistanceType.Energy, effect));
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for (int i = 0; i < targ.Skills.Length; ++i)
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{
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if (targ.Skills[i].Value > 0)
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{
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mods.Add(new DefaultSkillMod((SkillName)i, true, targ.Skills[i].Value * scalar));
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}
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}
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}
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else
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{
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effect = (int)(from.Skills[SkillName.Discordance].Value / -5.0);
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scalar = effect * 0.01;
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mods.Add(new StatMod(StatType.Str, "DiscordanceStr", (int)(targ.RawStr * scalar), TimeSpan.Zero));
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mods.Add(new StatMod(StatType.Int, "DiscordanceInt", (int)(targ.RawInt * scalar), TimeSpan.Zero));
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mods.Add(new StatMod(StatType.Dex, "DiscordanceDex", (int)(targ.RawDex * scalar), TimeSpan.Zero));
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for (int i = 0; i < targ.Skills.Length; ++i)
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{
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if (targ.Skills[i].Value > 0)
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{
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mods.Add(new DefaultSkillMod((SkillName)i, true, Math.Max(100, targ.Skills[i].Value) * scalar));
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}
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}
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}
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info = new DiscordanceInfo(from, targ, Math.Abs(effect), mods);
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#region Bard Mastery Quest
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if (from is PlayerMobile)
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{
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BaseQuest quest = QuestHelper.GetQuest((PlayerMobile)from, typeof(WieldingTheSonicBladeQuest));
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if (quest != null)
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{
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foreach (BaseObjective objective in quest.Objectives)
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objective.Update(targ);
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}
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}
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#endregion
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}
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info.m_Timer = Timer.DelayCall(TimeSpan.Zero, TimeSpan.FromSeconds(1.25), ProcessDiscordance, info);
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m_Table[targ] = info;
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from.NextSkillTime = Core.TickCount + (8000 - ((masteryBonus / 5) * 1000));
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}
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else
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{
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if (from is BaseCreature && PetTrainingHelper.Enabled)
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from.CheckSkill(SkillName.Discordance, 0, from.Skills[SkillName.Discordance].Cap);
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from.SendLocalizedMessage(1049540); // You attempt to disrupt your target, but fail.
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if (targ.Player)
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targ.SendLocalizedMessage(1072064); // You hear jarring music, but it fails to disrupt you.
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m_Instrument.PlayInstrumentBadly(from);
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m_Instrument.ConsumeUse(from);
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from.NextSkillTime = Core.TickCount + 5000;
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}
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}
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else
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{
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m_Instrument.PlayInstrumentBadly(from);
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}
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}
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else
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{
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from.SendLocalizedMessage(1049535); // A song of discord would have no effect on that.
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}
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}
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private bool CanDiscordPVP(Mobile m)
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{
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return !m_Table.Values.Any(info => info.m_From == m && info.m_PVP);
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}
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}
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private class DiscordanceInfo
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{
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public readonly Mobile m_From;
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public readonly Mobile m_Target;
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public readonly int m_Effect;
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public readonly ArrayList m_Mods;
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public DateTime m_EndTime;
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public bool m_Ending;
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public Timer m_Timer;
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// Pub 103 PVP Additions
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public DateTime m_Expires;
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public readonly bool m_PVP;
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public DiscordanceInfo(Mobile from, Mobile creature, int effect, ArrayList mods)
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: this(from, creature, effect, mods, false, 0)
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{
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}
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public DiscordanceInfo(Mobile from, Mobile creature, int effect, ArrayList mods, bool pvp, int duration)
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{
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m_From = from;
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m_Target = creature;
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m_EndTime = DateTime.UtcNow;
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m_Ending = false;
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m_Effect = effect;
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m_Mods = mods;
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m_PVP = pvp;
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if (m_PVP)
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{
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m_Expires = DateTime.UtcNow + TimeSpan.FromSeconds(duration);
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}
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Apply();
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}
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public void Apply()
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{
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if (m_PVP)
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{
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foreach (var item in m_Target.Items)
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{
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var bonuses = RunicReforging.GetAosSkillBonuses(item);
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if (bonuses != null)
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{
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bonuses.Remove();
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}
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}
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}
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else
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{
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for (int i = 0; i < m_Mods.Count; ++i)
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{
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object mod = m_Mods[i];
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if (mod is ResistanceMod)
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{
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m_Target.AddResistanceMod((ResistanceMod)mod);
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}
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else if (mod is StatMod)
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{
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m_Target.AddStatMod((StatMod)mod);
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}
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else if (mod is SkillMod)
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{
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m_Target.AddSkillMod((SkillMod)mod);
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}
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}
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}
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}
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public void Clear()
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{
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if (m_PVP)
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{
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Timer.DelayCall(() =>
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{
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foreach (var item in m_Target.Items)
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{
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var bonuses = RunicReforging.GetAosSkillBonuses(item);
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if (bonuses != null)
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{
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bonuses.AddTo(m_Target);
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}
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}
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});
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}
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else
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{
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for (int i = 0; i < m_Mods.Count; ++i)
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{
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object mod = m_Mods[i];
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if (mod is ResistanceMod)
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{
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m_Target.RemoveResistanceMod((ResistanceMod)mod);
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}
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else if (mod is StatMod)
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{
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m_Target.RemoveStatMod(((StatMod)mod).Name);
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}
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else if (mod is SkillMod)
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{
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m_Target.RemoveSkillMod((SkillMod)mod);
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}
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}
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}
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}
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public static void RemoveDiscord(DiscordanceInfo info)
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{
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if (info.m_Timer != null)
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{
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info.m_Timer.Stop();
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}
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var targ = info.m_Target;
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info.Clear();
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Discordance.RemoveEffects(targ);
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}
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}
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}
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}
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Reference in New Issue
Block a user