Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
@@ -0,0 +1,158 @@
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using System;
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using Server.Mobiles;
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namespace Server.Engines.XmlSpawner2
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{
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public class XmlSpawnTime : XmlAttachment
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{
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private TimeSpan m_MinDelay = TimeSpan.MinValue;
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private TimeSpan m_MaxDelay = TimeSpan.MinValue;
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// a serial constructor is REQUIRED
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public XmlSpawnTime(ASerial serial)
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: base(serial)
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{
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}
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[Attachable]
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public XmlSpawnTime(double mindelay, double maxdelay)
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{
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this.MinDelay = TimeSpan.FromMinutes(mindelay);
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this.MaxDelay = TimeSpan.FromMinutes(maxdelay);
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}
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[Attachable]
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public XmlSpawnTime()
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{
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// min/maxdelay values will be taken from the spawner
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public TimeSpan MinDelay
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{
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get
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{
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XmlSpawner spawner = this.MySpawner;
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// try to get the min/maxdelay based on spawner values if not specified on the attachment.
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if (spawner != null && this.m_MinDelay < TimeSpan.Zero)
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{
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return spawner.MinDelay;
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}
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return this.m_MinDelay;
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}
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set
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{
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this.m_MinDelay = value;
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public TimeSpan MaxDelay
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{
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get
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{
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XmlSpawner spawner = this.MySpawner;
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// try to get the min/maxdelay based on spawner values if not specified on the attachment.
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if (spawner != null && this.m_MaxDelay < TimeSpan.Zero)
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{
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return spawner.MaxDelay;
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}
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return this.m_MaxDelay;
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}
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set
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{
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this.m_MaxDelay = value;
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}
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}
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public override bool HandlesOnKilled
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{
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get
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{
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return true;
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}
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}
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private XmlSpawner MySpawner
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{
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get
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{
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// figure out the spawner that spawned the object
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if (this.AttachedTo is Item)
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{
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return ((Item)this.AttachedTo).Spawner as XmlSpawner;
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}
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else if (this.AttachedTo is Mobile)
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{
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return ((Mobile)this.AttachedTo).Spawner as XmlSpawner;
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}
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return null;
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}
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}
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// These are the various ways in which the message attachment can be constructed.
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// These can be called via the [addatt interface, via scripts, via the spawner ATTACH keyword.
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// Other overloads could be defined to handle other types of arguments
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public static void ResetXmlSpawnTime(Mobile killed)
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{
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if (killed == null)
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return;
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// set the spawner's NextSpawn time based on min/maxdelay
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XmlSpawner spawner = killed.Spawner as XmlSpawner;
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if (spawner != null)
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{
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int mind = (int)spawner.MinDelay.TotalSeconds;
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int maxd = (int)spawner.MaxDelay.TotalSeconds;
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if (mind >= 0 && maxd >= 0)
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{
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spawner.NextSpawn = TimeSpan.FromSeconds(Utility.RandomMinMax(mind, maxd));
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}
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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// version 0
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writer.Write(this.m_MinDelay);
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writer.Write(this.m_MaxDelay);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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switch (version)
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{
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case 0:
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this.m_MinDelay = reader.ReadTimeSpan();
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this.m_MaxDelay = reader.ReadTimeSpan();
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break;
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}
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}
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public override void OnKilled(Mobile killed, Mobile killer)
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{
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base.OnKilled(killed, killer);
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if (killed == null)
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return;
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// set the spawner's NextSpawn time based on min/maxdelay
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XmlSpawner spawner = this.MySpawner;
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int mind = (int)this.MinDelay.TotalSeconds;
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int maxd = (int)this.MaxDelay.TotalSeconds;
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if (spawner != null && mind >= 0 && maxd >= 0)
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{
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spawner.NextSpawn = TimeSpan.FromSeconds(Utility.RandomMinMax(mind, maxd));
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}
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}
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}
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}
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