Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

View File

@@ -0,0 +1,117 @@
using System;
using Server;
using Server.Items;
using Server.Network;
using Server.Mobiles;
namespace Server.Engines.XmlSpawner2
{
public class XmlHue : XmlAttachment
{
private int m_Originalhue;
private int m_Hue;
[CommandProperty( AccessLevel.GameMaster )]
public int Hue { get{ return m_Hue; } set { m_Hue = value; } }
// These are the various ways in which the message attachment can be constructed.
// These can be called via the [addatt interface, via scripts, via the spawner ATTACH keyword.
// Other overloads could be defined to handle other types of arguments
// a serial constructor is REQUIRED
public XmlHue(ASerial serial) : base(serial)
{
}
[Attachable]
public XmlHue(int value)
{
m_Hue = value;
Expiration = TimeSpan.FromSeconds(30.0); // default 30 second duration
}
[Attachable]
public XmlHue(int value, double duration)
{
m_Hue = value;
Expiration = TimeSpan.FromMinutes(duration);
}
public override void Serialize( GenericWriter writer )
{
base.Serialize(writer);
writer.Write( (int) 0 );
// version 0
writer.Write(m_Originalhue);
writer.Write(m_Hue);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
// version 0
m_Originalhue = reader.ReadInt();
m_Hue = reader.ReadInt();
}
public override string OnIdentify(Mobile from)
{
base.OnIdentify(from);
if(from == null || from.AccessLevel == AccessLevel.Player) return null;
if(Expiration > TimeSpan.Zero)
{
return String.Format("Hue {0} expires in {1} mins",m_Hue,Expiration.TotalMinutes);
}
else
{
return String.Format("Hue {0}",m_Hue);
}
}
public override void OnDelete()
{
base.OnDelete();
// remove the mod
if(AttachedTo is Mobile)
{
((Mobile)AttachedTo).Hue = m_Originalhue;
}
else
if(AttachedTo is Item)
{
((Item)AttachedTo).Hue = m_Originalhue;
}
}
public override void OnAttach()
{
base.OnAttach();
// apply the mod
if(AttachedTo is Mobile)
{
Mobile m = AttachedTo as Mobile;
m_Originalhue = m.Hue;
m.Hue = m_Hue;
}
else
if(AttachedTo is Item)
{
Item i = AttachedTo as Item;
m_Originalhue = i.Hue;
i.Hue = m_Hue;
}
else
Delete();
}
}
}