Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

View File

@@ -0,0 +1,90 @@
using System;
using Server;
using System.Collections.Generic;
using Server.Mobiles;
using Server.Items;
namespace Server.Engines.VvV
{
public class VvVGargishStoneChest : GargishStoneChest
{
public override int BasePhysicalResistance { get { return 17; } }
public override int BaseFireResistance { get { return 19; } }
public override int BaseColdResistance { get { return 18; } }
public override int BasePoisonResistance { get { return 3; } }
public override int BaseEnergyResistance { get { return 6; } }
public override int InitMinHits { get { return 255; } }
public override int InitMaxHits { get { return 255; } }
public VvVGargishStoneChest()
{
AbsorptionAttributes.EaterEnergy = 15;
Attributes.BonusStr = 3;
Attributes.BonusStam = 10;
Attributes.RegenStam = 3;
}
public VvVGargishStoneChest(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(1);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (version == 0)
Timer.DelayCall(() => ViceVsVirtueSystem.Instance.AddVvVItem(this));
}
}
public class VvVStuddedChest : StuddedChest
{
public override int BasePhysicalResistance { get { return 17; } }
public override int BaseFireResistance { get { return 19; } }
public override int BaseColdResistance { get { return 18; } }
public override int BasePoisonResistance { get { return 3; } }
public override int BaseEnergyResistance { get { return 6; } }
public override int InitMinHits { get { return 255; } }
public override int InitMaxHits { get { return 255; } }
public VvVStuddedChest()
{
AbsorptionAttributes.EaterEnergy = 15;
Attributes.BonusStr = 3;
Attributes.BonusStam = 10;
Attributes.RegenStam = 3;
}
public VvVStuddedChest(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(1);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (version == 0)
Timer.DelayCall(() => ViceVsVirtueSystem.Instance.AddVvVItem(this));
}
}
}