Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
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using Server;
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using System;
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using Server.Items;
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using Server.Services.TownCryer;
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namespace Server.Engines.Quests
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{
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public class HuntmastersChallengeQuest : BaseQuest
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{
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/* Huntmaster's Challenge */
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public override object Title { get { return 1155726; } }
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/*Each month the Ranger's Guild in Skara Brae hosts a contest to see who can hunt Britannia's
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* largest creatures! Visit the Skara Brae Ranger's Guild to learn more!*/
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public override object Description { get { return 1158132; } }
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/* You decide against accepting the quest. */
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public override object Refuse { get { return 1158130; } }
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/* Visit the Skara Brae Ranger's Guild and participate in the Huntmaster's Challenge */
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public override object Uncomplete { get { return 1158133; } }
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/* You have braved the wilds of Britannia and slayed a mighty beast! You have meticulously documented your kill
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* and submitted it to the Ranger's Guild for evaluation. If luck was on your side you may indeed have
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* the largest quarry for the month...or maybe not. Alas, your bravery has earned you the well deserved title
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* of Hunter! May you go fearlessly into the wilderness in search of your next big kill! Well done! */
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public override object Complete { get { return 1158378; } }
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public override int CompleteMessage { get { return 1156585; } } // You've completed a quest!
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public override int AcceptSound { get { return 0x2E8; } }
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public override bool DoneOnce { get { return true; } }
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public HuntmastersChallengeQuest()
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{
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AddObjective(new InternalObjective());
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AddReward(new BaseReward(typeof(HuntmastersQuestRewardTitleDeed), 1158139)); // A Reward Title Deed
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}
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public void CompleteChallenge()
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{
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OnCompleted();
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Objectives[0].CurProgress++;
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TownCryerSystem.CompleteQuest(Owner, this);
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GiveRewards();
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}
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private class InternalObjective : BaseObjective
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{
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public override object ObjectiveDescription { get { return Quest.Uncomplete; } }
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public InternalObjective()
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: base(1)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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}
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