Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
@@ -0,0 +1,151 @@
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using System;
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using System.Collections.Generic;
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using Server;
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using Server.Gumps;
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using Server.Items;
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using Server.Mobiles;
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using Server.Engines.Quests;
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namespace Server.Engines.Khaldun
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{
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public class Cryptologist : BaseVendor
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{
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public static Cryptologist TramInstance { get; set; }
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protected readonly List<SBInfo> m_SBInfos = new List<SBInfo>();
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protected override List<SBInfo> SBInfos { get { return m_SBInfos; } }
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public override bool IsActiveVendor { get { return false; } }
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public override void InitSBInfo()
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{
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}
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public static void Initialize()
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{
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if (Core.TOL)
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{
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if (TramInstance == null)
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{
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TramInstance = new Cryptologist();
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TramInstance.MoveToWorld(new Point3D(4325, 949, 10), Map.Trammel);
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TramInstance.Direction = Direction.South;
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}
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}
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}
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public Cryptologist()
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: base("the Cryptologist")
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{
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}
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public override void InitBody()
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{
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Name = NameList.RandomName("male");
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InitStats(100, 100, 25);
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Female = false;
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CantWalk = true;
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Race = Race.Human;
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Hue = Race.RandomSkinHue();
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HairHue = Race.RandomHairHue();
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FacialHairHue = Race.RandomHairHue();
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HairItemID = Race.RandomHair(false);
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FacialHairItemID = Race.RandomFacialHair(false);
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}
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public override void InitOutfit()
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{
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AddItem(new Backpack());
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SetWearable(new HakamaShita());
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SetWearable(new ShortPants(), 1157);
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SetWearable(new Obi(), 1157);
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SetWearable(new Sandals());
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}
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public override void OnDoubleClick(Mobile m)
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{
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if (m is PlayerMobile && InRange(m.Location, 5))
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{
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GoingGumshoeQuest3 quest = QuestHelper.GetQuest<GoingGumshoeQuest3>((PlayerMobile)m);
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if (quest != null)
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{
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if (!quest.FoundCipherBook)
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{
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m.SendLocalizedMessage(1158620, null, 0x23); /*You've spoken to the Cryptologist who has agreed to help you if you acquire the Cipher Text.*/
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m.SendGump(new InternalGump(1158619));
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}
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else
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{
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m.SendLocalizedMessage(1158621, null, 0x23); /*The Cytologist has successfully begun decrypting the copies of the books you found. He informs you he
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* will send them to Headquarters when he is finished. Return to Inspector Jasper to follow up on the case.*/
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m.SendGump(new InternalGump(1158624));
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m.PlaySound(quest.UpdateSound);
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quest.BegunDecrypting = true;
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}
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}
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else
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{
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SayTo(m, 1073989, 1154);
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Effects.PlaySound(Location, Map, 0x441);
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}
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}
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}
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private class InternalGump : Gump
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{
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public InternalGump(int cliloc)
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: base(50, 50)
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{
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AddBackground(0, 0, 720, 285, 9300);
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AddImage(0, 0, 1744);
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AddHtmlLocalized(300, 25, 408, 250, cliloc, false, false);
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/*Shhh! Can't you see the students are...*the Cryptologist pauses as you explain the reason for your visit*
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* Oh, Inspector Jasper sent you did he? Well my service to the RBG is something I hold in -very- high regard.
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* What can I assist you with? *You show the Cryptologist your copies of the encrypted notes* Yes...yes...a
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* masterful cipher if I have ever seen one, but one that can easily be cracked! The only thing we need is the
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* cipher text - but just as it were a number of our texts have been hidden by some students having a bit of
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* fun with the season. I've already searched the dormitories out back, but I'm certain it's somewhere in the
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* Lycaeum bookcases, if you find it, I'll be happy to assist you in decrypting the texts. */
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// or //
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/*Wait till I catch the students who did this! Well, I must thank you for recovering this text, it's very useful
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* in my daily studies. No matter, I will begin decryption of the copies of these clues you gave me. I'll send a
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* courier to headquarters when I am through. Thank you again for your assistance! */
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}
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}
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public Cryptologist(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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if (Map == Map.Trammel)
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{
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TramInstance = this;
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}
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if (!Core.TOL)
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Delete();
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}
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}
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}
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@@ -0,0 +1,138 @@
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using System;
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using System.Collections.Generic;
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using Server;
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using Server.Gumps;
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using Server.Items;
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using Server.Mobiles;
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using Server.Engines.Quests;
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namespace Server.Engines.Khaldun
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{
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public class GraveDigger : BaseVendor
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{
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protected readonly List<SBInfo> m_SBInfos = new List<SBInfo>();
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protected override List<SBInfo> SBInfos { get { return m_SBInfos; } }
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public override bool IsActiveVendor { get { return false; } }
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public override void InitSBInfo()
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{
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}
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public static GraveDigger TramInstance { get; set; }
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//public static GraveDigger FelInstance { get; set; }
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public static void Initialize()
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{
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if (Core.TOL)
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{
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if (TramInstance == null)
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{
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TramInstance = new GraveDigger();
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TramInstance.MoveToWorld(new Point3D(1382, 1447, 10), Map.Trammel);
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TramInstance.Direction = Direction.South;
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}
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}
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}
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public GraveDigger()
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: base("the Grave Digger")
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{
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}
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public override void InitBody()
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{
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Name = NameList.RandomName("male");
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InitStats(100, 100, 25);
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Female = false;
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CantWalk = true;
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Race = Race.Human;
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Hue = Race.RandomSkinHue();
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HairHue = Race.RandomHairHue();
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FacialHairHue = Race.RandomHairHue();
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HairItemID = 0x203C;
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FacialHairItemID = 0x203E;
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}
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public override void InitOutfit()
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{
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AddItem(new Backpack());
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SetWearable(new Surcoat(), 1634);
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SetWearable(new Kilt(), 946);
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SetWearable(new FancyShirt(), 1411);
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SetWearable(new ThighBoots(), 2013);
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SetWearable(new GoldBracelet());
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SetWearable(new GoldRing());
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}
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public override void OnDoubleClick(Mobile m)
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{
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if (m is PlayerMobile && InRange(m.Location, 5))
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{
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GoingGumshoeQuest2 quest = QuestHelper.GetQuest<GoingGumshoeQuest2>((PlayerMobile)m);
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if (quest != null)
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{
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m.SendLocalizedMessage(1158606, null, 0x23); /* You've spoken to the Grave Digger and have paid your respects to those who
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perished in the fight against the titans. How someone could defile a grave
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stone, you have no idea. You decide to take a closer look... */
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m.PlaySound(quest.UpdateSound);
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m.SendGump(new InternalGump());
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}
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}
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}
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private class InternalGump : Gump
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{
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public InternalGump()
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: base(50, 50)
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{
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AddBackground(0, 0, 720, 285, 9300);
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AddImage(0, 0, 1743);
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AddHtmlLocalized(300, 25, 408, 250, 1158570, false, false);
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/*Solemn job you know, but someone has to do it. Been pretty busy since the invasions, hardly a day goes by we don't
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* have the kin of someone who embraced Sacrifice and gave themselves in defense of the realm against the Titans.
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* Ah well, makes me feel good knowing me shovel gives em a good final resting place. Worst part ya know though -
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* plenty of people been in and out of the cemetery for sure, but I don't know why they insist on messing up the
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* headstones!? To think, some people have no Shame!*/
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}
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}
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public GraveDigger(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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if (Map == Map.Trammel)
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{
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TramInstance = this;
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}
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/*else if (Map == Map.Felucca)
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{
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FelInstance = this;
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}*/
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if (!Core.TOL)
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Delete();
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}
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}
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}
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@@ -0,0 +1,213 @@
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using System;
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using Server;
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using Server.Gumps;
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using Server.Items;
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using Server.Mobiles;
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using Server.Engines.Quests;
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namespace Server.Engines.Khaldun
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{
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public class InspectorJasper : MondainQuester
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{
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public override Type[] Quests { get { return null; } }
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public static InspectorJasper TramInstance { get; set; }
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public static void Initialize()
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{
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if (Core.TOL)
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{
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if (TramInstance == null)
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{
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TramInstance = new InspectorJasper();
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TramInstance.MoveToWorld(new Point3D(1675, 1584, 7), Map.Trammel);
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TramInstance.Direction = Direction.South;
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}
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}
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}
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public InspectorJasper()
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: base("Jasper", "the Inspector")
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{
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}
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public override void InitBody()
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{
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InitStats(100, 100, 25);
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Female = false;
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CantWalk = true;
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Race = Race.Elf;
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Hue = 33770;
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HairItemID = 0x2FCF;
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HairHue = Race.RandomHairHue();
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}
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public override void InitOutfit()
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{
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AddItem(new Backpack());
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SetWearable(new LongPants(), 1156);
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SetWearable(new FancyShirt());
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SetWearable(new Epaulette(), 1156);
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SetWearable(new BodySash(), 1175);
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SetWearable(new Obi(), 1156);
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SetWearable(new Shoes(), 1910);
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}
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public override void OnDoubleClick(Mobile m)
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{
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if (m is PlayerMobile && m.InRange(Location, 5))
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{
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GoingGumshoeQuest quest = QuestHelper.GetQuest<GoingGumshoeQuest>((PlayerMobile)m);
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if (quest != null && quest.Completed)
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{
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quest.GiveRewards();
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BaseQuest newquest = QuestHelper.RandomQuest((PlayerMobile)m, new Type[] { typeof(GoingGumshoeQuest2) }, this);
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if (newquest != null)
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m.SendGump(new MondainQuestGump(newquest));
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}
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else
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{
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GoingGumshoeQuest2 quest2 = QuestHelper.GetQuest<GoingGumshoeQuest2>((PlayerMobile)m);
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if (quest2 != null)
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{
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if (quest2.IsComplete)
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{
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quest2.Objectives[0].CurProgress++;
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quest2.GiveRewards(); // TODO: Does this quest end here?
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BaseQuest newquest = QuestHelper.RandomQuest((PlayerMobile)m, new Type[] { typeof(GoingGumshoeQuest3) }, this);
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if (newquest != null)
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m.SendGump(new MondainQuestGump(newquest));
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}
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else
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{
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m.SendGump(new MondainQuestGump(quest2, MondainQuestGump.Section.InProgress, false));
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quest2.InProgress();
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}
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}
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else
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{
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GoingGumshoeQuest3 quest3 = QuestHelper.GetQuest<GoingGumshoeQuest3>((PlayerMobile)m);
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if (quest3 != null)
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{
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if (quest3.IsComplete)
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{
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quest3.Objectives[0].CurProgress++;
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quest3.GiveRewards(); // TODO: Does this quest end here?
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BaseQuest newquest = QuestHelper.RandomQuest((PlayerMobile)m, new Type[] { typeof(GoingGumshoeQuest4) }, this);
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if (newquest != null)
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m.SendGump(new MondainQuestGump(newquest));
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}
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else
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{
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m.SendGump(new MondainQuestGump(quest3, MondainQuestGump.Section.InProgress, false));
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quest3.InProgress();
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}
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}
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else
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{
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GoingGumshoeQuest4 quest4 = QuestHelper.GetQuest<GoingGumshoeQuest4>((PlayerMobile)m);
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if (quest4 != null && !quest4.IsComplete)
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{
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m.SendGump(new MondainQuestGump(quest4, MondainQuestGump.Section.InProgress, false));
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quest4.InProgress();
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}
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else if (quest4 == null)
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{
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SayTo(m, 1080107); // I'm sorry, I have nothing for you at this time.
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}
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}
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}
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}
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}
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}
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public override void OnMovement(Mobile m, Point3D oldLocation)
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{
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if (m is PlayerMobile && InLOS(m) && InRange(m.Location, 3) && !InRange(oldLocation, 3))
|
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{
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var quest = QuestHelper.GetQuest<GoingGumshoeQuest>((PlayerMobile)m);
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if (quest != null)
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{
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quest.Objectives[0].CurProgress++;
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quest.OnCompleted();
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}
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else
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{
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var quest2 = QuestHelper.GetQuest<GoingGumshoeQuest4>((PlayerMobile)m);
|
||||
|
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if (quest2 != null && quest2.IsComplete)
|
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{
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||||
quest2.Objectives[0].CurProgress++;
|
||||
|
||||
m.SendGump(new InternalGump());
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m.PlaySound(quest2.CompleteSound);
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quest2.GiveRewards();
|
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}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private class InternalGump : Gump
|
||||
{
|
||||
public InternalGump()
|
||||
: base(50, 50)
|
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{
|
||||
AddBackground(0, 0, 400, 600, 9300);
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AddImage(58, 30, 1745);
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||||
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AddHtmlLocalized(0, 340, 400, 20, 1154645, "#1158625", 0x0, false, false); // It all comes together...
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AddHtmlLocalized(5, 365, 390, 200, 1158626, BaseGump.C32216(0x0D0D0D), false, true);
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/**You approach Inspector Jasper and relay to him what Sage Humbolt told you...he remains expressionless*
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* This is much more sinister than any of us could have ever imagined. I had little doubt your investigatory
|
||||
* skills would yield anything but a major revelation - but this? Who could have thought. I have dispatched
|
||||
* a team to the location Sage Humbolt spoke of. It is up to everyone now to prevent this coming evil. Here
|
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* you go, you've earned this. Wear this title proudly. This official credential identifies you as a member
|
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* of the RBG Detective Branch and will allow you past the guards at the site Sage Humbolt spoke of near
|
||||
* 57o 7'S, 5o 20'E in the Lost Lands.*/
|
||||
}
|
||||
}
|
||||
|
||||
public InspectorJasper(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if (Map == Map.Trammel)
|
||||
{
|
||||
TramInstance = this;
|
||||
}
|
||||
|
||||
if (!Core.TOL)
|
||||
Delete();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,151 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
using Server;
|
||||
using Server.Gumps;
|
||||
using Server.Items;
|
||||
using Server.Mobiles;
|
||||
using Server.Engines.Quests;
|
||||
|
||||
namespace Server.Engines.Khaldun
|
||||
{
|
||||
public class SageHumbolt : BaseVendor
|
||||
{
|
||||
public static SageHumbolt TramInstance { get; set; }
|
||||
|
||||
protected readonly List<SBInfo> m_SBInfos = new List<SBInfo>();
|
||||
protected override List<SBInfo> SBInfos { get { return m_SBInfos; } }
|
||||
public override bool IsActiveVendor { get { return false; } }
|
||||
|
||||
public override void InitSBInfo()
|
||||
{
|
||||
}
|
||||
|
||||
public static void Initialize()
|
||||
{
|
||||
if (Core.TOL)
|
||||
{
|
||||
if (TramInstance == null)
|
||||
{
|
||||
TramInstance = new SageHumbolt();
|
||||
TramInstance.MoveToWorld(new Point3D(5808, 3270, -15), Map.Trammel);
|
||||
TramInstance.Direction = Direction.North;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public SageHumbolt()
|
||||
: base("the Ghost")
|
||||
{
|
||||
IsDeadPet = true;
|
||||
}
|
||||
|
||||
public override void InitBody()
|
||||
{
|
||||
Name = "Sage Humbolt";
|
||||
InitStats(100, 100, 25);
|
||||
|
||||
Female = false;
|
||||
CantWalk = true;
|
||||
|
||||
Race = Race.Human;
|
||||
Hue = Race.RandomSkinHue();
|
||||
}
|
||||
|
||||
public override void InitOutfit()
|
||||
{
|
||||
AddItem(new Backpack());
|
||||
|
||||
var robe = new DeathRobe();
|
||||
robe.ItemID = 9863;
|
||||
SetWearable(robe);
|
||||
}
|
||||
|
||||
public bool OnSpiritSpeak(Mobile m)
|
||||
{
|
||||
var pm = m as PlayerMobile;
|
||||
|
||||
if (pm != null)
|
||||
{
|
||||
var quest = QuestHelper.GetQuest<GoingGumshoeQuest4>(pm);
|
||||
|
||||
if (quest != null && !quest.IsComplete)
|
||||
{
|
||||
/*You have successfully found Sage Humbolt who has opened you eyes to the entire conspiracy, and the danger that looms ahead
|
||||
* if no steps are taken to alter the current course of events. Return to Inspector Jasper to report your findings.*/
|
||||
m.SendLocalizedMessage(1158636, null, 0x23);
|
||||
m.SendGump(new InternalGump());
|
||||
|
||||
m.PlaySound(quest.UpdateSound);
|
||||
quest.IsComplete = true;
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private class InternalGump : Gump
|
||||
{
|
||||
public InternalGump()
|
||||
: base(50, 50)
|
||||
{
|
||||
AddBackground(0, 0, 400, 600, 9300);
|
||||
AddImage(58, 30, 1746);
|
||||
|
||||
AddHtmlLocalized(0, 340, 400, 20, 1154645, "#1158623", 0x0, false, false); // The Prophecy
|
||||
AddHtmlLocalized(5, 365, 390, 200, 1158622, BaseGump.C32216(0x0D0D0D), false, true);
|
||||
|
||||
/**The ghostly figure looks at you with disappointment* You've brought the cheese haven't you? Gah,
|
||||
* I can never find it! *the ghost goes back to waving its hands through the barrels* You explain
|
||||
* who you are, and the circumstances that have lead you to this moment. With each word the ghost
|
||||
* becomes increasingly alarmed, yet an expression of expectation and satisfaction is apparent from
|
||||
* their reaction. The ghost nods and begins to speak in a tongue you can understand,<br><br> "That's
|
||||
* right. I am Sage Humbolt, or I was. What you speak of is especially concerning. The events you
|
||||
* describe - the invasion by otherworldly cultist, the titans, all of it - it was something foretold
|
||||
* long ago. But these most recent revelations, I was hopeful that, like most prophecies, this was a
|
||||
* bit of embellishment by sages through the millenia. Alas, it seems this prophecy has come full
|
||||
* circle.<br><br>Long ago, a great warrior named Khal Ankur lead a cult devoted to death and sacrifice
|
||||
* . Like most zealots of such a twisted dogma, Khal Ankur met his end and was sealed inside a tomb deep
|
||||
* in the Lost Lands. Not until four explorers uncovered the tomb did we even know for sure it existed.
|
||||
* The prophecy tells of a fallen star that would allow Khal Ankur to rise again and lead an army of
|
||||
* zealots against those who imprisoned him. With the strength of this fallen star Khal Ankur would be
|
||||
* impossible to kill, save for with the very power the fallen star gives to Khal Ankur. You must never
|
||||
* allow Khal Ankur to rise again, lest the cultists may use their power to recall the Titans to this
|
||||
* world! The fallen star is rich with a material called Caddellite, which gives Khal Ankur unmatched
|
||||
* power. I hope you know a good tinker, as Caddellite is a fiercely strong material that is otherwise
|
||||
* impossible to harvest. With Caddellite infused resources you will be able to supply an army of the
|
||||
* willing with weapons, arcana, and provisions to dispatch this threat once and for all. Go now, there
|
||||
* is little time to lose. Now I've got to get back to my cheese, what a new and exciting place Papua is... */
|
||||
}
|
||||
}
|
||||
|
||||
public SageHumbolt(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if (Map == Map.Trammel)
|
||||
{
|
||||
TramInstance = this;
|
||||
}
|
||||
|
||||
if (!Core.TOL)
|
||||
Delete();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user