Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
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using System;
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using System.Collections.Generic;
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namespace Server.Items
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{
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public class KhaldunChest : LockableContainer, IRevealableItem
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{
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private Timer m_Timer;
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public override int DefaultGumpID { get { return 0x49; } }
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public bool CheckWhenHidden { get { return true; } }
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[Constructable]
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public KhaldunChest()
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: base(Utility.RandomList(0xE3C, 0xE3E, 0x9a9))
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{
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Movable = false;
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Locked = true;
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Visible = false;
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Hue = 2745;
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LiftOverride = true;
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Weight = 0.0;
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LockLevel = 90;
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RequiredSkill = 90;
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MaxLockLevel = 100;
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TrapType = TrapType.PoisonTrap;
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TrapPower = 100;
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Timer.DelayCall(TimeSpan.FromSeconds(1), Fill);
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}
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public virtual void Fill()
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{
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Reset();
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List<Item> contains = new List<Item>(Items);
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foreach (var i in contains)
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{
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i.Delete();
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}
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ColUtility.Free(contains);
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for (int i = 0; i < Utility.RandomMinMax(6, 12); i++)
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DropItem(Loot.RandomGem());
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DropItem(new Gold(Utility.RandomMinMax(800, 1100)));
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Item item = null;
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if (0.30 > Utility.RandomDouble())
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{
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switch (Utility.Random(7))
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{
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case 0:
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item = new Bandage(Utility.Random(10, 30)); break;
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case 1:
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item = new SmokeBomb();
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item.Amount = Utility.Random(3, 6);
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break;
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case 2:
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item = new InvisibilityPotion();
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item.Amount = Utility.Random(1, 3);
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break;
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case 3:
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item = new Lockpick(Utility.Random(1, 10)); break;
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case 4:
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item = new DreadHornMane(Utility.Random(1, 2)); break;
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case 5:
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item = new Corruption(Utility.Random(1, 2)); break;
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case 6:
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item = new Taint(Utility.Random(1, 2)); break;
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}
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DropItem(item);
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}
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if (0.25 > Utility.RandomDouble())
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{
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DropItem(new CounterfeitPlatinum());
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}
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if (0.2 > Utility.RandomDouble())
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{
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switch (Utility.Random(3))
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{
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case 0:
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item = new ZombiePainting(); break;
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case 1:
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item = new SkeletonPortrait(); break;
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case 2:
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item = new LichPainting(); break;
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}
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DropItem(item);
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}
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if (0.1 > Utility.RandomDouble())
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{
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item = Loot.RandomArmorOrShieldOrWeaponOrJewelry(LootPackEntry.IsInTokuno(this), LootPackEntry.IsMondain(this), LootPackEntry.IsStygian(this));
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if (item != null)
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{
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int min, max;
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TreasureMapChest.GetRandomItemStat(out min, out max, 1.0);
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RunicReforging.GenerateRandomItem(item, null, Utility.RandomMinMax(min, max), 0, ReforgedPrefix.None, ReforgedSuffix.Khaldun, Map);
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DropItem(item);
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}
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}
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}
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public void Reset()
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{
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EndTimer();
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Visible = false;
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Locked = true;
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RequiredSkill = 90;
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LockLevel = RequiredSkill - Utility.Random(1, 10);
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MaxLockLevel = RequiredSkill;
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TrapType = TrapType.MagicTrap;
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TrapPower = 100;
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}
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public virtual bool CheckReveal(Mobile m)
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{
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return m.CheckTargetSkill(SkillName.DetectHidden, this, 80.0, 100.0);
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}
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public virtual void OnRevealed(Mobile m)
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{
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Visible = true;
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}
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public virtual bool CheckPassiveDetect(Mobile m)
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{
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if (m.InRange(Location, 4))
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{
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int skill = (int)m.Skills[SkillName.DetectHidden].Value;
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if (skill >= 80 && Utility.Random(300) < skill)
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return true;
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}
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return false;
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}
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public override void LockPick(Mobile from)
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{
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TryDelayedLock();
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base.LockPick(from);
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}
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public KhaldunChest(Serial serial) : base(serial)
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{
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}
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public void TryDelayedLock()
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{
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if (Locked || (m_Timer != null && m_Timer.Running))
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return;
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EndTimer();
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m_Timer = Timer.DelayCall(TimeSpan.FromMinutes(Utility.RandomMinMax(10, 15)), Fill);
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}
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public void EndTimer()
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{
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if (m_Timer != null)
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{
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m_Timer.Stop();
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m_Timer = null;
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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TryDelayedLock();
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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TryDelayedLock();
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}
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}
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}
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