Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
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using System;
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using Server.Items;
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namespace Server.Mobiles
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{
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[CorpseName("a exodus minion lord's corpse")]
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public class ExodusMinionLord : BaseCreature
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{
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private bool m_FieldActive;
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[Constructable]
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public ExodusMinionLord() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
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{
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Name = "Exodus Minion Lord";
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Body = 0x2FB;
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Hue = 0xA92;
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SetStr(1501, 1571);
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SetDex(74, 78);
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SetInt(66, 89);
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SetHits(903, 957);
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SetDamage(19, 25);
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SetResistance(ResistanceType.Physical, 65, 80);
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SetResistance(ResistanceType.Fire, 65, 80);
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SetResistance(ResistanceType.Cold, 20, 30);
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SetResistance(ResistanceType.Poison, 30, 40);
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SetResistance(ResistanceType.Energy, 40, 50);
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SetSkill(SkillName.MagicResist, 99.3, 99.8);
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SetSkill(SkillName.Tactics, 99.4, 100.0);
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SetSkill(SkillName.Wrestling, 99.2, 99.7);
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Fame = 18000;
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Karma = -18000;
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VirtualArmor = 65;
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PackItem(new PowerCrystal());
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PackItem(new ArcaneGem());
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PackItem(new ClockworkAssembly());
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}
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public override void GenerateLoot()
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{
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AddLoot(LootPack.Average);
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AddLoot(LootPack.Rich);
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if (Utility.RandomDouble() < 0.1)
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{
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switch (Utility.Random(4))
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{
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case 0:
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PackItem(new ExodusSummoningRite());
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break;
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case 1:
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PackItem(new ExodusSacrificalDagger());
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break;
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case 2:
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PackItem(new RobeofRite());
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break;
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case 3:
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PackItem(new ExodusSummoningAlter());
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break;
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}
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}
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m_FieldActive = CanUseField;
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}
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public ExodusMinionLord(Serial serial)
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: base(serial)
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{
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}
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public bool FieldActive
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{
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get
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{
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return m_FieldActive;
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}
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}
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public bool CanUseField
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{
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get
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{
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return Hits >= HitsMax * 9 / 10;
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}
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}// TODO: an OSI bug prevents to verify this
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public override bool IsScaredOfScaryThings
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{
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get
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{
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return false;
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}
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}
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public override bool IsScaryToPets
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{
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get
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{
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return true;
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}
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}
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public override bool AutoDispel
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{
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get
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{
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return true;
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}
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}
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public override bool BardImmune
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{
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get
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{
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return !Core.AOS;
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}
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}
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public override Poison PoisonImmune
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{
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get
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{
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return Poison.Lethal;
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}
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}
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public override int GetIdleSound()
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{
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return 0x218;
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}
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public override int GetAngerSound()
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{
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return 0x26C;
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}
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public override int GetDeathSound()
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{
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return 0x211;
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}
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public override int GetAttackSound()
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{
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return 0x232;
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}
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public override int GetHurtSound()
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{
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return 0x140;
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}
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public override void AlterMeleeDamageFrom(Mobile from, ref int damage)
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{
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if (m_FieldActive)
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damage = 0; // no melee damage when the field is up
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}
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public override void AlterSpellDamageFrom(Mobile from, ref int damage)
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{
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if (!m_FieldActive)
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damage = 0; // no spell damage when the field is down
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}
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public override void OnDamagedBySpell(Mobile from)
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{
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if (from != null && from.Alive && 0.4 > Utility.RandomDouble())
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{
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SendEBolt(from);
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}
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if (!m_FieldActive)
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{
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// should there be an effect when spells nullifying is on?
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FixedParticles(0, 10, 0, 0x2522, EffectLayer.Waist);
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}
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else if (m_FieldActive && !CanUseField)
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{
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m_FieldActive = false;
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// TODO: message and effect when field turns down; cannot be verified on OSI due to a bug
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FixedParticles(0x3735, 1, 30, 0x251F, EffectLayer.Waist);
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}
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}
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public override void OnGotMeleeAttack(Mobile attacker)
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{
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base.OnGotMeleeAttack(attacker);
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if (m_FieldActive)
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{
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FixedParticles(0x376A, 20, 10, 0x2530, EffectLayer.Waist);
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PlaySound(0x2F4);
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attacker.SendAsciiMessage("Your weapon cannot penetrate the creature's magical barrier");
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}
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if (attacker != null && attacker.Alive && attacker.Weapon is BaseRanged && 0.4 > Utility.RandomDouble())
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{
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SendEBolt(attacker);
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}
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}
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public override void OnThink()
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{
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base.OnThink();
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// TODO: an OSI bug prevents to verify if the field can regenerate or not
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if (!m_FieldActive && !IsHurt())
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m_FieldActive = true;
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}
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public override bool Move(Direction d)
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{
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bool move = base.Move(d);
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if (move && m_FieldActive && Combatant != null)
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FixedParticles(0, 10, 0, 0x2530, EffectLayer.Waist);
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return move;
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}
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public void SendEBolt(Mobile to)
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{
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MovingParticles(to, 0x379F, 7, 0, false, true, 0xBE3, 0xFCB, 0x211);
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to.PlaySound(0x229);
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DoHarmful(to);
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AOS.Damage(to, this, 50, 0, 0, 0, 0, 100);
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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m_FieldActive = CanUseField;
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if (Name == "Exodus Minion Lord")
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Name = "exodus minion lord";
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}
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}
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}
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