Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
@@ -0,0 +1,332 @@
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using System.Collections.Generic;
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using Server.Mobiles;
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using Server.Items;
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using System.Linq;
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using System;
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using System.IO;
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namespace Server.Engines.VoidPool
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{
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public class VoidPoolStats
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{
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public static string FilePath = Path.Combine("Saves/VoidPoolStats", "VoidPoolStats.bin");
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public static List<VoidPoolStats> Stats { get; set; }
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public VoidPoolController Controller { get; set; }
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public Dictionary<Mobile, long> BestSingle { get; set; }
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public Dictionary<Mobile, long> OverallTotal { get; set; }
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public List<Dictionary<Mobile, long>> Top20 { get; set; }
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public BestWave BestWave { get; set; }
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public VoidPoolStats(VoidPoolController controller)
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{
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BestSingle = new Dictionary<Mobile, long>();
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OverallTotal = new Dictionary<Mobile, long>();
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Top20 = new List<Dictionary<Mobile, long>>();
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Controller = controller;
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Stats.Add(this);
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}
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public static VoidPoolStats GetStats(VoidPoolController controller)
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{
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var stats = Stats.FirstOrDefault(s => s.Controller == controller);
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if (stats == null)
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stats = new VoidPoolStats(controller);
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return stats;
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}
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public VoidPoolStats(GenericReader reader, bool conversion)
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{
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BestSingle = new Dictionary<Mobile, long>();
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OverallTotal = new Dictionary<Mobile, long>();
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Top20 = new List<Dictionary<Mobile, long>>();
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int version = conversion ? 0 : reader.ReadInt();
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switch (version)
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{
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case 1:
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Controller = reader.ReadItem() as VoidPoolController;
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goto case 0;
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case 0:
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if (version == 0)
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Timer.DelayCall(() => Controller = VoidPoolController.InstanceTram);
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if (reader.ReadInt() == 1)
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BestWave = new BestWave(reader);
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int count = reader.ReadInt();
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for (int i = 0; i < count; i++)
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{
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Mobile m = reader.ReadMobile();
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long l = reader.ReadLong();
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if (m != null)
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BestSingle[m] = l;
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}
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count = reader.ReadInt();
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for (int i = 0; i < count; i++)
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{
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Mobile m = reader.ReadMobile();
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long l = reader.ReadLong();
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if (m != null)
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OverallTotal[m] = l;
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}
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count = reader.ReadInt();
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for (int i = 0; i < count; i++)
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{
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int c = reader.ReadInt();
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Dictionary<Mobile, long> dic = new Dictionary<Mobile, long>();
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for (int j = 0; j < c; j++)
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{
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Mobile m = reader.ReadMobile();
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long l = reader.ReadLong();
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if (m != null)
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dic[m] = l;
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}
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if (dic.Count > 0)
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Top20.Add(dic);
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}
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break;
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}
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}
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public void Serialize(GenericWriter writer)
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{
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writer.Write((int)1);
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writer.Write(Controller);
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if (BestWave != null)
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{
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writer.Write(1);
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BestWave.Serialize(writer);
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}
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else
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writer.Write(0);
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writer.Write(BestSingle.Count);
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foreach (KeyValuePair<Mobile, long> kvp in BestSingle)
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{
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writer.Write(kvp.Key);
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writer.Write(kvp.Value);
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}
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writer.Write(OverallTotal.Count);
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foreach (KeyValuePair<Mobile, long> kvp in OverallTotal)
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{
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writer.Write(kvp.Key);
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writer.Write(kvp.Value);
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}
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writer.Write(Top20.Count);
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foreach (Dictionary<Mobile, long> dic in Top20)
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{
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writer.Write(dic.Count);
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foreach (KeyValuePair<Mobile, long> kvp in dic)
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{
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writer.Write(kvp.Key);
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writer.Write(kvp.Value);
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}
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};
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}
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public static void Configure()
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{
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EventSink.WorldSave += OnSave;
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EventSink.WorldLoad += OnLoad;
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}
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public static void OnSave(WorldSaveEventArgs e)
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{
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Persistence.Serialize(
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FilePath,
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writer =>
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{
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writer.Write((int)1);
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writer.Write(Stats.Count);
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foreach (var stats in Stats)
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{
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stats.Serialize(writer);
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}
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});
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}
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public static void OnLoad()
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{
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Stats = new List<VoidPoolStats>();
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Persistence.Deserialize(
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FilePath,
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reader =>
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{
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int version = reader.ReadInt();
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if (version == 0)
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{
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Stats.Add(new VoidPoolStats(reader, true));
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}
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else
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{
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int count = reader.ReadInt();
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for (int i = 0; i < count; i++)
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{
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var stats = new VoidPoolStats(reader, false);
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if (stats.Controller != null)
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{
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Stats.Add(stats);
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}
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}
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}
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});
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}
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public static bool CheckBestSingle(VoidPoolController controller)
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{
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var stats = GetStats(controller);
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foreach (KeyValuePair<Mobile, long> kvp in controller.CurrentScore)
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{
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if (!stats.BestSingle.ContainsKey(kvp.Key) || kvp.Value > stats.BestSingle[kvp.Key])
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{
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stats.BestSingle[kvp.Key] = kvp.Value;
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return true;
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}
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}
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return false;
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}
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public static void AddToOverallTotal(VoidPoolController controller)
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{
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var stats = GetStats(controller);
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foreach (KeyValuePair<Mobile, long> kvp in controller.CurrentScore)
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{
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if (!stats.OverallTotal.ContainsKey(kvp.Key))
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stats.OverallTotal[kvp.Key] = kvp.Value;
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else
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stats.OverallTotal[kvp.Key] += kvp.Value;
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}
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}
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public static bool CheckAddTop20(VoidPoolController controller)
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{
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long total = GetCollectiveScore(controller.CurrentScore);
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var stats = GetStats(controller);
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List<Dictionary<Mobile, long>> copy = new List<Dictionary<Mobile, long>>(stats.Top20);
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foreach (Dictionary<Mobile, long> s in copy.OrderBy(dic => -GetCollectiveScore(dic)))
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{
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if (total > GetCollectiveScore(s))
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{
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stats.Top20.Remove(copy[copy.Count - 1]);
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stats.Top20.Add(s);
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return true;
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}
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}
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return false;
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}
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public static long GetCollectiveScore(Dictionary<Mobile, long> score)
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{
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if (score == null)
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return 0;
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long s = 0;
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foreach (long i in score.Values)
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{
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s += i;
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}
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return s;
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}
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public static void CheckBestWave(VoidPoolController controller)
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{
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var stats = GetStats(controller);
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int wave = controller.Wave;
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if (stats.BestWave == null || wave > stats.BestWave.Waves)
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{
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stats.BestWave = new BestWave(controller.CurrentScore, wave);
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Timer.DelayCall(TimeSpan.FromSeconds(1.5), () => World.Broadcast(2072, false, String.Format("A new Void Pool Invasion record has been made: {0}!", wave.ToString())));
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}
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}
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public static void OnInvasionEnd(VoidPoolController controller)
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{
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CheckAddTop20(controller);
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CheckBestSingle(controller);
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AddToOverallTotal(controller);
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CheckBestWave(controller);
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}
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}
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public class BestWave
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{
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public Dictionary<Mobile, long> Score { get; private set; }
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public int Waves { get; private set; }
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public long TotalScore { get; private set; }
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public string Date { get; private set; }
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public BestWave(Dictionary<Mobile, long> score, int waves)
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{
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Score = score;
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TotalScore = VoidPoolStats.GetCollectiveScore(score);
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Waves = waves;
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Date = DateTime.Now.ToShortDateString();
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}
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public BestWave(GenericReader reader)
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{
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int version = reader.ReadInt();
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Waves = reader.ReadInt();
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TotalScore = reader.ReadLong();
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Date = reader.ReadString();
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Score = new Dictionary<Mobile, long>();
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int cnt = reader.ReadInt();
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for (int i = 0; i < cnt; i++)
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{
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Mobile m = reader.ReadMobile();
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long score = reader.ReadLong();
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if (m != null)
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Score[m] = score;
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}
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}
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public void Serialize(GenericWriter writer)
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{
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writer.Write(0);
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writer.Write(Waves);
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writer.Write(TotalScore);
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writer.Write(Date);
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writer.Write(Score.Count);
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foreach (KeyValuePair<Mobile, long> kvp in Score)
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{
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writer.Write(kvp.Key);
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writer.Write(kvp.Value);
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}
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}
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}
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}
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