Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
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using Server;
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using System;
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namespace Server.Mobiles
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{
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[CorpseName("an alligator corpse")]
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public class WarAlligator : CovetousCreature
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{
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[Constructable]
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public WarAlligator() : base(AIType.AI_Melee)
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{
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Name = "a war alligator";
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Body = 0xCA;
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BaseSoundID = 660;
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}
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[Constructable]
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public WarAlligator(int level, bool voidSpawn) : base(AIType.AI_Melee, level, voidSpawn)
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{
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Name = "a war alligator";
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Body = 0xCA;
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BaseSoundID = 660;
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}
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public WarAlligator(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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[CorpseName("a magma lizard corpse")]
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public class MagmaLizard : CovetousCreature
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{
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[Constructable]
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public MagmaLizard() : base(AIType.AI_Melee)
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{
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Name = "a magma lizard";
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Body = 0xCE;
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Hue = Utility.RandomList(0x647, 0x650, 0x659, 0x662, 0x66B, 0x674);
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BaseSoundID = 0x5A;
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}
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[Constructable]
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public MagmaLizard(int level, bool voidSpawn) : base(AIType.AI_Melee, level, voidSpawn)
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{
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Name = "a magma lizard";
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Body = 0xCE;
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Hue = Utility.RandomList(0x647, 0x650, 0x659, 0x662, 0x66B, 0x674);
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BaseSoundID = 0x5A;
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}
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public MagmaLizard(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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[CorpseName("a drake corpse")]
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public class ViciousDrake : CovetousCreature
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{
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[Constructable]
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public ViciousDrake() : base(AIType.AI_Melee)
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{
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Name = "a vicious drake";
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Body = Utility.RandomList(60, 61);
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BaseSoundID = 362;
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}
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[Constructable]
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public ViciousDrake(int level, bool voidSpawn) : base(AIType.AI_Melee, level, voidSpawn)
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{
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Name = "a vicious drake";
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Body = Utility.RandomList(60, 61);
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BaseSoundID = 362;
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}
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public ViciousDrake(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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[CorpseName("a wyvern corpse")]
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public class CorruptedWyvern : CovetousCreature
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{
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[Constructable]
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public CorruptedWyvern() : base(AIType.AI_Mage)
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{
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Name = "a corrupted wyvern";
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Body = 62;
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BaseSoundID = 362;
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}
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[Constructable]
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public CorruptedWyvern(int level, bool voidSpawn) : base(AIType.AI_Mage, level, voidSpawn)
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{
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Name = "a corrupted wyvern";
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Body = 62;
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BaseSoundID = 362;
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}
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public CorruptedWyvern(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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[CorpseName("a covetous wyrm corpse")]
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public class CovetousWyrm : CovetousCreature
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{
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[Constructable]
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public CovetousWyrm()
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: base(AIType.AI_Necro)
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{
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Name = "a covetous wyrm";
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Body = 106;
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BaseSoundID = 362;
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}
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[Constructable]
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public CovetousWyrm(int level, bool voidSpawn) : base(AIType.AI_Mage, level, voidSpawn)
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{
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Name = "a covetous wyrm";
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Body = 106;
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BaseSoundID = 362;
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}
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public CovetousWyrm(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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